final Flashcards

1
Q

script

A

knowledge of structure for an event or situation

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2
Q

heuristic

A

rule of thumb, guideline based on knowledge

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3
Q

schema

A

mental structure that organizes info
can be used with heuristics to tell us what to expect

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4
Q

Bartletts repeated reproduction technique

A

first to report that memory retrieval is reconstructive, fragile, reencoded every time its retrieved
we use general knowledge and expectations from experience to organize memories (schemas)
- pts reproduce (verbally or by drawing) something over and over again from memory and it will almost always turn into something more familiar and culturally relevant as it is reencoded

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5
Q

Deese-Roediger-McDermott (DRM) procedure

A

semantically related lists of words lead pts to falsely remember semantically related words that were NOT on the list
If attention is divided, effect is seen less bc there is less attention available to activate schema
Support for Activation-monitoring theory, a type of source monitoring error in which we use a schema to come to a conclusion and attribute it to a memory

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6
Q

Activation monitoring theory

A

proposed that we activate a schema and falsely attribute the source to an episodic memory - source monitoring error
Support: DRM procedure
Also, if there is less available attention, there is less source monitoring errors bc less attention available to activate schema

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7
Q

misinformation effect

A

people tend to recall what they were told about an event rather than their experience of the event - for other people

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8
Q

phases of the misinformation effect

A
  1. encoding - show info
  2. Post event info - either consistent with reality or misinformation (can be subtle or intentional)
  3. recognition task - which is the correct image?
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9
Q

Implanted memories

A

false memories regarding yourself
“shopping mall study”
harder to implant but still very effective - easier with photoshop

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10
Q

procedure of shopping mall study

A
  1. write down 3 real stories from childhood and add a fake story about being lost in a shopping mall as a child
  2. send to pt and ask them to add detail repeatedly over several iterations - not prying for more info, just repetition
  3. When brought in and asked which were fake
    Outcome: 25% guessed the wrong story and after 3 iterations, many ppl added inc detail to the fake story
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11
Q

Problems with eye-witness testimony

A
  1. Weapon focus and change blindness (attention) - will remember weapon more than person holding it
  2. Misinformation effect from post event interrogation
  3. Source monitoring errors - may attribute blame to a bystander they just remember well
  4. Confirmation bias -confirmation like “everyone said they same story” will increase confidence in memory
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12
Q

knowledge = ___ memory

A

semantic

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13
Q

category vs concept vs exemplar

A

category: group of objects that belong together
concept: mental representation of a category
exemplar: an item in the category

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14
Q

classical view of categorization

A

categories are defined by a list of necessary and sufficient features

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15
Q

necessary vs sufficient

A

N: must have all
S: no other features required

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16
Q

problems with classical view of categorization

A
  1. not all categories have a list of defining features - impossible to agree on a list - maybe we are just bad at coming up with the list but they do exist?
  2. Graded categories - we rate things on a scale of how “in” they are
  3. Typicality effects
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17
Q

Typicality effects

A
  1. rt faster for typical than atypical
  2. generate typical more often than atypical
  3. typical more affected by priming (lexical decision tasks faster for typical pairings - pts decide if something is a word faster if it comes after a semantically paired item)
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18
Q

Prototype theory

A

Rather than defining features (classical), exemplars have characteristic features (common features that are not required for the category)
We determine category membership by matching item with prototype stored in memory (every member shared at least 1 feature with another member)
Compare stored prototype with exemplars

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19
Q

central tendency for exemplars

A

categories have a central tendency in which exemplars with the most characteristic features are found

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20
Q

All category members share ____ even if they are atypical members

A

family resemblance

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21
Q

Levels of categories

A

superordinate: broad category, e.g. mammal, plant - distinctive but not that informative
basic: moderately specific, e.g. dog, tree - informative and distinctive
Subordinate: specific, e.g. poodle, maple - informative but not distinctive

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22
Q

exemplar theory

A

“opposite” of prototype
We store exemplars and create a prototype if necessary
Research supports this theory more
Pro: allows access to atypical exemplars thru memory

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23
Q

more characteristics = close to the

A

prototype

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24
Q

Similarity theories

A

Exemplar and prototype theory

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25
Problems with similarity theories
1. People may give typicality rating bc they are just "playing along", so we cant use that as reliable evidence 2. These theories don't define which features are important to categorization 3. no input of experience
26
Explanation based theories
categorization based on implicit ideas about categories you learn as you grow up Based on psychological essentialism based on past experience Accounts for why some features are more important than others
27
Psychological Essientialism
The quality of an item - a bird is "birdy" Essential nature of a cat is a cat but the essential nature of a coffeemaker is to make coffee
28
Semantic Network Models
Collins and Quillian hierarchical model and Collins and Loftuses Semantic Relatedness model
29
Collins and Quillians Hierarchical model
nodes contain info and they are connected by ISA and property pathways that are activated via spreading activation hierarchy based on specificity - superordinate at the top subordinate at the bottom Important feature: property inheritance
30
Property inheritance
Important feature of C&Q As you move down the hierarchy, concepts inherent properties from concepts higher in the hierarchy - efficient
31
Evidence for C&Q
Property inheritance could be demonstrated thru RT of properties directly related to a word - faster if directly related, slower if related to a related concept (have to mentally travel up the hierarchy to find the feature) Problem: atypical exemplars are not consistent (chicken=animal is faster than chicken=bird) and so cannot account for typicality effects
32
Collins and Loftus' Semantic Relatedness Model
No hierarchy, instead semantic relatedness determines length of connection (and therefore RT) Nodes still contain info and are connected by ISA or property pathways Typical exemplars have shorter pathways and you can have multiple nodes for the same thing, therefore accounts for typicality effects Different ppl can have different pathways which makes the model unfalsifiable and so unfavored
33
Neural Network Models
Like Artificial neural nets
34
ANNs
Computing models based on neurons in a brain - connectionist rather than semantic network model Nodes are like neurons connected by weighted connections (-1-1, inactive, excitatory, inhibitory) making up input, output, and hidden layers Knowledge is stored in the pattern of activation (distribution of weights across nodes), not individual nodes
35
Hidden layers
Layers of ANN nodes between input and output, like cognitive processing neurons, we dont know how they work just that they produce the output Unknown = hidden
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Output nodes and input nodes are synonymous to...
motor and sensory neurons
37
ANNs are consistent with which theory
embodied cognition and memory trace
38
ANN facilitated development of
AI, self driving cars, cog psych (make models to represent outcomes of a hypothesis and see if ppl respond the same way)
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rationalism
priori truths deduction
40
priori truths
born knowing
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empiricism
posteriori truths induction
42
posteriori truths
gain thru observation
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deduction
remember and/or apply prinicple to instance
44
induction
observe and combine instance to principle inferences about what will likely happen - impossible to reach logical conclusion bc we can never be sure of the future
45
categorical syllogisms
deductive reasoning draw conclusion from two statements using quanifiers definite are easier to solve, negation are harder cant draw logical conclusion = indeterminate solve using mental models of ALL possibilities
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what are mental models limited by
WM, prior knowledge, visual imagery skills
47
conditional reasoning
deductive if, then propositions and draw conclusion
48
propositions made up of...
condition statement is made up of antecedent (if) and consequent (then)
49
valid reasoning for conditional
affirm the antecedent, therefore affirm the consequent OR deny the consequent, therefore deny the antecedent
50
Wason selection task
4 cards, have one thing on front and one on back, how few do you need to turn over to validate the rule? *remember directional so you must affirm ante or deny consequent (OPPOSITE OF WHAT IS STATED)
51
wason selection task affected by....
confirmation bias (ppl dont look for information to refute) and harder if abstract
52
solution to abstract reasoning tasks
pragmatic reasoning schemas - concrete examples to reduce resources required to solve
53
belief bias effect
relying on knowledge rather than reasoning to come to an incorrect conclusion
54
inductive reasoning is limited by
WM, prior knowledge, imagery abilities
55
Expected Utility Theory
assumes ppl make rational decisions based on subjective utility and probability ppl don't actually make all decisions perfectly methodically NORMATIVE
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subjective utility and subjective probability
our personal perception of how much utility we will gain from something and how likely it is
57
cognitive approach/heuritiscs + biases approach
we make decisions by using short cuts to limit cognitive resources, time, environment short cuts like heuristics and biases more realistically what we actually do
58
Framing and Prospect theory
framing influences decision making: - our current state (now) is the reference point - we choose gains over losses - losses are more important than gains
59
If framed in terms of gains, ppl are...
risk averse
60
if framed in terms of losses, ppl are...
risk taking
61
representativeness heuristic
if similar to population, more likely heuristic fails with small samples and base rates most logical conclusion is the most likely ppl fall for this even with lots of education on the topic
62
small sample fallacy
falsely assume small samples are representative of a population when in fact they are inherently more variable plays a role in prejudice - assume one person from a group represents the whole group
63
base rate fallacy
when judging category membership, we ignore base rates and only use representativeness solution: ignore description, only use probability
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conjunction fallacy
relying on description rather than the knowledge that a single event is always more likely than 2 events
65
availability heuritic
if easier to remember, we think its more frequent Things that effect ease of retrieval (recency, familiarity, saliency) will affect how much we think it occurs
66
simulation heuristic
related to availability easier to imagine a future hypothetical, the more likely we think it is that it'll come true e.g. missing the bus by 30 sec is more frustrating than 3 min bc you easily imagine what you could've done when its driving away from you even tho outcome is the same
67
dual process theory for decision making
two systems are involved in decision making system 1 (fast, automatic, implicit) system 2 (slow, controlled, conscious)
68
sys 1 vs sys2
1: high capacity, uses heuristics, based on past experiences and biases 2: serial (low capacity), abstract, normative reasoning Everyone defaults to 1 but can override it by pausing, inhibiting, and using resources to make logical decision Sys2 is not bad, its based on experience, often that is the most logical
69
experts are more likely to use ____ than novices
heuristics/sys1 bc they have a lot more experience
70
experimental evidence for source monitoring error, misinformation effect, and implanted memories
DRM procedure, car crash wording, shopping mall
71
prototype theory terms
characteristic features, central tendancy, family resemblance
72
how are exemplar and prototype theory similar
membership based in similarity of features, explain typicality effects
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Hockett's universal characteristics of language
semanticity - meaning arbitrariness - symbols arent drawing flexibility and naming - everything has a label and the label can change duality of pattering - signs can be broken down into units productivity - infinite meaning from finite signs displacement - we can talk about things that arent there
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phonology
sounds - words
75
morphology
words
76
semantics
meaning - words, sentences, stories
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syntax
rules of language - sentences and stories
78
pragmatics
how we use language everyday - stories
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phoneme
smallest unit that can change meaning without having meaning itself
80
lack of invariance problem
based on the rules of a language (accent, speed, etc.) we perceive different sounding phonemes as the same. We perceive invariance when there is in fact physical variances between the phonemes Influenced by the fact that phonemes almost always overlap each other (coarticulation) e.g. aspirated and unaspirated t sound the same to english speakers but not for some other languages
81
Segmentation problem
we hear clearly separated words even when there isn't any clear acoustic break between words
82
the mcgurk effect
we use vision to help differentiate phonemes - say ba, play ga, people will hear ga
83
when vocal cords vibrate, a phenome is... when they don't, its....
voiced, unvoiced
84
when vocal cords start to vibrate its called...
voice onset time
85
categorical perception
we perceive phonemes as discrete categories rather than normal sounds - if you gradually change the VOT of ba and pa (the only difference between ba and pa) there will be a steep change when ppl detect ba instead of pa or visversa, as opposed to a gradual curve that would be expected from non-phonemes
86
phomenic boundary
the point at which you stop hearing one phomene and start hearing another
87
what does the categorical perception of phonemes explain
lack of invariance effect (we easily group sounds together into categories) accents
88
morpheme
smallest meaningful unit of language table is 1, snowman is 2
89
Free vs bound morphemes
have meaning on their own vs contribute to a words meaning but cant be on their own
90
mental lexicon
mental dictionary in LTM that stores the meaning of words
91
Lexical access
retrieving the meaning og a word from your mental lexicon
92
effects of context on lexical access
1. respond faster to high frequency words 2. notice errors better when in predictable context 3. recognize letters better in a word than by itself 4. phonemic restoration effect
93
phonemic restoration effect
ppl cant tell if there is a sound missing from a sentence bc of the importance of context context affects comprehension AND perception
94
homophones
words that sound the same but mean different things lexically ambiguous, use context to disambiguate
95
Is lexical access bottom up or top down?
bottom up immediately (access all meanings) and then a couple hundred milliseconds after top down (access depending on meaning) Evidence from lexical priming and lexical decision task - when priming word was presented at the same time as related target words, rt was fast (BU). When priming word was right before target words, rt was only fast for the word that was contextually relevant aka we only accessed words that were related/primed for (TD).
96
lexical decision task
is this a word? yes/no
97
discourse
stories - units of language larger than sentences often studied in the context of reading bc we cant control what ppl say
98
reading is dependant on...
lexical access orthography (graphemes - written symbols) phonology (phonemes)
99
3 levels of discourse
1. surface level (your memory of EXACT WORDING intonation, etc. forgotten quickly) 2. Proposition level (important info is maintained in a propositional network for longer than surface) 3. Situational (elaborated representation of the story, with your own added inferences - lasts longest)
100
Levels of discourse applied
1. exact words 2. propositional network 3. propositional network + inferences from context
101
Local coherence
coherence between sentences necessary for successful discourse relevant for surface level sentences make sense together but not as a whole
102
global coherence
coherence of all sentences to a theme necessary for successful discourse relevant for situation level
103
____ is necessary for local coherence unlike ___ which is helpful for global coherence but not required
simple reference/bridging interference explanatory inferences
104
parts of a simple reference
antecedent - the term anaphor - term that refers to the antecedent Maria - antecedent, her - anaphor FASTER THAN BRIDGING
105
bridging reference
without explicit antecedent, we make a bridging inference take more cognitive load and time to process than simple references
106
explanatory inferences
instrument and causal help explain events and help establish global coherence, not required to understand whats going on but automatic for most ppl
107
instrument inferences
inferences about tool used
108
causal inferences
inferences about what was caused by what
109
what do situational models contain
temporal and spatial information that is assumed but not explicitly said
110
updating a situational model is reflected by...
increased reading time If time moves, new characters introduced, or new info is added in a story, we take longer to read it
111
what makes phonemes special
lack of invariance, segmentation, using vision to help hear, categorical perception
112
imagery
mental representation (visual or otherwise) of a perceptual experience different from symbols bc symbols are arbitrary
113
Paivios dual code theory
thoughts can be represented as words (symbols - arbitrary) OR images (analogue - resembles the thing), one wasn't more important or primary everything can be represented verbally (symbolically) but not everything can be imaginal
114
Kosslyn functional equivalence hypothesis
most knowledge (imagery and words) is stored as imagery (analogue code) but some is propositional same as paivio but emphasis on images as primary
115
Pylyshyn propositional theory
knowledge is wholly stored as propositions - images are converted to propositions not stored as images. if images are produced, they are produced from propositions
116
proposition
smallest unit of knowledge that can be verified, whether true or not "this is a phone" but not "this phone" proposition = the idea, imagery/language = method of communicating the idea
117
imagery debate
debate of what came first/what is primary: propositions or images? AKA do images come straight from their source or are they converted into propositions and then into images. Not, whether or not they exist or not. To determine, we look to see if perceptions act like images, if they do, suggests imagery is primary (functional equivalence)
118
Support for functional equivalence
mental rotation, image scanning, image scaling, perceptual interference, FMRI
119
how does mental rotation support functional equivalence
rt pattern for identifying a physically rotated object is the same as a picture of an object - we rotate the object in our minds in the same way we rotate a real object perception = imagery`
120
how does image scanning support functional equivalence
we take longer to mentally scan the distance between two objects that are spatially far away than close by if it was propositional, the distance would be the same regardless bc we would just know the distances between objects`
121
how does image scaling support functional equivalence
takes longer to answer questions about the details of small imagined things than large imagined things, just like if you were to be looking at them both in front of you (smaller would be less visible) used the same subjects as the small/large thing to control for specific effects
122
how does perceptual interference support functional equivalence
if imagery = perception, real and imaged stimuli should interact aka if they are the same, should use the same brain functions and would not be able to use them independently at the same time Displayed visual and auditory stimulus at the same time as imagined visual and auditory stimulus, found matching modalities slowed RT = interference. opposite modalities did not show interference
123
how does fmri data support functional equivalence
FFA only responds to seeing faces, PPA only responds to places When asked to imagine faces and places, the same areas lit up although at a lower level (makes sense so we don't think fake things are real) viewing = imagining = same brain mechanisms
124
what evidence supports propositional theory
difficult and ambigious figures
125
how do difficult and ambigious figures support propositional
when asked if there was a parallelogram in a davids star, majority said no even tho there is UNLESS they were looking at it imagery was worse than perception we made davids star into a propositional shape of several triangles so we don't see a parallelogram when asked
126
conclusion to imagery debate
mental images are ANALOGOUS to real objects (functional) unless relatively complex objects or assigning meaning is required majority of evidence supports functional but it doesn't really matter what came first bc we use both, what matters is application
127
picture superiority effect
improve LTM by imagining interactive images
128
bizareness effect
weird things like interactive images improve memory
129
concreteness effect is influenced by....
imagery, when imagery is supressed, concreteness effect diminishes dual coding is probably what determines concreteness effect, as you have 2 copies of the object (visual and verbal)
130
how to improve LTM
generate info yourself imagery (dual code theory) interactive images
131
problem with functional equivalence and propositional theory and imagery in general
both representational = grounding problem functional equivalence support could also be embodied cognition support imagery debate should instead be: how much of knowledge understood thru embodiment?
132
Barsalous situated simulation theory
embodied cognition version of functional equivalence 1. no representation, gain knowledge thru body and sensorimotor system interacting with the environment 2. cognition requires simulation of the sensorimotor system 3. only representation is the distributed activation of sensorimotor neurons, not abstract/amodal 3. knowledge is flexible and goal driven
133
support for situated simulation theory
brain activity when moving part of your body is in the same areas as thinking about moving the areas of your body however this is complicated by hub and spoke model/sensory functional hypothesis
134
semantic dementia
damage to anterior temporal lobe (ATL) causing difficulty with semantics (knowing what things are or how to use them), suggesting ATL stores semantic info, not varied areas like simulated theory suggests HOWEVER, when there is further damage to specific areas, knowledge is further impaired, suggesting these varied areas still hold some info
135
problem for situation simulation theory
semantic dementia/hub and spoke model/sensory functional hypothesis
136
sensory functional hypothesis
combo of situated simulation hypothesis (activity is only in varied areas) and data from semantic dementia (ATL stores semantic info) hub and spoke model
137
hub and spoke model
sensory functional hypothesis a hub, modality-independant center (ATL), with spokes, modality specific sensory/motor areas across the cortex that contain supplemental "embodied" info
138
hub vs spokes
properties and features (semantic) that are invarient sensory and motor info depending on modality
139
hub and spoke evidence
when TMS "shuts off" hub (ATL), naming was slowed for both living and nonliving this. when lesion motor spoke (IPT), naming was slowed jus for nonliving When lesion hub, naming for both high and low manipulability objects was slowed. When lesion IPT, only high was slowed AKA ATL is a hub that stores knowledge of everything, IPT is a spoke that stores specific knowledge about grabbing
140
TMS
virtual lesion thru magnetic field which makes neurons behave different
141
individual differences in imagery abilities
aphantasia (cant picture anything) and hyperphantasia measured by self report questionarres and performance tasks