Gladiator Flashcards

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1
Q

who wrote the music?

Gladiator

A

Hans Zimmer

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2
Q

what is the piece called?

Gladiator

A

The battle

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3
Q

what’s happening in the scene?

Gladiator

A
  • preparation and the battle
  • maximus, prepares the army
  • change in music comes when someone in the army is killed
  • change when battle starts
  • change again when they have won
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4
Q

Gladiator

melody

A

• 4 bar melodic phrases giving question and answer

  • less predictable part after ‘horde say no’ avoiding regular ostinato figures creating anticipation
  • Increased use of Sound effects including wind and wave sounds and a tonic pedal played four times with Delay
  • as they prepare for battle opening theme is heard and the bass registered the strings transforming its effect from anticipation to a sense of foreboding of the action to come
  • melodic shapes become increasingly chromatic and chaotic
  • trumpet fanfare calls with imitation in the lower strings, battle like
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5
Q

Gladiator

harmony

A
  • opening rhythmic aug with Neapolitan key makes the move 2 to E♭ major chord more effective and intensifies harmonic pallet
  • diatonic functional harmony modulates too the subdominant G minor via a perfect cadence before re introducing everything C sharp to move back to D minor through another perfect cadence
  • towards the end more chordal writing with suspensions 4-3 and 9-8 As well as first inversion chords
  • rising chromatic scale in violins help raise excitement of the unfolding action
  • after ‘horde say no’ low male vocal sounds with vibrato, singing F E F G sharp create a sense of harmonic unease singing nonsense syllables in a moaning, pained fashion
  • briefly moves to major key – triumphant and excitement as they prepare for battle
  • pedals and inverted pedals with brass underneath evoking hunting horns - heightens effect of battle
  • when victory is said tonal shift too C major marks the turning point of the main battle
  • slower harmonic rhythm
  • use of suspension cords who dash 3 and sharpened 4 dash 3 evoking the lydian mode
  • Dominant pedal on G which lacks resolution as it resolves to an A minor chord creating an interrupted cadence
  • The music with the use of a minor key shows despite the victory the Romans have suffered heavy losses and the music evokes that sadness
  • modal ending using E minor to A progression
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6
Q

Gladiator

rhythm

A
  • Militaristic Percussion, crotchet-crotchet-crotchet triplet which evokes anxiety
  • after ‘horde say no’ low guitar using semiquavers evoking anxiety
  • as they prepare for battle rhythmic drive and ostinato figures- excitement
  • cross rhythm and accented weak beats to ‘destabilise’ the time signature heighten the effect of the battle
  • end of battle: slower harmonic rhythm
  • expensive use of dotted minims creating a feeling of space
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7
Q

Gladiator

tempo

A
  • pace of the music continues to increase as they prepare for battle
  • use of 5/4 with accents on beats 1 and 3 and two quavers on beat 5 to heighten suspense of the battle
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8
Q

Gladiator

instruments

A
  • timpani, drums, militaristic percussion

- horns, fanfare, importance

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9
Q

Gladiator

dynamics

A

• surging crescendos diminuendos and trills in strings create anxiety and excitement, adding to the battle

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10
Q

Gladiator

timbre

A

-

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11
Q

Gladiator

texture

A
  • multiple changes
    opening; melody and percussion
    change at 1:00, thin texture, solo singing with sound effects coming in and out
    1.25 texture begingen to increase begging building tension for the battle
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