Impulse control disorders and non-substance addictive disorder Flashcards
Definitions
I
Griffiths 2005
salience (importance)
mood modification (high)
tolerance (increases)
withdrawal (unpleasant)
conflict
relapse
Types
Kleptomania
Pyromania
Gambling disorder
Kleptomania
-ongoing inability to resist the urge to steal objects not needed
-tension before, pleasure after
-more women affected
-0.3-0.6% affected
-often diagnosed with anxiety or substance misuse
-may feel guilt and shame
Pyromania
-impulse to start fires
-diagnosis requires deliberate and intentional starts of fire on more than 1 occasion
-tense before, pleasure or relief afterwards
-fascinated with fire or related such as accelerates
-cannot resist the urge
-may start false fire alarms
-many report severe distress after starting fires
Gambling disorder
-difficulty in controlling impulses
-stimulates the brain’s reward centre similar to substance abuse
-persistent and problematic gambling behaviour such as difficulty withdrawing from gambling, lying to conceal involvement with it, and loss of relationships due to it
Measures
-Kleptomania Symptom Assessment Scale (K-SAS)
-11 item self rated scale which measures impulses, thoughts, feelings and behaviours related to stealing (all in relation to the past 7 days)
-rated from 0-4 or 0-5 (no symptom, severe)
K-SAS evaluation
+retest reliability
+concurrent validity
-response bias
+quantitative data
Causes
II
Biochemical: Dopamine
-when behaviour is compulsive, dopamine activity is reduced
-deficiency in dopamine can lead to a perpetuation of compulsions and addictions
-this is called ‘reward deficiency syndrome’
Behavioural: positive reinforcement
-idea of rewards
-someone’s learned behaviour is a result of previous trials of that behaviour
-in gambling: winning is a positive reinforcer
-even after losing they come back due to ‘schedules of reinforcement’ and partial positive reinforcement
Cognitive: Feeling state theory
-underlying thoughts about particular behaviours to explain obsessions
-positive feelings can become linked with specific behaviours
-impulse disorders caused by feeling state (all the sensations, thoughts, emotions one experiences related to that behaviour)
-feeling state combined with positive emotions and physiological arousal create compulsions
-underlying negative thought creates the feeling state
Treatment and management
III
Biochemical Grant et al
-opiates treat gambling disorder
-284 (50%m)
-double blind
-either 16 week course nalmefene or 18 weeks naltrexone or placebo
-assessed by Y-BOCS
-opiates show significant reduction in symptoms
Cognitive behavioural: Covert sensitisation
-Glover
-conditioning using a nausea or an anxiety-producing image paired with an undesirable behaviour