Joints - Types, Locations And Movements Facilitated Flashcards

1
Q

Joint Definition

A

A structure where two or more bones meet, allowing movement and stability

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2
Q

Fibrous Joints

A

Bones are connected by dense fibrous connective tissue.
No joint cavity, allowing little to no movement.
Example
Sutures (Skull Joints): Found between skull bones (e.g., coronal suture).

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3
Q

Cartilaginous joints

A

Bones are connected by cartilage (hyaline or fibrocartilage).
No joint cavity, allowing limited movement.
Example:
Synchondrosis (Hyaline Cartilage): Growth plates in children (e.g., epiphyseal plate in long bones).

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4
Q

Synovial joints

A

Most common joint type, allowing a wide range of movements.
Bones are separated by a fluid-filled joint cavity, reducing friction.
Contains synovial fluid, cartilage, ligaments, and a joint capsule.

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5
Q

Types of synovial joints

A

Ball and socket
Hinge
Pivot
Condyloid
Saddle
Gliding / Plane

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6
Q

Ball and socket joints

A

Structure: A spherical bone head fits into a cup-like socket.
🔹 Movement Allowed: Multiaxial – Allows movement in all directions:

Flexion & extension
Abduction & adduction
Rotation & circumduction
🔹 Examples:
Shoulder joint (Glenohumeral joint)
Hip joint

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7
Q

Hinge Joints

A

Structure: A convex surface fits into a concave surface, allowing motion like a door hinge.
🔹 Movement Allowed: Uniaxial – Movement in one plane:

Flexion & extension
🔹 Examples:
Elbow joint (Humeroulnar joint)
Knee joint (Tibiofemoral joint)
Fingers & Toes (Interphalangeal joints)

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8
Q

Pivot joints

A

Structure: A cylindrical bone rotates around another bone.
🔹 Movement Allowed: Uniaxial – Rotation only.
🔹 Examples:

Atlas-Axis joint (C1-C2 vertebrae in the neck) – Allows head rotation (“No” motion).
Radioulnar joint (Forearm) – Allows pronation & supination (turning palm up/down).

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9
Q

Condyloid Joint

A

Structure: An oval-shaped condyle fits into an elliptical cavity.
🔹 Movement Allowed: Biaxial – Movement in two planes:

Flexion & extension
Abduction & adduction
Limited circumduction
🔹 Examples:
Wrist joint (Radiocarpal joint)
Knuckles (Metacarpophalangeal joints of fingers & toes)

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10
Q

Saddle Joint

A

Structure: Both bones have concave & convex surfaces, fitting together like a saddle.
🔹 Movement Allowed: Biaxial – Allows movement similar to condyloid joints but with greater range of motion:

Flexion & extension
Abduction & adduction
Circumduction
🔹 Examples:
Thumb joint (Carpometacarpal joint of the first digit) – Enables thumb opposition.
Sternoclavicular joint (Between sternum & clavicle).

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11
Q

Gliding / Plane joint

A

Structure: Flat surfaces of bones slide against each other.
🔹 Movement Allowed: Nonaxial – Small sliding movements in multiple directions, but no significant rotation.

🔹 Examples:
Intercarpal & Intertarsal joints (Wrist & Ankle small bones)
Facet joints (Between vertebrae)
Acromioclavicular joint (Between clavicle & scapula)

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12
Q

Where do you find ball and socket joints

A

Shoulder joint (Glenohumeral joint) – Between the humerus and scapula.
Hip joint – Between the femur and acetabulum of the pelvis.

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13
Q

Where do you find Hinge joints

A

Elbow joint (Humeroulnar joint) – Between the humerus and ulna.
Knee joint (Tibiofemoral joint) – Between the femur and tibia.
Finger & Toe joints (Interphalangeal joints) – Between phalanges.
Ankle joint (Talocrural joint) – Between the tibia, fibula, and talus.

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14
Q

Where do you find pivot joints

A

Neck joint (Atlantoaxial joint) – Between the first (C1, atlas) and second (C2, axis) cervical vertebrae.
Forearm (Proximal & Distal Radioulnar joints) – Between the radius and ulna.

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15
Q

Where do you find Condyloid joints

A

Wrist joint (Radiocarpal joint) – Between the radius and carpal bones.
Knuckle joints (Metacarpophalangeal joints) – Between metacarpals and phalanges.
Occipital-Atlas joint (Atlanto-occipital joint) – Between the skull and C1 vertebra (nodding motion).

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16
Q

Where do you find saddle joints

A

Thumb joint (First Carpometacarpal joint) – Between the trapezium (carpal bone) and the first metacarpal.
Sternoclavicular joint – Between the sternum and clavicle.

17
Q

Where do you find gliding / plane joints

A

Intercarpal joints (Wrist) – Between small carpal bones.
Intertarsal joints (Ankle & Foot) – Between small tarsal bones.
Facet joints (Spine) – Between vertebrae (allowing slight movement for flexibility).
Acromioclavicular joint – Between clavicle and scapula.

18
Q

What movements are allowed at a ball and socket joint

A

Flexion & Extension – Forward & backward movement.
Abduction & Adduction – Moving away from and towards the midline.
Rotation – Twisting movement (medial & lateral).
Circumduction – Circular movement (combining flexion, extension, abduction, adduction).

19
Q

What movements are allowed at a hinge

A

Flexion & Extension – Bending and straightening.
Hyperextension – Extension beyond normal range.

20
Q

What movements are allowed at a pivot joint

A

Rotation – Turning around an axis (e.g., turning head side-to-side, supination & pronation of forearm).

21
Q

What movements are allowed at a Condyloid joint

A

Flexion & Extension – Bending and straightening.
Abduction & Adduction – Moving away from and towards the midline.
Circumduction – Circular movement, but limited rotation.

22
Q

What movements are allowed at a saddle joint

A

Flexion & Extension – Forward and backward movement.
Abduction & Adduction – Moving away from and towards the midline.
Circumduction – Circular movement.

23
Q

What movements are allowed at a gliding / plane joint

A

Gliding (sliding) – Small sliding or gliding movements in multiple directions.