Language & Representation Flashcards

1
Q

Roland Barthes
* Myths
* Semiotics
* Narratology

A
  • Barthesian Myths = a socially agreed symbolic association becomes so widely accepted it becomes iconic e.g. red rose is the symbol of romance
  • Narratology = The reader creates the meaning
  • Semiotics = Symbol ( No resemblance ) , Icon ( physical resemblance ) and Index ( directly connected with evidence )
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2
Q

Todorov
* Narratology

A

Equilibrium = The ‘normal’ of the movie before the problem
Disequilibrium = The problem in the movie/ product where the discord starts and there is no order
New Equilibrium = The new order in the movie/ product that has been solved

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3
Q

Levi- Strauss
* Narratology

A

Binary Oppositions Theory
- That every character has an opposite e.g. antagonist vs protagonist

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4
Q

Steve Neale
* Genre

A
  • Discusses about what genre is, how it is created and whether it endures or declines
  • Genres are not completely fixed
  • Codes and conventions are shared through repetition in media e.g. explosions and fights for action products
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5
Q

Bandura
* Audience

A

Hypodermic Syringe Model
- Media directly influences people without audiences questioning it or the ideologies they are ‘injected’ with
- E.g. seeing a Beats advert and buying a pair
- Can lead to negative opinions of body image
- Can be linked to horror/ action movies and their affects on children

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6
Q

Gerbner
* Audience

A

Cultivation Theory
- Exposure to media products repeatedly over a period of time can have long term effects
- Forms attitudes towards specific things eventually
- Can make the audience less receptive to actions e.g. violence exposure dulls real life reaction

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7
Q

Hall
* Reception Theory

A

Reception Theory
- Dominant Reading = The audience fully agrees with the preferred message created by the media product/ producer
- Negotiated Reading = The audience partly agreed with the preferred message but sometimes modifies it to fit their own perspective and/or interests
- Oppositional Reading = The reader rejects the preferred message and does not reflect their own opinions

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8
Q

Jenkins
* Audience

A

Convergence Culture
- Fan activities are vital but there is consideration of how much power an audience really has
- ‘Loser generated content’
- Proves producers still have the power

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9
Q

Clay Shirky
* Audience

A
  • Old relationships between the producer and audiences have broken down
  • Media products has been a hierarchical industry where the products filters first then published so consumers have also been producers
  • The passive audience is no more and in its place is one where they can question the media
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