Game Theory Flashcards
What is a game?
A game in strategic form is given by
- the set of players
- for each player, a set of possible strategies
- for each player, at every outcome, a payoff
Each player picks a strategy simultaneously; the strategy profile (=one strategy from each player) determines the outcome; payoffs represent the agents’ preference orderings over the outcomes
Each agent is fully aware of the game (players, strategies, payoffs), acts so as to maximize own payoff knowing others do the same
What is a strictly dominant strategy?
A strictly dominant strategy is one that yields a greater payoff to the player than any other strategy no matter what the other player(s) do.
In games where each agent has a dominant strategy our prediction is that they will play accordingly, each using his/her dominant strategy.
What is Iterated Elimination of Strictly Dominated Strategies?
- eliminate strictly dominated strategies (if any) for each player
- this may “unlock” further rounds of elimination
- repeat until no strategy is strictly dominated in reduced game
When is a strategy profile Nash Equilibrium?
Strategy profile (a strategy from each player) is Nash equilibrium if each player best-responds to the other players’ equilibrium strategies
Self-fulfilling prophecy: if all players anticipate that a specific Nash equilibrium will be played then no-one has an incentive to deviate. Also known as rational expectations equilibrium.
What is Nash’s theorem (1950)
Nash’s Theorem (1950): Every game with finitely many strategies has at least one Nash equilibrium in pure or mixed strategies
What about weak dominance?
- playing weakly dominant strategies is a good prediction
- iterated elimination of weakly dominated strategies is less commonly used because it may delete Nash equilibria…
- …moreover, the order of deletion may affect prediction
(whereas order does not matter in iterated strict dominance)
Recipe for finding all Nash Equilibria in 2x2 games?
- if solvable by IESDS/ISD then unique Nash, done
- otherwise find each player’s best response as a function of the other’s mixing probability, and see where best replies intersect
How to find mixed Nash equilibria?
- compute and graph row’s utility from T and B as a function of r (where r is the probability of column playing R)
- Then find Row’s best reply t*(r), the optimal probability weight on T given Column’s mixing probability r
- DO the same for Column based on t, Row’s probability of playing T
- Flip the axes in the graph showing Column’s best reply so that t is measured vertically and r ∗(t) horizontally, and then superimpose the graphs of the best-reply functions in the (r , t) space
- Nash Equilibria will be where lines cross
What is extensive form given by?
The extensive form is given by
- a directed tree graph (nodes, directed edges, no cycles)
- a player assigned to each node, actions corresponding to edges
- payoffs written at terminal nodes
- “who knows what” indicated via information sets
What is backward induction and when can it be used?
- replace each penultimate node with the decision that is optimal for the player making the decision at that node
- repeat this in the reduced game as long as possible
Backward induction can be used in every sequential-moves game with perfect information (=players observing all earlier moves)
What is a sub-game perfect equilibrium?
The resulting game plan from backwards induction, which specifies a move at every node in the game tree, is called a subgame-perfect equilibrium or SPE.
Every SPE is Nash equilibrium (hence also called “SPNE”), moreover, SPE induces Nash equilibrium in every continuation (subgame) of the perfect-information, sequential-moves game
What type of Nash equilibria does SPE rule out
SPE rules out Nash equilibria sustained by non-credible threats
What does it mean for an action to be sequentially rational?
It is credible and time consistent
What happens in Cournot competition as opposed to Stackelberg competition?
In Cournot competition two firms simultaneously decide what quantity to produce. Price is a function of total supply.
In Stackelberg one firm picks q before the other so it is a sequential game. Firm 2 sets q2 given firm 1’s quantity, and firm 1 anticipates this and substitutes q2*(q1) into its own objective. The first mover is strictly better off in quantity-setting duopoly
What happens in a finitely repeated prisoner’s dilemma game?
The unique SPE is to play D in every period.
In the final round each player has a strictly dominant strategy, D - no point playing C as it has no effect on future play (game ends)
Hence in the final period each player plays D without conditioning on the history of play up to that point
Replace the final period with (D,D) and payoffs (0,0); step back one period: now this is the final period where D is again strictly dominant