L1 Basics Flashcards
Marketing def=
+ 2 aspects
Marketing is the activity, set of institutions, and processes for creating, communicating, delivering, and exchanging offerings that have (long-term) value for customers, clients, partners, and society at large
+ 2 aspects:
- exchange
- relationship
DUAL CHARACTER of M
- managerial function
- leadership philosophy
=> M is more than a Co function, it is a pervasive activity involving the CEO heavily eg
“Marketing is too important… to be left to the Marketing Dept” David Packard
Marketing Mix def=
Marketing Mix is the set of tactical marketing tools that the firm blends to produce the desired response in the target market.
Traditional 4 Ps of M.:
+ 3 criticisms
most relevant for physical goods:
PrPrPrPl
- product or service or idea, eg political / religious / not for profit
- price usually money but could be data
- place
- promotion
+ 3 criticisms:
- old-fashioned
- product-focused, not too suitable for service Cos
- undervalues relationship
New 7(8) Ps of M:
traditional 4 Ps PrPrPrPl:
- product
- price
- place
- promotion
+ CRM PePePr!
- people
- processes
- physical evidence
- (productivity & quality)
2 trends in M.:
- becoming quantitative
- engineers have to design together w clients!
Traditional market research VS disruptive innovation:
Traditional market research (ie asking clients what they want) produces incremental product innovation.
Innovators like Apple go beyond -> S Jobs: “it’s not the customers’ job to know what they want”
M as a Co activity is directed where?
outward looking
1st German lecturer of M
Ludwig Erhard ~ Minister Wirtschaftswunder
Services vs goods:
- 3 differential properties
- 2 important elements
3 differential properties IMtoPER
- intangible
- produced on demand (can’t produce n store)
- personal (but now + automated)
2 important elements PePr
- promise, then experience
- (physical) environment of experience: delivery is important
Entry level M job
Product mgr
If M is organised by products, not customers…
then comm is uncoordinated n maybe duplicated
2 M trends originated and enabled by IT
-
massive customisation
(fidelity programs like Cumulus, 2n)
-
massive customisation
- fb-like Cos, interested in data not money
50s vs our age, M:
2 differential properties & 1 conseq
- many brands, cust choice more difficult
- ==> 70% of 600k DE brands fail!*
- difficult reach to parallel societies of consumers via many channels
50s vs our age, macroeco diff.:
Then destruction: goal = increase production
Now oversupply: goal = increase demand