Kinematics Flashcards
Frame of reference
a chosen body we use to correlate the motion of other bodies with.
Coordinate system
used to describe motion of bodies quantitatively
A rigid body
a solid body which retains it’s shape and it’s motion can be described by the combination of translation and rotation
What is translation and how does the velocity change during displacement?
A body is displaced along a set of parallel straight lines from one position to another, the orientation of the body in space is unaltered.
The velocity of all the points of the body has the same magnitude and direction.
Rotational movement
All the points of the body move along concentric circular paths around a center point of rotation (pivot)
Velocity
v= Δs/Δt
the instantaneous velocity of an object is calculated from the smallest Δt possible.
unit: m/s
a vector quantity
Speed
the scalar absolute value of velocity
Linear motion with uniform velocity
The velocity is constant and the distance traveled will be directly proportional to time. The s vs t graph is linear.
Acceleration
change of velocity over elapsed time - rate of change of velocity of an object
increasing velocity = +
decreasing velocity= -
unit: m/s^2
Δt needs to be small enough so that the change in acceleration is negligible.
a vector quantity
Linear motion with uniform acceleration
v= a*t+v(initial)
constant acceleration
Linear motion with uniform velocity
s = v*t
constant velocity
Average velocity
used for distance traveled during a time interval (linear motion with uniform acceleration
v(average)=(v1+v2)
Gravitational acceleration (g)
constant acceleration of a free-falling object caused by force of gravitation
mean value: 9,81 m/s^2
rock falling: v is increasing by g every second
rock thrown up: v is decreased by g every second
Angular motion
the angular displacement divided by time elapsed. angles should always be written as RAD, because the unit is 1/s and it actually means rad/1.
a vector value.
Uniform circular motion
constant angular velocity.
φ = ω * t