Keywords (Title - Definition) Flashcards
ACTION CODE
Something that happens in the narrative that tells the audience that some action will follow.
ACTIVE AUDIENCE
Audiences actively engage in selecting media products to
consume and interpreting their meanings.
ANCHORAGE
The words that accompany an image (still or moving) contribute to the meaning associated with that image.
APPEAL
The way in which products attract and interest an audience.
ARC OF
TRANSFORMATION
The emotional changes a character goes through in the
process of the narrative. The events in the story mean that they will ‘transform’ by the end of the story.
ASPIRATIONAL
One that encourages the audience to want more money, up-market consumer items and a higher
social position.
ATTRACT
How media producers create appeal to audiences to encourage them to consume the product.
AUDIENCE
CATEGORISATION
How media producers group audiences.
AUDIENCE
CONSUMPTION
The way in which audiences engage with media products.
AUDIENCE
INTERPRETATION
The way in which audiences ‘read’ the meanings in, and make sense of, media products.
AUDIENCE
POSITIONING
The way in which media products place audiences (literally or
metaphorically) in relation to a particular point of view.
AUDIENCE RESPONSE
How audiences react to media products.
AUDIENCE
SEGMENTATION
Where a target audience is divided up due to the diversity and range of programmes and channels. This makes it difficult for one programme to attract a large target audience.
AUDIO
How sound is used to communicate meaning.
AVATAR
A player’s representation of themselves within a game.
BACK STORY
A device that gives the audience
more information and makes the main story more credible.
Can be part of a narrative which may be the experiences of a character or the circumstances of an event that occur before the action or narrative of a media text.
BINARY OPPOSITES
Where texts incorporate examples of opposite values.
BRAND IDENTITY
The association the audience make with the brand.
BROADSHEET
A larger newspaper that publishes more serious news.
CAMERA ANGLES
The angle of the camera in relation to the subject.
CAMERA SHOTS
The type of shot and framing in relation to the subject.
CAPTION
Words that accompany an image that help to explain its meaning.
CHANNEL IDENTITY
That which makes the channel recognisable to audiences and
different from any other channel.
Can be presenters, stars, programme genres and specific programmes.
CIRCULATION
The dissemination of media products to audiences/users.
CONNOTATION
The suggested meanings attached to a sign.
CONVENTIONS
What the audience expects to see in a particular media text.
CONVERGENCE
The coming together of previously separate media industries
and/or platforms.
Often the result of advances in technology whereby one device or platform contains a range of different features.
COVER LINES
These suggest the content to the reader and often contain
teasers and rhetorical questions.
These relate to the genre of
the magazine.
CROSS-PLATFORM
MARKETING
A text that is distributed and exhibited across a range of media formats or platforms.
CULTURAL CAPITAL
The media tastes and preferences of an audience, traditionally linked to social class/background.
DEMOGRAPHIC
CATEGORY
A group in which consumers are placed according to their age,
sex, income, profession, etc.
DENOTATION
The literal meaning of a sign.
DIEGETIC SOUND
Sound that comes from the fictional world.
DISCOURSE
The topics, language and meanings or values behind them within a media text. The discourse of lifestyle magazines, for example, tends to revolve around body image and narcissism.
DISTRIBUTION
The methods by which media products are delivered to audiences, including the marketing campaign.
DIVERSIFICATION
Where media organisations who have specialised in producing
media products in one form move into producing content across
a range of forms.
EDITING
The way in which the shots move from one to the other
(transitions)
e.g. fade, cut, etc. Fast cutting may increase the pace and therefore the tension of the text, for example.
ENCODING AND
DECODING
Media producers encode messages and meanings in products
that are decoded, or interpreted, by audiences.
ENIGMA CODE
A narrative device which increases tension and audience
interest by only releasing bits of information.
EQUILIBRIUM
A state of balance or stability.
ETHNOCENTRIC
A belief in the superiority of one’s own ethnic group or culture.
ETHOS
The beliefs, values and customs of organisations / communities / businesses ETC.
FAN
An enthusiast or aficionado of a particular media form or product.
FEATURE
The main, or one of the main, stories in an edition. (In magazine terms)
FLEXI NARRATIVE
A more complex narrative structure with layers of interweaving storylines.
This challenges the audience and keeps them
watching.
FOUR Cs
A way of categorising consumers into groups through their
motivational needs.
Cross Cultural Consumer Characteristics.
FRANCHISE
An entire series of media products which all link together by being from the same story / acknowledgment.