Kinematics and Dynamics Flashcards
1
Q
Angstroms
A
- 10-10 m
2
Q
Nanometers
A
- 10-9 m
3
Q
Electron-volts (eV)
A
- 1 eV= 1.6 x10-19 J
- Amount of energy gained by an electron accelerating through a potiential difference of one volt
4
Q
Vectors
A
- Numbers that have both magnitude and direction
- Displacement, velocity, acceleration, force
5
Q
Scalar
A
- Numbers that have magnitude only and no direction
- Distance, Speed, pressure, mass, energy
6
Q
Vector Addition
A
- Tip-to-tail method
- Place the tail of B, to the tip of A
- The vector sum A+B is the vector joining the tail of A to the tip of B
-
Component method
1. Given and vector, V, we can find the x- and y-components by drawing a right triangle with V as the hypotenuse
7
Q
Vector Subtraction
A
- A-B=A+(-B)
- Adding a vector with equal magnitude, but in the opposite direction
- Simply flipping the direction of the vector being subtracted and then following the same rules as normal: tip to tail
8
Q
Multiplying Vectors By Scalars
A
- If a vector, A, is multiplied by the scalar value, n, a new vector, B, is created
- B= [n] A
- If n is a positive number that means B and A are in the same direction
9
Q
Multiplying Vectors
A
- To generate a scalar quantity like Work, we multiply the vectors of force and displacement and the cosine of the angle between the two vectors = Dot Product
1. A *B= [A][B] cos ø - To generate a third vector like Torque, we multiply the magnitudes of the two vectors of force and lever arm and the sine of the angle between the two vectors
1. A x B= [A][B] sinØ
10
Q
Displacement
A
- When an object in motion experiences a change in its position in space
- x or d
- Net change in position from initial to final position
11
Q
Distance
A
- The entire pathway taken
12
Q
Velocity
A
- v
- Rate of change of displacement in a given unit of time
13
Q
Speed
A
- Rate of actual distance traveled in a given unit of time
14
Q
Instantaneous Speed
A
- Will always be equal to the magnitude of the object’s instantaneous velocity, which is a measure of the average velocity as the change in time approaches zero
- V= Δx/Δt
15
Q
Average velocity
A
- vavg = Δx/Δt
- Based on displacement