Final Flashcards

1
Q

The pyramid has four faces:

A

Face 1 - Basketball Skills
Face 2 - Fitness (fundamental movements)
Face 3 - Mental Skills (enjoyment, confidence)
Face 4 - Life Skills (leadership, responsibility)

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2
Q

LTAD Basketball Pathways:

A
  1. ) Active Start
  2. ) FUNdamentals
  3. ) Learn to Train
  4. ) Train to Train
  5. ) Train to Compete
  6. ) Learn to Win
  7. ) Train to Win
  8. ) Active for Life
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3
Q

What are the 4 Teaching Progressions (pyramid)

A
  1. ) FUNdamentals (foundation skills - how to and why to)
  2. ) Technical (when to)
  3. ) Strategy (what to do - long term plan)
  4. ) Tactics (short term adjustments)
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4
Q

What are the Learn to Train percentages?

A

Strategy
10% Basic Offense/Defense

Technical
20% Multi-Player
30% Individual

FUNdamentals
20% Movement Skills
20% Basketball Skills

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5
Q

What are the Train to Train percentages?

A

Tactics
15% Opponent’s main strengths/weaknesses

Strategy
30% introduction (zone attack) consolidation and refinement

Technical
30% Intro, acquisition of new skills and refinement of old. Some should be creative

FUNdamentals
25% Warm up/refinement
20% Basketball Skills

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6
Q

Learn to Train: Game Modifications

A

Use a smaller ball:
• Baskets should be 2.60 metres to 2.74 metres high;
• Play more 1-on-1, 2-on-2, 3-on-3, 4-on-4 as this allows more
touches of the ball then 5-on-5;
• Play player-to-player defence;
• Everyone should play every position;
• Allow some violations to occur, but explain the rules;
• Equal playing time;
• Adjustments to the court size, substitutions and the length of the game;
• Early in this stage it is not recommend that a visible score be kept. Progress to keeping score towards the end of the stage;
• Rules that encourage the use of the basic skills over-elaborate tactics and strategies are recommended. For example, whoever rebounds the ball must advance the ball up the floor.

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7
Q

Learn to Train: What is the Training Competition Ratio?

A

Athletes/teams in the L2T stage following the 4:1 practice to competition ratio will be better prepared for competition in both the short and long-term, than players who focus solely on competition and winning.

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8
Q

Train to Train: Phase 1 Game Modifications

A
  • No zone defence or zone presses;
  • Practice to game ratio of 4:1;
  • Use a number 5 or 6 ball;
  • Baskets should be 10 feet;
  • Train by playing 1-on-1, 2-on-2, 3-on-3 so players can touch the ball more.
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9
Q

Train to Train: Phase 2 Game Modifications

A

Regulation game (this includes the introduction of the
shot clock) with the following modifications:
1. The aim is to ensure that athletes are able to use the basic skills in a competitive environment. When this aim is achieved coaches can then move into more complex tactical concepts such as zone defences and presses;
2. Coaches need to be aware that during this stage there is a great variation in physical ability due to maturation rates. This will greatly effect the decision that a coach makes in competitive situations. i.e. who is matched up against who in a game and what tactics you employ?
3. Coaches need to ensure that late maturing children entering the sport late are given opportunities to play;
4. Use a number 5 or 6 ball;
5. A smaller court may be considered.

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10
Q

Train to Train: Phase 2 Training Competition Ratio

A

Approximately 66% training to 33% percent
competition ratio (3:1 training to competition ratio) is
recommended by experts during the Training to Train
stage. These percentages vary according the individual/team needs. Emphasis is on individual improvement over team improvement. Again, players/teams undertaking this type of preparation will be better prepared for competition in both the short and long term than players who focus solely on games. These training to competition ratios will be further evaluated by the competition review working group.

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11
Q

Daily Practice Plan: Parts and percentages

A
Part 1: Warm up - 5%
Part 2: Individual Fundamentals - 30%
Part 3: Break Down Offense/Defense - 30%
Part 4: Half-Court and Full-Court - 30%
Part 5: Cool Down/Recovery - 5%
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12
Q

Advice for Coaches - Positioning on the Floor

A

Stay in the position where the execution of the fundamentals can be best seen.

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13
Q

Advice for Coaches: Voice (tone, timing and rhythm)

A

 Voice – change the tone and the intensity as players have to understand when talking about or underlining something important.
 Speak slowly while explaining and emphasize the main part of the explanation.
 Speak loud only every once in a while, otherwise the players do not understand when to increase their level of concentration.
 Coaches should not speak too often to a single player otherwise they think they are the only one making mistakes. They should take them aside for a while and let the practice to go on. Coach on the fly. It is important not to stop the drill to coach one person.

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14
Q

Advice for Coaches: Demonstration

A

 Players learn 80 percent from what they see and only 20 percent from what they hear.
 If a coach is not good enough to demonstrate, use the best player.
 During the demonstration, slow down when emphasizing the main part of the movement.

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15
Q

Advice for Coaches: Corrections

A

 The most important part of coaching.
 Sometimes allow the players to analyze their execution of the fundamentals. Let them realize if they can see and/or understand their mistakes.
 Break down the movement to correct the part that has to be analyzed.
 Divide the corrections of the single player (while practice is running) from the collective corrections (stop the practice only every once in a while).
 The quantity and the rhythm of the corrections add to the quality and the intensity of the entire practice.

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16
Q

Advice for Coaches: Goals of the Drill

A

It is important to finalize the goal of each exercise or drill and keep up the attention of the players on them. Exercises by themselves do not teach basketball, they only help and permit the players to analyze the execution of the fundamentals.

Generally, during the practice, the idea is to work only on correcting the errors of the team (keep rhythm flowing). It is better to work 30 minutes with a single player or two players at most. This way the player is not ashamed of making mistakes or being corrected often. In these 30 minutes, the plan is to work on one movement only, not on all the fundamentals.

17
Q

Advice for Coaches: Offense vs. Defense

A

In order to develop the global player, who has taken their skills to the unconscious level of play, a vast amount of training time must be spent learning offensive skills. This is not to underscore the importance of defence, but early in the learning of the game, defence will dominate and the offence will never catch up. At first the defence must be guided. This helps the offence learn to read, but at the same time it is educating the defence to have a deeper understand of how their actions can influence the offence. In Phase C and D drills, the defence is expected to compete and they can also be instructed to improve their performance. The intent is to use basic rules of defensive play to help the defence handle any situation they may face in a game. If only one strategic way of playing defence is used, the offence never learns to read. They only become competent at reading the defence the team strategy employs. For example, if players are forced baseline, when do they learn to play against a defence that may play heads-up or force middle?

18
Q

Advice for Coaches: Renato Pasquali

A

We have to prioritize the technical teaching with respect to the tactical teaching: the tactical only gives short-term results; the technical skills will follow the player for his entire carrier.

19
Q

What is One-Second Advantage?

A
  • Being quick and in the right position to make a high percentage shot
  • Playing on the catch, quick decision making
20
Q

What is a Global Player?

A
  • Coaching in a non-position specific way early on
  • Teach and coach all concepts to every player so they develop multiple skills that are interchangeable
    o Ex.) Problem where tall kid doesn’t grow very much, but only learned post skills and is now playing guard in high school
21
Q

What are the 3 types of Ball Screens?

A
  1. ) Pick and Roll
  2. ) Pick and Pop
  3. ) Re-Screen
22
Q

What are 4 ways to guard ball screens?

A
  1. ) Hedge - defender slide out and hedge player away from hoop, and recover to man
  2. ) Under - go under screen and own teammate
  3. ) Switch - defenders switch who they are covering
  4. ) Trap - both defenders take the ball handler with hands and feet continually moving