Hide and seek Flashcards

1
Q

‘call’ out. ‘call’ loud

A

imperative verb
places reader in middle of the game. almost like the speaker is trying to advise the boy

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2
Q

im ready! come and find me!

A

enthusiastic and excited mood

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3
Q

smell like the ‘seaside’

A

simile/sibilance/sensory imagery
enables reader to imagine they are there with they boy, increasing empathy for him
seaside - happy connotations
ironic as the boy will have his happy innocence shattered

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4
Q

‘they’ll’ never find you

A

third person pronoun refers to the other group of boys

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5
Q

be careful that your feet aren’t sticking out

A

the speaker is cautioning the child
the speaker has a more mature perspective of the world and knows that it can be a hostile place as the boy is about to find out.

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6
Q

the floor is ‘cold’. They’ll probably be…

A

adjective
negative atmosphere/mood implying a lack of emotional warmth in the group of boys
caesura
emphasises change in mood to something less friendly

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7
Q

never heard them so hushed

A

implies they might be conspiring against him

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8
Q

you mustn’t sneeze

A

building tension
needs to remain silent t avoid detection

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9
Q

prowling in.
And here they are,

A

end stop line
signals the anticipated arrival of the group

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10
Q

when they come ‘prowling’ in

A

predatory connotations as if the boy is being hunted
creates hostile threatening atmosphere

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11
Q

line 11

A

imperatives
instructing the boy
caesura
creates short sentences that build tension further

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12
Q

their word and laughter ‘scuffle’

A

connotations of a fight
creates hostile, violent environment

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13
Q

they must think that you’re very clever

A

ironic
they boy is ignorant of the gangs intentions

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14
Q

hide in your blindness

A

deeper metaphorical meaning
blind to the unkindness of his so called friends and more widely the world itself

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15
Q

pronouns: ‘you’ and ‘they’

A

contrasting pronouns
emphasises they are adversaries not true friends

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16
Q

your legs are ‘stiff’

A

the boy has been there a long time

17
Q

the cold ‘bites’ through your coat

A

personification
threatening and hostile atmosphere

18
Q

the ‘dark damp’ smell of sand

A

alliteration
depressing mood

19
Q

moves in your throat

A

sensory imagery
reader can empathise with the boy

20
Q

time to let them know that you’re the ‘winner!’

A

the boy thinks he’s won the game and doesn’t realise that his ‘friends’; have deserted him

21
Q

rhyme stops in line 21 and 22

A

rhyme is harmonious - lack of rhyme signals turning point of the poem as the boy realises his relationship with the other boys is not harmonious - they are cruel

22
Q

garden ‘watches’
bushes ‘hold their breathe’

A

personification
ominous and suspenseful

23
Q

the sun is gone

A

sun symbolises hope
symbolises boys loss of hope that he’s won the game/ realisation of his so called friends cruelty

24
Q

Caesura and end stop
lines 25 -26

A

creates an ominous suspenseful atmosphere
slows pace - reader is waiting for the boys realisation

25
but where are they who sought you?
rhetorical question ending the poem boys initial confusion followed by realisation that the other boys have abandoned him