Kinematics of Trauma Flashcards

1
Q

Physics

A
  • KE = 1/2 mv^2
  • velocity has greatest impact
    newtons first law/inertia - objects in motion will stay in motion
  • pressure = force/area
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2
Q

Stopping Suddenly

A
  • in MVAs, a large eternal force stop the car on impact
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3
Q

Collision Sequence

A
  1. vehicle hits tree
  2. body hits steering wheel, causing broken ribs
  3. ” causing myocardial infarction
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4
Q

Deceleration

A

= the true villain

  • rapid deceleration = large force over short period (BAD)
  • slow deceleration = large force over long period (NOT AS BAD)
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5
Q

Car Safety

A

features: rear and front crumple zones, airbags, rear and front seat belts, side impact bars, collapsible steering wheel

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6
Q

Types of MVAs

A
  • frontal
  • rear
  • lateral
  • rotational
  • roll over
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7
Q

Frontal and Rear

A
  • worry about spinal/brain injury

- worry about spinal flexion (decreases angle between bones) and spinal extension (increases angle between bones)

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8
Q

Lateral and Rotational

A

= a car collision on sides of vehicle; lacks cushioning on sides

  • lateral injuries to neck and clavicle are common
  • passengers can be hit directly
  • prone to rollovers
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9
Q

Rollovers

A
  • caused by lateral or rotational collisions
  • most serious collision: passengers prone to multiple injuries, multiple points of impact, rotation can exacerbate previous injuries and create new ones
  • wear seatbelts!
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10
Q

Vehicle-Pedestrian MVAs

A
  • barriers from collisions; pedestrians lack proper protection
  • kids are more prone to fatal injuries because of height
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11
Q

Coup and Contrecoup

A

= injuries associated with cerebral contusion (brushing of brain)

  • coup = injury occurs on side of impact
  • contrecoup = injury occurs on opposite of impact
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12
Q

MVA Consideration

A
  1. scene safety - leaking gas, power lines, environmental factors; turn off car
  2. assessments: how fast was vehicle going? what angle was car hit from? seat belts? air bags? crumpled front or back? did car flip? which side got hit ? additional resources?
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13
Q

Penetrating Trauma

A
  • injury that pierces the skin; large force over small area
  • ex) bullets, arrows, knives
  • injuries could be fatal
  • area of injury: potential organ damage? depth? is it still there? entry and exit wounds?
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14
Q

Entry and Exit Wounds

A
  • entry wounds = usually round and small (relative to exit wound)
  • always check for exit wounds
  • assessment: what was angle and speed of object? cavitation? fragmentation?
  • only remove object if it impedes airway, transport, or CPR
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15
Q

Blunt Trauma

A
  • injury caused by dull object; does not typically break the skin; can be life threatening
  • large force over large area
  • ex) bats, balls, fists, feet
  • assessment: consider area of injury and organs, angle of impact, broken bones, weapon, internal bleeding
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16
Q

Forces

A
    • shearing/torsion = when two forces push in opposite direction
    • compression = injuries where same mass is forced into smaller volume
    • tension = injuries where same mass is forced into larger volume
17
Q

Falls

A
  • can lead to serious injuries
  • serious falls = >3 feet/5 steps OR patients height
  • children, elderly, & pregnant women are more at risk
18
Q

Blast Injuries

A

5 Phases:

  1. primary = blast wave
  2. secondary = injuries due to launching of fragment, debris, and people
  3. tertiary = injuries due to collisions of F, D, and P
  4. quaternary = heat injuries
  5. quinary = injuries due to radiation and biological causes
19
Q

Lifting

A
  • lift with legs, not back
  • stand close to object with feet shoulders width apart
  • keep back straight, tighten core
  • ask for help