Griffiths - The Role of Cognitive Bias and Skill in Fruit Machine Gambling Flashcards
3 Hypotheses
- No difference in objective measures of skill between regular and non-regular gamblers
- Regular gamblers produce more irrational verbalisations than non-regular gamblers
- Regular and non-regular gamblers will view the skill of fruit machine playing differently.
Aim
To examine cognitive biases in gambling behaviour.
The study examines the behaviour of regular and non-regular gamblers when playing on fruit machines.
Sample
60 participants
44 males, 16 females
23.4 mean years
30 regular gamblers, 30 non-regular gamblers
29 males, 1 female - RG: Gamble once a week or more. Mean age 21.6
15 males, 15 females - NRG: Gamble once a month or less.
From Plymouth, Devon
All participants had gambled once in their life
Volunteer sample
Experimental method and design
Observation
Semi-structured interview
Content analysis of qualitative data
Quantitative measures
Length of time gambling on fruit machine
Number of wins
Qualitative measures
Verbalisations in “thinking aloud” groups.
This was transformed into quantitative data using content analysis.
A coding scheme was used to put utterances into categories, these were tallied and analysed (calculated as a percentage of total utterances, and analysed using t-tests).
31 different categories. 4 irrational, 27 rational.
High Ecological Validity
High
~conducted in a real amusement arcade, therefore natural environment
~used regular and non-regular gamblers therefore IV occurred naturally
~used real fruit machines and money to gamble
How were participants recruited?
Via adverts in local universities and colleges.
Regular gamblers recruited through a regular gambler known to the researcher.
What were the controls in this study?
All participants had played on a fruit machine at least once before.
Used same fruit machine to make it a fair test so that other diced through the use of other machine could not influence the results.
Confounding variables
Verbalisations were transcribed and categorised by the researcher who was not blind to the hypotheses.
How is this study useful?
- The knowledge of irrational thought processes may be a help in rehabilitating “gambling addicts” through cognitive behavioural therapy.
- Can be used to help “problem gamblers” change the way they think and behave (recognise and change cognitive bias)
Reliability and Validity of this study
The categorisation of the participants utterances were specific to the gambling context, which was only observed by the researcher. Therefore the reliability and validity is unknown.
Generalisability of this study
- The sample is male biased, therefore it is not clear how much the findings can be generalised to females.
However, fruit machine gambling is very male-dominated so it is not surprising that only one female regular gambler was recruited. - Lacks generalisability to other forms of gambling eg. horse racing or roulette.
Limitations of study
- It uses self report methods which may not reflect the participants real thoughts and views.
- It uses semi-structured interviews which are flexible, but open-ended questions are harder to analyse than structured interviews.
- Even though observational method has high ecological validity it is difficult to replicate.
Method
Quasi-experiment due to naturally occurring IV.
2 groups of participants.
IV: regular/non-regular gambler
DV: thought processes and behaviours