injury to body + post mortem changes Flashcards
injury and lesion:
Injury - any damage caused by heat, cold, electricity, chemicals, or radiation
The lesion - any area of injury, disease or local degeneration in a tissue causing a change in its structure or function
physical factors of a potential wound:
- Degree of force applied
- Area of application of force
- Duration of application
- Direction of application
- Tissue properties
kinetic energy:
kinetic energy (E) = 1/2 m.v^2
m= mass of object
v= velocity (speed) of object
Imparted when:
when either a moving object strikes the body or the moving body strikes a stationary object
blunt force:
Injuries caused by impact with a blunt object (either static or mobile) – ground, wall, step, fist, foot, weapon
types:
- Abrasions (graze, scratch)
→ Injury to skin surface - Contusions (bruises)
→ Burst blood vessels in the skin - Lacerations (cut, tear)
→ Tear/split of skin due to crushing
abrasion:
a superficial/partial thickness skin injury to the epidermis
Features:
Clinically trivial
Bleeding is slight
Heal quickly by forming a scab
Leaves no scar
Often overlooked
→ Crushing by vertical force (imprint)
→ Scraping by tangential force, graze over a broad surface (road rash)
contusions/ bruises:
→ Crushing of the dermal blood vessels by mechanical impact causing leakage of blood from vessels into the skin
- Contusion-bruise of internal organs
e.g. spleen, mesentery, muscles - Patterned bruising
‘Tram-track’ bruising – rod, baton or plank-like object
Clustered discoid bruises - fingertip pressure
Black eyes – direct trauma, skull fractures
laceration:
Cut/tear/split of skin due to crushing of the skin (may be partial or full thickness)
Caused by:
- Impact against a flat surface
e.g. floor, wall, door - Impact by an edged or pointed object
e.g. brick, claw hammer, furniture corner, splintered bone - Rotation of tissue on limb/torso (flaying injury), caused by revolving wheel/machinery
sharp force injuries:
- Injury caused by any weapon with sharp cutting edge
→ superficial or penetrating
[1] Incised wounds
* Superficial sharp force injury caused by slashing motion
* Injury is longer on the skin surface than it is deep
[2] Stab wounds
* Penetrating injury resulting from thrusting motion
* Wound depth greater than length on the surface
incision wound:
Superficial Injury caused by any weapon with a sharp cutting edge by slashing motion
features:
clean
bleeding
longer than deep
no bruising
stab wound:
Penetrating injury caused by any weapon with a sharp cutting edge by thrusting motion
features:
deeper than length
clean
algor mortis and difficulties:
→ the reduction in body temperature following death, a steady decline until matching ambient temperature.
[1] consider the surrounding climate (hot/cold) in relation to the body’s normal temperature 37 C
[2] requires the measurement of core body temperature:
→ Rectal (Avoid in sexual cases - traumatic and contamination of evidence)
→ Liver (Hepatic) by subcostal stab – creates a wound
algor mortis process:
→ Loss of heat from the body due to conduction, convection and radiation
→ Little heat lost by evaporation
[1] Cooling occurs immediately after death
→ the external surface of the body (skin) will cool quicker than the interior (organs)
[2] Rapid cooling of the body will occur initially until body temperature reaches the same temperature as the atmospheric temperature
(this can be in a heated house or outdoors, depending on where the body is)
then the rate of cooling will slow down
rate of cooling:
[1] Body size (larger surface area = greater heat loss)
i.e. obese individual will cool quicker than a thin person
[2] Environmental temperature
(fluctuations from day to night, sunny vs overcast, timed heating in a house etc…)
[3] Drafts & humidity
a body found outdoors or indoors near an open window will cool quicker than body found near a heat source or in the sun
[4] Clothing & coverings
a body in multiple layers of clothing and under bedding will cool slower than a naked person
[5] Flooring
a person on a tiled floor will cool more rapidly than a person on a carpet
[6] Immersion
a body cools quicker in water than in air
henssges nomogram:
→ technique for estimation of post mortem interval (PMI) utilizing body cooling
- Allows for correction for:
Body weight
Clothing
Drafts
Immersion in water - Assumptions:
Normal body temperature at death
No variation in ambient temperature during cooling period
exclusions to using henssges nomogram:
Nearby strong heat source (fire, heater, in arid outdoors temperatures-desert)
- Nearby cooling source (open window, outdoors in cold climates-snow and ice)
- Surface beneath body a strong conductor of heat (floor tiles)
- Abnormal body temperature at death (hyper or hypothermia)
- Body moved between death and temperature reading
(i.e. to fridge in mortuary) - This tool requires very controlled circumstances surrounding death - more often than not - this is not possible!