Kinematics Flashcards
What is the equation for velocity?
velocity = displacement / time
v = x / t
What is the equation for speed?
speed = distance / time
s = d / t
What is the equation for acceleration?
acceleration = change in velocity / time
a = §v / t
How do we calculate instantaneous velocity?
Draw a tangent on a displacement / time graph and calculate.
What is meant by the term acceleration?
If the velocity of a body is changing, it is said to be accelerating.
How do we find the acceleration on a velocity-time graph?
To find the acceleration, we calculate the gradient of the line.
How do we find the displacement on a velocity-time graph?
To find displacement, we work out the area underneath the line.
Where does the equation v = u + at derive from?
{v = u + at} is a rearranged version of the equation {a = v - u / t} which is used to calculate acceleration.
Where does the equation x=1/2(u+v)t derive from?
{x=1/2(u+v)t} comes from the formula of a trapezium, {A=1/2(a+b)h}.
Where does the equation x=ut+1/2at^2 derive from?
{x=ut+1/2at^2} also comes from the area under a graph. However this time, the trapezium is split up into a rectangle and a triangle. So ut is from base × height, and 1/2at^2 is from 1/2bh but you then use {v=u+at} so you get {x=ut+1/2(u+at-u)t} where the u cancels out and the t becomes squared.
Where does the equation {v^2=u^2+2ax} derive from?
{v^2=u^2+2ax} comes from {t=v-u/a} (the first SUVAT equation rearranged) and {x=1/2(u+v)t} (the second SUVAT equation. We get {2ax=(v+u)(v-u)} so {2ax= v^2-u^2} which we can rearrange to get {v^2=u^2+2ax}.
What is a projectile?
A projectile is when an object is made to move obliquely upwards and carries on its horizontal path under gravity.
If a ball is dropped vertically downwards and another ball is thrown horizontally, they will both hit the ground at the same time, why is this?
They will hit the ground at the same time as their horizontal and vertical motions are independent and don’t affect one another. They will both be accelerating downwards at 9.81ms^-1.
What 2 mathematical formulas do we sometimes need to combine for projectiles?
For projectiles, we might need to do trigonometry to resolve a vector then SUVAT to calculate time or displacement.
How can we measure gravity by free fall?
All we need to do to measure gravity by free fall is to measure a time (t) it takes for an object to fall from a known height (h).