Interaction Design Flashcards
What is an important doctrine underlying human-computer interaction?
Interactions, not just interfaces.
The process of designing user-friendly products is founded on?
Intervention and change.
Why are trade-offs in design important?
It’s important because there may be conflicting goals.
Why is iterative design common for interactive systems?
Iterative design is common for interactive systems because designers never get the design right the first time.
What is the first stage of an interaction design process?
Requirements: finding out about people and what they want.
What are the three iterative phases of the interaction design process?
- Analysis
- Design
- Prototype
Design is achieving goals within _______.
constraints
What is the hardest part of the design process, when your time and budget is limited?
Deciding which problems to solve.
A persona is…?
A rich description of a potential user.
Describe what Technology Probes are?
Technology probes are designs, items, systems that encourage users to think about new technologies and help designers test their products in the intended setting and identify user needs.
What are Scenarios?
Stories for designs.
A step by step walkthrough of the design.
How are Scenarios useful?
It helps communicate with others about the designs, validates other models, and help understand dynamics.
Structure in design relates to?
Certain aesthetic decisions and the way the product relates to other applications.
What are the four golden rules for Navigation Design?
- Knowing where you are
- Knowing what you can do
- Knowing where you are going or what will happen
- Knowing where you’ve been or what you’ve done
Memory is often a more critical issue when…?
The items are arranged in a deep user interface.