Human Sports Equipment Overview Flashcards
The 3 parts in a Human-Equipment Interaction Diagram?
Running economy (RE)
- Energy demand for a given velocity of submaximal running
- Strong association between RE & distance running performance
Why measure perception when designing sport equipment?
- Important that sport performers feel physically & psychologically comfortable with the sports equipment they use
- Significant influence on equipment selection
- Performance is being restricted by many governing bodies
- Brand loyalty
- Requires scientific study & systematic research
Outcomes of perception studies
A greater understanding of what is important to the player
– Their likes and dislikes
– Customer needs and requirements
– Psychological influences on equipment selection
This can be used to
– Develop a product design specification
– Identify areas for design improvements
Evaluation of prototypes and existing products
– Comparison with competitors products
– Identify areas for design improvements
Biomechanics
Application of mechanical principles to the human body in order to understand the mechanical influences on the musculoskeletal system
Why measure biomechanics when designing sport equipment?
- Sport equipment is a mechanical system but becomes a biomechanical system once it interacts with the athlete
- Athlete will influence the underlying mechanics of that biomechanical system
What are the Kinematic & Kinetic Variables? 5 joint 4 others
- Joint angles
- Joint velocities
- Joint accelerations
- Joint moments
- Joint power
- Muscle-tendon displacements
- Ground reaction force (GRF)
- Centre of pressure
- Muscle activity
Outcomes of biomechanics studies
- A greater understanding of how a player/athlete moves when using equipment
– Changes to their movement patterns
– Changes to the forces they can produce
– Identify patterns in responders and non responders - This can be used to
– Develop product design specification
– Identify areas for design improvements - Evaluation of prototypes and existing products
– Comparison with competitors products
– Identify areas for design improvements
Klapskate or “Slapskate”
- Hinge joint allowed rotation of shoe relative to blade
- Performance improvements based on PB times
- 1998 Olympics (Nagano) first introduced
– 1500m, 16 / 32 PB’d & WR was broken three times - Theory - ↑ Ankle plantar flexion while blade on ice
- Slapskate improved by 6.2 ± 2.3% compared to normal skate improvements of 2.5 ± 1.6%
Klapskate Push-off Biomechanics
- Similar push-off biomechanics between skates
- Klapskate - Force directed perpendicularly by generating knee extension & ankle plantar flexor torque
- Conventional: Knee has to flex to direct force perpendicular.
Modifying Hinge Position Findings - Optimal position (based on total energy of push off phase) differed between skaters