Kinematics Flashcards

1
Q

What is Kinematics important?

A
  • Force of acceleration/deceleration of car is equal to the speed of person
  • Assessment and management of trauma patients MUST consider the kinematics/mechanism of injury as this can inform you as to potential injury patterns
  • Need to assess where each person was before the crash
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2
Q

Common Causes of Blunt Trauma

A
  • Low level falls
  • RTCs
  • Falls from height
  • Crushes
  • Sporting accidents
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3
Q

Factors Affecting Severity of Blunt Trauma

A
  • Decelerating fast eg car to tree
  • Objects projected in car
  • Direction of impact
  • Parts of body which absorb the energy
  • Velocity at impact
  • Protective eqipment
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4
Q

Different Vehicle Mechanism’s

A
  • Rollover
  • Frontal Impact (Down and Under, Up and Over)
  • Lateral Impact
  • Motorcycle Mechanism
  • Car vs Pedestrian
  • Rear Impact
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5
Q

Mechanisms that happen during a Rollover

A
  • Roof intrusion
  • Complete ejection
  • Partial ejection
  • Projection into objects
    (5 fold increase of mortality if ejected)
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6
Q

Evidence in Car seen in a Frontal Impact

A
  • Bent steering wheel
  • Knee Imprint on dashboard
  • Bull’s eye fracture, windscreen
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7
Q

Suspected Injury Pattern from Frontal Impact

A
  • Cervical spine fracture
  • Anterior flail chest
  • Myocardial contusion
  • Pneumothorax
  • Traumatic aortic distruption
  • Fractured spleen or liver
  • Posterior fracture/dislocation of hip, knee
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8
Q

What happens in the Down and Under Mechanism?

A
  • Force is transmitted to lower extremeties
  • Upper body rotates forward and hits dash/steering wheel
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9
Q

What happens in an Up and Over Mechanism?

A
  • Happens when person not wearing seatbelt in a frontal impact
  • Compression on the C-Spine
  • Compression of hollow/solid organs
  • Chest/abdominal steering wheel
  • Sheering wounds (occur when forces are applied to body tissues or parts that cause these tissues to move in opposite directions)
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10
Q

In a Lateral Impact, where are the 3 point of Impact?

A

Ribs, clavicle, humerus/arm

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11
Q

Suspected Injury Pattern from a Lateral Impact

A
  • Contralateral neck sprain
  • Cervical spine fracture
  • Lateral flail chest
  • Pneumothorax
  • Traumatic aortic disruption
  • Diaphragmatic rupture
  • Fractured ribs assc w/ spleen/liver depending on side of impact
  • Fractured pelvis or acetabulum
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12
Q

What happen in a Motorcycle Mechanism

A
  • During a sudden stop, the person is most likely to go over the bar
  • Riders will hit their pelvis on the fuel tank causing trauma
  • The centre of gravity is behind and above the front axle
  • Riders can get primary and secondary injuries
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13
Q

Common Motorcycle Injuries

A
  • Bilateral wrist fractures common injury, also femur injury
  • Can cause decompression of c spine, can cause sheering injuries
  • Secondary injuries (head, road rash)
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14
Q

Car Vs Pedestrian; What happens to Adults compared to Children

A
  • Type of vehicle will depend on mechanism of patient eg bounce off, up and over, side across (see image on slide)
  • Child - will bounce off vehicle or get dragged underneath the car depending on height compared to car (check)
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15
Q

Car vs Pedestrian Injury Pattern

A
  • Head injury
  • Traumatic aortic distruption
  • Abdominal visceral injuries
  • Fractured lower extremities/pelvis
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16
Q

Rear Impact Injury Pattern

A
  • Cervical spine injury
  • Soft tissue injury to neck
17
Q

Mechanism fo Fall from Height

A
  • Velocity increases with height
  • Landing surface affects deceleration Eg sand vs concrete
  • Compression of c spine
  • If patient lands feet first energy will travel from the ground up causing injuries; ankle fractures, mid shaft femur fracture, pelvic fractures and injuries sustained from secondary impact
  • If patient falls flat, injuries will be dissipated and more likely to have massive internal haemorrhage
18
Q

Primary Blast Injury

A

Blast Wave - blast lung, perforated ear drum, organ rupture, eye rupture, traumatic brain injury (causes a lot of very quick death)

19
Q

Secondary Blast Injury

A

Penetrating - ballistic or fragmentation from bomb carrying secondary objects

20
Q

Tertiary Blast Injury

A

Blast Wind - blunt force injuries from being thrown

21
Q

Quaternary Blast Injury

A

Heat/Fumes - Flash burns, inhalation injuries

22
Q

Quinary Blast Injuries

A

Dirty Bombs - bacteria, radiation, chemicals

23
Q

Low Velocity Mechanism

A
  • If the there’s a larger frontal area = more tissue dmg
  • Think about fragmentation
  • Tumble
  • Profile of projectile
24
Q

Bullet - High Velocity Mechanism

A
  • Can create temporary cavities internally then permanent cavaties
  • Can fragment, slowing the bullet down
  • Severity related to the damage caused by the path of the bullet and the amount of kinetic energy that is transferred from the round to the tissues
  • Bullets are designed to cause death by haemorrhage
25
District General Hospital Capabilities
Might take basic trauma, easy fractures (must check local guidlines)
26
Trauma Unit Capabilities
All truama except sever major trauma. Can go here to stabalise a pt before going to MTC. No vacular/neuro capabilities
27
Major Trauma Centre
Neuro ect. everything you would need. Some are specifically paeds MTCs. Brighton = adult. Southampton/London = paeds
28
ATMIST Handover
A ge and sex T time of arrival and incident M OI - kinematics eg head on collision/rollover, stabbing I injuries suspected or seen S igns - obs T treatment given