IPB/MA Flashcards

1
Q

HVTL (High Value Target List)

A

A target the enemy commander requires for the successful completion of the mission. The loss of high-value targets would be expected to seriously degrade important enemy functions throughout the friendly commander’s area of interest. Also called HVT.

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2
Q

HPTL (High Payoff Target List)

A

A target whose loss to the enemy will significantly contribute to the success of the friendly course of action. High-payoff targets are those high-value targets that must be acquired and successfully attacked for the success of the friendly commander’s mission. Also called HPT

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3
Q

DOCTEMP

A

Template describing the way a particular threat unit would conduct a specific operation.

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4
Q

Situational Template (SITTEMP)

A

Doctrinal template depicting a particular operation modified to account for the effects of the
battlespace environment and the adversary’s current situation.
AO/AI + GTAO + DOCTEMP = SITTEMP

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5
Q

Commanders Intent

A

A clear and concise statement of what the unit must do to succeed (endstate) with respect to the enemy, terrain, friendly forces, and the population.

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6
Q

6 Warfighting Functions

A

Intelligence—tasks and systems that facilitate understanding of the enemy, terrain, and civil considerations.
• Movement and Maneuver—related tasks and systems that move forces to achieve a position of advantage in
relation to the enemy.
• Fire Support—tasks and systems that provide collective and coordinated use of Army indirect fires, joint fires, and
offensive information operations.
• Protection—tasks and systems that employ the force so the commander can apply maximum combat power.
• Sustainment—assist the maneuver elements in maintaining the momentum of the attack, extending operational
reach and prolonging endurance.
• Mission Command-task and systems that support commanders in exercising authority and direction.

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7
Q

Steps of IPB

A
Define the Battlefield Environment
        1.Area of Operations (AO)
        2.Area of Interest (AI)
        3.Battle Space
Describe the Battlefield’s Effects
Evaluate the Threat
Determine Threat Course of Actions (COAs)
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8
Q

Elements of the commander’s recon guidance

A

Focus,
Tempo,
Disengagement Criteria

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9
Q

What three elements make up a commanders intent?

A

Extended Purpose
Big picture reason that we are executing the mission (often this is the purpose of your HQs one or two levels up)
Endstate
With respect to Enemy, Terrain, Friendly Forces, and civil considerations
Key Tasks
“What are the key tasks that create the endstate?”

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