Forces Flashcards

1
Q

Average Speed

A

Distance over time for the entire region of interest.

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2
Q

Free-Fall

A

the only force acting on the object is the force of gravity.

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3
Q

Projectile Motion

A

Projectile Motion:

  • Motion of an object fired from a point with only gravity acting on it.
  • Key Concepts:
    • Time of flight: How long the projectile is in the air.
    • Maximum height: Height where the projectile is momentarily at rest.
    • Range: Horizontal distance travelled.
  • Horizontal Motion:
    • Constant velocity (no acceleration).
  • Vertical Motion:
    • Constant acceleration due to gravity.

Types of Projection:

  1. Vertical projection: Straight up or down.
  2. Horizontal projection: Fired horizontally.
  3. Projection at an angle: Fired at an angle to the horizontal.

Problem-Solving Tips:

  • Split motion into horizontal and vertical components. (Suvat both)
  • Analyse each component separately.

Effect of Air Resistance on Projectiles:

  • Air resistance decreases the horizontal component of a projectile’s velocity.
  • This reduces:
    • The range (horizontal distance travelled).
    • The maximum height reached.
  • Compared to a scenario with no air resistance, both range and height are reduced.
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4
Q

Instantaneous Speed

A

The exact speed of an object at a specific given point.
(Draw tangent)

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5
Q

Reaction Time

A

The time taken to process a stimulus and trigger a response to it.
It is affected by alcohol, drugs and tiredness.

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6
Q

Archimedes’ Principle

A
  • The upwards force acting on an object submerged in a fluid, is equal to the weight of the fluid it displaces.
  • (Upthrust = 𝜌liquid 𝑉object 𝑔)
  • (Upthrust = (h2 - h1)𝜌gA)
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7
Q

Centre of Mass

A

Centre of Gravity (Mass):

  • The single point where an object’s mass can be considered to act.
  • An object will topple if its centre of mass moves past its pivot (direction of moment changes).

Stability:

  • Stability depends on the position of the centre of mass:
    • An object is stable if its centre of mass lies above its base.
    • An object topples if its centre of mass moves outside its base.
  • Wider base and lower centre of mass increase stability.
  • Narrower base and higher centre of mass make an object more likely to topple.

Centre of Mass Properties:

  • Does not depend on the gravitational field.
  • Can lie inside or outside the body.
  • Can shift depending on the shape of the body.
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8
Q

Couple

A
  • A couple consists of a pair of equal and opposite coplanar forces that act to produce rotation only.
  • A couple has the following characteristics:
    • Equal in magnitude
    • Opposite in direction
    • Perpendicular to the distance between them
    • Zero acceleration (resultant force)
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9
Q

Drag

A

Drag Forces:
- Forces that oppose motion of an object moving through a fluid (gas or liquid).

  • Characteristics:
    • Act in the opposite direction to motion.
    • Slow down objects or keep them moving at a constant speed.
    • Convert kinetic energy into heat and sound.

Factors of drag
- Cross-sectional area in contact with fluid
- Density of the fluid.
- Speed of the object (d∝v2)

(Factors for air resistance)
- Altitude.
- Temperature.
- Humidity.

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10
Q

Equilibrium

A

Equilibrium:

  • For an object to be in equilibrium:
    • The resultant force must be zero.
    • The resultant moment must be zero.
  • An object in equilibrium will:
    • Remain at rest or move at a constant velocity.
    • Not rotate.

Coplanar Forces in Equilibrium:

  • Coplanar forces can be represented by closed vector triangles.
  • When vectors are joined, they form a closed path.
  • In exam questions, diagrams are often drawn to scale – use a ruler for accuracy.
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11
Q

Free-Body Diagram

A

Free Body Diagrams:
- Used to model forces acting on an object.
- Each force is represented as a vector arrow:
- Scaled to the magnitude of the force.
- Points in the direction the force acts.
- Labelled with the force’s name.

Uses of Free Body Diagrams:
- Identify which forces act in which plane.
- Resolve the net force in a specific direction.

Calculating Net Force:
- Use labelled angles and magnitudes.
- Resolve each force into horizontal and vertical components.

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12
Q

Moment of Force

A

Moments:
- A moment is the turning effect of a force, causing objects to rotate about a pivot.

  • Formula:
    • Moment (N m) = Force (N) × Perpendicular distance from the pivot (m).
  • SI Unit: Newton metres (N m) to the pivot.**

Key Points:
- The pivot is the point about which an object rotates.
- Anything can act as a pivot (and create simultaneous equations)
- Perpendicular distance is crucial: only the component of force perpendicular to the pivot creates a moment.
- Drawing forces on a diagram helps identify which forces contribute to the turning effect.
- Choosing a pivot can simplify calculations by eliminating the reaction force at that point.

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13
Q

Newton’s Second Law

A
  • The sum of the forces acting on an object is equal to the rate of change of momentum of the object.
  • This is also expressed as the net force acting on an object equaling the product of the object’s mass and acceleration.
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14
Q

Principle of Moments

A

For an object to be in equilibrium, the sum of the clockwise moments acting about a point must be equal to the sum of the anticlockwise moments acting about the same point.
(It can be spinning)

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15
Q

Terminal Velocity

A

Terminal Velocity:

  • Occurs when the resistive force (drag) equals the driving force (weight).
  • Initially: Only weight (W = mg) acts, causing acceleration.
  • As velocity increases, drag force increases, reducing resultant force and acceleration.
  • When drag force = weight,
    resultant force = 0,
    and acceleration stops
    – object reaches terminal velocity.
  • Velocity-time graph:
    • Acceleration (gradient) decreases until it reaches zero at terminal velocity.
  • Parachute deployment:
    • Causes deceleration to a lower terminal velocity, reducing landing impact.
  • Misconception: Skydivers do not move upwards when parachutes deploy – they simply decelerate.
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16
Q

Conservation of Energy

A

Principle of Conservation of Energy:

  • Energy cannot be created or destroyed, only transferred between forms.
  • The total energy in a closed system remains constant.

Energy Dissipation:

  • Wasted energy is lost to the surroundings, often as heat, light, or sound.
  • Energy not transferred to useful stores is considered wasted.

Energy Transfers and Stores:

  • Examples:
    • Gravitational potential energykinetic energy (falling object).
    • Chemical energyelectrical and light energy (battery).
    • Elastic potential energykinetic energy (spring).
  • Work done against resistive forces (e.g., friction) also dissipates energy.
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17
Q

Elastic Deformation

A
  • If a material deforms with elastic behaviour, it will return to its original shape when the deforming forces are removed.
  • The object will not be permanently deformed.
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18
Q

Elastic Potential Energy

A
  • The energy stored in an object when it is stretched is equal to the work done to stretch the object.
  • This energy can be determined from the area under a force-extension graph.
19
Q

Hooke’s Law

A

Hooke’s Law:

  • The extension of an elastic object is directly proportional to the force applied, up to the limit of proportionality.

Key Points:

  • Force constant (k): Measures stiffness; larger k = stiffer material.
  • Applies to both extensions (increase in length) and compressions (decrease in length).
  • (1/K total for springs in series)
  • Force-extension graph:
    • Gradient = force constant (k) if force is on the y-axis and extension on the x-axis.
    • If axes are swapped, gradient = 1/k.
20
Q

Plastic Deformation

A
  • It will not return to its original shape when the deforming forces are removed.
  • The object will be permanently deformed.
21
Q

Strain

A

The ratio of an object’s extension to its original length. It is a ratio of two
lengths and so has no unit.

22
Q

Types of deformation

A

Deformation:

  • Forces can change the motion, size, or shape of a body.
  • Tensile forces: Stretch a body (e.g., pulling a spring).
  • Compressive forces: Compress a body (e.g., pushing a spring).

Example:

  • A spring extends under tensile force and compresses under compressive force.
23
Q

Ultimate Tensile Strength

A

The maximum stress than an object can withstand before fracture occurs

24
Q

Young Modulus

A
  • The ratio of stress to strain for a given material.
  • Its unit is the Pascal (Pa).
25
Q

Conservation of Momentum

A

The total momentum of a system before an event must be equal to the total momentum of the system after the event, assuming no
external forces act.
(kgms-¹) Or (Ns)

26
Q

Types of Collisions

A
  • An elastic collision is one in which the total kinetic energy of the system before the collision is equal to the total kinetic energy of the system after the collision.
  • A collision is inelastic if kinetic energy is not conserved.
  • Prove by working out KE before and after and compare values
27
Q

Impulse

A
  • The change of momentum of an object when a force acts on it is called impulse.
  • It is equal to the product of the force acting on the object and the length of time over which it acts.
    (Area under a force-time graph)
28
Q

Newton’s First Law

A
  • Object will remain in its current state of motion unless acted on by a resultant force.
  • For an object to accelerate, it requires a resultant force.

Newton

  • The force that will give a mass of 1 kg an acceleration of 1 m s–2
  • The SI unit for force is kg m s–2
29
Q

Newton’s Third Law

A

Every action has an equal and opposite reaction. If an object exerts a force on another object, then the other object must exert a force back, that is opposite in direction and equal in magnitude.

30
Q

Car safety

A
  • In a car collision, airbags and seatbelts increase the time (𝑡) for the driver’s deceleration, reducing the force (𝐹) exerted on the body (𝐹 = (𝑚𝑣 - 𝑚𝑢) / 𝑡).
  • Crumple zones absorb energy by deforming, further reducing the force on the driver.
31
Q

Pressure in a liquid

A

Pressure in a Fluid Column:

  • An object in a fluid feels pressure from the weight of the fluid above it.
  • Pressure at the base of the fluid is the same in all directions.

Equations:

  1. Weight of the column:
    • W = m × g = ρ × A × h × g.
  2. Pressure at the base:
    • P = W / A = ρ × h × g.
  3. Hydrostatic pressure change:
    • ΔP = ρ × g × Δh.

Key Points:

  • Pressure increases with depth because of the weight of the fluid above.
  • Atmospheric pressure might need to be added in some cases.
  • Volume divided by cross-sectional area equals height (h).
32
Q

Time graph

A

Displacement-Time Graph:

  • Gradient (slope) = Velocity
  • Y-intercept = Initial Displacement
  • Straight Diagonal Line = Constant Velocity
  • Curved Line = Acceleration
  • Horizontal Line (Zero Slope) = Object at Rest

Velocity-Time Graph:

  • Slope = Acceleration
  • Y-intercept = Initial Velocity
  • Straight Line = Uniform Acceleration
  • Curved Line = Non-Uniform Acceleration
  • Horizontal Line (Zero Slope) = Constant Velocity
  • Area Under the Curve = Displacement or Distance Travelled

Acceleration-Time Graph:

  • Y-intercept = Initial Acceleration
  • Horizontal Line (Zero Slope) = Constant Acceleration
  • Area Under the Curve = Change in Velocity
33
Q

Change in Momentum if it rebounds (hits a wall)

A
  • Change in momentum is only due to horizontal velocities
  • ∆p = m(vf - vi)
34
Q

Torque

A
  • The size of a turning effect
  • τ = Fd

Where:

τ= torque (N m)

F= one of the forces (N)

d= perpendicular distance between the forces (m)

35
Q

Mass on a slope

A

Forces on an Object on a Slope

  • Weight (mg): Acts vertically downward.
  • Reaction Force (Fr): Acts perpendicular to the slope, preventing the object from sinking into the surface.
  • Parallel Component (mgsinθ): The force pulling the object down the slope.
  • Perpendicular Component (mgcosθ): Contributes to the normal force and affects friction.

Object’s Motion

  • Stationary/Constant Speed:
    • An equal and opposite force (e.g., friction) balances the force pulling it down the slope.
  • Moving Down the Slope:
    • No Friction: Gravitational Potential Energy (GPE) converts entirely into Kinetic Energy (KE).
    • With Friction: Some GPE is converted into work against friction, reducing the KE at the bottom.
36
Q

Time graph of a bouncing ball

A
  1. Upwards Motion:
    • Positive velocity decreases (decelerates) until reaching the highest point.
  2. At Point A (Highest Point):
    • Maximum displacement.
    • Velocity = 0 (momentarily).
    • Velocity changes from positive to negative (direction change).
    • Acceleration (g) remains constant and downward.
  3. At Point B (Lowest Point):
    • Minimum displacement (ball on the ground).
    • Velocity changes from negative to positive (instantaneous direction change).
    • Speed (magnitude) remains the same.
    • Momentary acceleration due to change in velocity.
37
Q

Stopping distance

A

Stopping Distance:
- Stopping distance = Thinking distance + Braking distance.
- Increases considerably with speed:
- Thinking distance increases proportionally with speed.
- Braking distance increases proportionally to the square of speed (u²).

Thinking Distance:
- Distance travelled before brakes are applied.
- Formula:
- Thinking distance = Initial speed (u) × Reaction time.
- Factors affecting thinking distance:
- Initial speed.
- Intoxication (alcohol/drugs).
- Distractions (e.g., mobile phones).
- Tiredness (slower reaction times).

Braking Distance:
- Distance travelled after brakes are applied.
- Formula:
- Work done by brakes = Braking force × Braking distance = ½ mv².
- Factors affecting braking distance:
- Initial speed.
- Mass of the vehicle.
- Poor road conditions (e.g., icy, wet).
- Car conditions (e.g., worn brakes).

38
Q

Tension, Upthrust, Friction, Normal Contact Force, Lift

A

Tension (T):
- The force experienced by a cable, rope, or string when:
- Pulled, hung, rotated, or supported.

Normal Contact Force (N or R):
- The force arising when an object rests against another object.
- Acts perpendicular (90°) to the plane of contact.
- Also called the reaction force (from Newton’s Third Law).

Upthrust:
- The upward buoyancy force acting on an object in a fluid (liquid or gas).
- Always acts upwards.

Friction (F or Fr):
- The force arising when two surfaces are in contact.
- Always opposes motion.
- Acts at the point of contact and in the opposite direction to motion.

Lift
- An upwards force on an object moving through a fluid.
- Acts perpendicular to fluid flow.
- Example: Aeroplane wings push air down, creating an equal and opposite reaction (lift) due to Newton’s Third Law.

39
Q

Work Done

A

Work Done:

  • Energy transferred when a force moves an object over a distance.
  • If the force acts in the direction of motion, the object gains energy.
  • If the force acts opposite to the motion, the object loses energy.

The Joule (J):

  • Unit of energy or work.
  • SI unit: kg m² s⁻².
  • Definition: Energy transferred when a 1 N force moves an object 1 m parallel to its motion.

Calculating Work Done:

  • General formula: W = Fx cos θ
    • θ = angle between force and displacement.
  • For vertical motion, use sin θ
  • Always use the component of force parallel to the displacement.

Common Exam Mistake:

  • Choosing the incorrect force (not parallel to motion).
  • Resolve the force vector to find the parallel component.
40
Q

Derivation of Kinetic Energy

A
  1. Mass at rest accelerates to speed v over distance d.
  2. Work done: W = F × d.
  3. Force: F = ma (Newton’s Second Law).
  4. SUVAT equation: v² = u² + 2as.
    • Initial speed u = 0, distance s = d.
    • Equation simplifies to: v² = 2ad.
  5. Rearrange for acceleration: a = v² / 2d.
  6. Substitute a into F = ma: F = mv² / 2d.
  7. Substitute F into work done: W = (mv² / 2d) × d = ½mv².
  8. Kinetic energy due to speed: KE = ½mv².
41
Q

Derivation of P = F × v

A
  1. Power is the rate of change of work:
    P = W / t.
  2. Work done: W = F × d.
  3. At constant velocity, distance d = v × t.
    • Therefore, W = F × v × t.
  4. Substitute W into the power equation:
    P = (F × v × t) / t.
  5. Cancel t:
    P = F × v.
42
Q

Force-Extension Graph

A

Force-Extension Graph:

  • Hooke’s Law is obeyed up to the limit of proportionality, shown by a straight line through the origin.
  • Beyond this point, the graph curves, and Hooke’s Law no longer applies.

Key Features:

  1. Limit of Proportionality:
    • Point where extension is no longer proportional to the applied force.
    • Identified where the graph starts to curve (flatten out).
  2. Force Constant (k):
    • Gradient of the straight part of the graph (linear region).
    • Represents stiffness of the material.
  3. Elastic Limit:
    • Maximum stretch where the material can still return to its original length.
    • Always after the limit of proportionality.

Exam Tip:
- k is the gradient only in the linear region and must pass through zero where Hooke’s Law is obeyed.

43
Q

Type of materials

A

Metal Wire:

  • Obeys Hooke’s Law and exhibits elastic deformation until its elastic limit.
  • Loading and unloading curves are identical up to the elastic limit.
  • Beyond this limit, it experiences plastic deformation, leading to permanent extension.
  • Unloading curve has the same gradient as the loading curve.
  • Brittle objects show very little strain before breaking and has a high YM
    • Large Plastic Region → Can be drawn into a wire (ductile)

Rubber:

  • Does not obey Hooke’s Law and does not experience plastic deformation.
  • Hysteresis Loop: The area between the loading and unloading curves.
    • Represents work done in stretching the material.
    • Energy is transferred to thermal energy when the force is removed.
    • Unloading curve is always below the stretching curve.
    • Area between loading and unloading = Net work done (thermal energy dissipated).
    • Area under loading to the x axis = Minimum energy required to stretch the material to extension e.

Polymeric Materials (Polyethene):

  • Does not obey Hooke’s Law and undergoes plastic deformation immediately.
  • Easily stretched into new shapes, but does not return to its original form.
  • Used in applications where permanent deformation is desirable, e.g., plastic bags.