Influences On OE- Sac 3 Flashcards

1
Q

What is absolute risk?

A

The uppermost limit of risk in a particular situation

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2
Q

What is a perceived risk?

A

The subjective assessment of a risk a person makes. This can be lower or higher than the actual risk

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3
Q

What is an actual/ real risk

A

The risk that actually exists for a particular situation or activity

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4
Q

What is competency?

A

The ability of someone to deal with situations they are in

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5
Q

What types of media could be used?

A

Newspapers, booms, magazines, tv commercial/ program, travel brochure

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6
Q

In what ways can the media portray the outdoors?

A

Celebrate, sell place or experience, inform, scare

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7
Q

How does the media influence our experience of the outdoors?

A

Tapping into our personal and emotional responses

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8
Q

What is the code of conduct?

A

A set of ‘rules’ which govern the ways in which you just act when in the outdoors and participating in the environment. These are often unspoken rules

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9
Q

What are factors to consider when planning a trip?

A

Location, time of year, weather, capabilities,

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10
Q

What are the advantages of a GPS?

A
  • accurately locates position and tracks movements

- enter route before trip

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11
Q

What are the advantages of a compass?

A
  • tough/ durable

- doesn’t require power

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12
Q

What are the disadvantages of a GPS?

A
  • requires batteries to operate

- can be damaged by water, cold or shock

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13
Q

What is a disadvantage of using a compass?

A

-requires skill and knowledge to use

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14
Q

What are some minimal impact strategies?

A
  • leave no trace
  • tread softly
  • take nothing only photographs
  • leave only footprints
  • pack it in, pack it out
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15
Q

What are the advantages of technological advances?

A
  • gives unskilled participants a chance to partake

- feel safer

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16
Q

Disadvantages of technological improvements?

A
  • deskilling of knowledgeable people

- rely on technology

17
Q

What is risk?

A

The potential to lose something that you value, versus the possibility of gaining something of value. Risk involves uncertainty

18
Q

What are the five sections of the adventure experience paradigm?

A
  • exploration and experimentation
  • adventure
  • peak adventure
  • misadventure
  • devastation and disaster