Games Markets & Information Flashcards
L1 - What are the 4 features of a normal form game, with notation?
Players in the game N = {1, 2, …, n}
A set of pure Strategies available to each player {S1, S2, …,Sn}
A set of Payoff Functions for each player for each combination of strategies that could be chosen by the players {π1, π2, …, πn}
This leads to a normal-form game being a triple of sets: {N, {Si}^n, {πi (.)}^n}}
Information
L1 - Normal Form Game Feature definition: Players?
Are individuals who make decisions.
L1 - Normal Form game Feature definition: Actions?
An action by player i is a choice they can make. Player i’s action set is the entire set of actions available to i.
L1 - Normal Form game Feature definition: Payoffs?
By payoff, we mean the utility player i receives after all players have picked their strategies and the game has been played out.
L1 - Normal Form game Feature definition: Information?
Specifies what player I knows at different points in time. Usually modelled as information sets.
L1 - Strategy in the terms of games?
A plan of action intended to accomplish a specific goal. A Player i’s strategy s(i) is a rule that tells him which action to choose at each instant
of the game, given his information set.
L1 - For a Set of s* = s1, s2, …, sn, what does each s represent? What is the definition of the s equilibrium?
A strategy that can be undertaken by each i player. Each player will have a on best strategy (s) of this set. So an equilibrium s* is an ordered set consisting of one best strategy for each of the n players of the game.
L1 - What are the three sets we use in a normal form game and their notation?
A set of players N = (1, 2,…, n)
A set of pure strategies S = (S1, S2, …, Sn)
A set of payoffs, V = (π1, π2, …, πn).
L1 - How would you represent the payoffs for each player in the prisoners dilemma using the symbols in the slides?
[π1(c,c), π2(c,c)]
[π1(s,c), π2(c,s)]
[π1(c,s), π2(s,c)]
[π1(s,s), π2(s,s)]
L1 - How would we denote (symbols) of a normal form representation game?
An n-player game with the strategy spaces S1, …, Sn and their payoff functions π1, …, πn. We denote this game by G = {S1, …, Sn, π1, …, πn}
What does the payoff matrix represent?
The utilities of each player given the strategies taken by each player.
L1 - What is the table called that represents the utilities of N players given their strategies?
The payoff matrix.
L1 - What is the difference between Si and si?
Si is the list of potential strategies that player I could choose to take. si is the choice the strategy that I chose to take, which will be an element of Si.
L1 - S-i?
The list of strategy sets of all players excluding player i.
L1 - What is the payoff notation for players i’s best response (s*i) given all the other platers responses?
πi (si, s-i) Is greater than or equal to πi(s’i, s-i) for an S’i not equal to si.
L1 - The difference between strongly (strictly) best response and weakly best response?
Strongly (Strictly) best response is the best response if no other strategies are equally as good given the other players strategies, whereas the weakly best response occurs when another strategy can be equally as good.
L1 - When is strategy s*I a dominant strategy? Define and denote.
If it is a players strictly best response to any strategies the other player might pick, in the sense that whatever strategies they pick, his payoff is highest with si.
πi (si, s-i) Is greater than πi(s’i, s-i) for an S’i not equal to s*I and any S-i.
His inferior strategies are dominated strategies.
More clearly, a dominant stratify is the best stratify or a player no matter what strategy the other player chooses.
L1 - What is a dominant strategy equilibrium?
A strategy combination consisting of each player’s dominant strategy. It occurs when each player has a dominant strategy, so each player will choose this strategy leading to an equilibrium.Both
L1 - How would we denote the Best Response of a player 1, given player 2 is choosing to confess, if that would lead player one’s best response to be to confess?
BR(S) = C
L1 - Assumption:
1. All players are rational.
2. All Players knows the game/ interaction.
Claim: A rational player will never play a strictly dominated strategy.
Knowledge of the game implies that a player should recognise dominated strategies and rationality implies that these strategies should be avoided. Remember, it is assumed that the players do not know each others payoff matrix. Given the definition of the dominated strategy, this seems straight forward.
L1 - What are strictly dominated strategies and what is the assumption?
We say that s’i is strictly dominated by si if for any possible combination of the other players’ strategies,
si is an element of Si, player i’s payoff from s’i is strictly less than for that of si. See notes or p.60 of text book for further information and the definition.
L1 - Why might the Dominant Strategy Equilibrium fail?
Some games do not have a dominant strategy for players, and thus we do not attain a dominant strategy equilibrium.
L1 - How can we link in the Pareto Criterion into the solution concept (strictly dominant equilibrium) and what would the implication be?
It is often the case that a strictly dominant equilibrium will not be Pareto optimal. It implies that a player could modify the environment by creating some ENFORCEMENT MECHANISM to attain the best result.
L1 - Enforcement Mechanism?
Introduced with regards to the Pareto criterion with reference to a dominant equilibrium. An enforcement equilibrium can be implemented to modify the environment e.g. a mafia.