Getting Started Flashcards

1
Q

What is research?

A

-The ongoing process of systematic inquiry using the Scientific Method

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2
Q

Describe the research process.

A
  1. Make observations
  2. Think of interesting questions
  3. Formulate hypotheses
  4. Gather data to test predictions
    5a. Develop general theories OR
    5b. Refine, alter, expand, or reject hypothesis
  5. Repeat
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3
Q

Why learn research design?

A
  • Graduate coursework, capstone, thesis, dissertation, GA, etc.
  • Think critically and make informed decisions in daily life
  • Be an investigator, clinician-investigator, or clinician-collaborator
  • Conduct evidence-based practice
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4
Q

What is a clinical investigator?

A
  • Individual who primarily provides clinical services, but is also engaged in research
  • Allows for first-hand knowledge of gaps in treatment, client needs, etc.
  • Important for translational research (from basic to applied)
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5
Q

Why is the “systematic” part of research so important?

A
  1. Bias
  2. Conjunction facility
  3. Availability heuristic
  4. Gambler’s fallacy
  5. Introspection illusion
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6
Q

What are types of bias could impact research?

A
  • Belief bias
  • Confirmation bias
  • Experimenter’s bias
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7
Q

What is belief bias?

A

-The strength of an argument altered by how believable the conclusion is
EX: All professors are mortal. All sadists are mortal. Therefore, all professors are sadists.

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8
Q

What is confirmation bias?

A

-Tendency to search for/remember information that confirm your preoccupations/predictions

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9
Q

What is experimenter’s bias?

A
  • Tendency for experimenters to believe, certify, and publish data that agree with their expectations for the outcome of an experiment
  • Tendency to disbelieve, discard, or downgrade the corresponding weightings for data that appear to conflict
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10
Q

What is conjunction fallacy?

A
  • Which statement is more probable based on the given information
  • EX: Linda is a bank teller. vs. Linda is a bank teller and is an active feminist.
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11
Q

What is availability heuristic?

A

-Tendency to overestimate the probability of events that are more available in memory (i.e. recent, unusual, emotionally charged)
EX: accidents, lottery winning

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12
Q

What is gambler’s fallacy?

A
  • What is the probability that the next coin toss will turn up heads, given that the last 3 tosses were heads?
  • Still 50% because each flip is an independent event
  • Affects how people perceive “randomness” in your experiments
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13
Q

What is introspection illusion?

A
  • People in a department store were asked to evaluate different clothing items in a line
  • People chose the item on the right 4x as often as the one on the left (i.e. position effect)
  • Customers however denied that position was a possibility
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14
Q

Why should you ask big questions in research?

A
  • You want to impact society./You want society to care about your work.
  • You want your research funded.
  • You want to publish.
  • You want to graduate.
  • Staying aware of the big questions in the field
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