FCPX Flashcards
Insert Edit
- Primary storyline edit
- keyboard shortcut “W”
- Will place clip wherever the playhead is
- so, will split clips on the storyline if the playhead is located there
How to save a portion of a clip as a new clip
- Select a range and press “f” (favorite)
* click and drag to a keyword selection folder
Snapping keyboard shortcut
“N”
Append edit
• Keyboard shortcut “E”
• places clip at the end do storyline
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Overwrite Edit
- Keyboard shortcut “D”
- Places clip over range already on storyline
- range can span 1 or more clips
- 1st select range on s.line & then on clip to be inserted
- FCPX will count destination range # of frames & put exactly that number of frames from new clip (from the beginning) in its place [like a “replace from beginning” edit]
- “Shift + D” will do a reverse overwrite & count backwards [like a replace from end” edit]
Replace Edit
• No KB shortcut
• only drag & drop, then will give you options
1. simple “replace” = simple swap! regardless of clip lengths
2. “r. from start” just like overwrite edit (same length)
3. “r. From end” opposite: counts backwards from end (same length)
Video & Audio Only Edits
- click on arrow between edit-choice icons & edit-mode cursor
- remember to put back to “both” when done
Creating a Gap on timeline
- Change edit mode from “Select” (A) to “Position” (P)
- move a clip on storyline and “gap clip” is created
- Warning! Quickly press A to return to select mode
- if not, moving clips will overwrite other clips
- can replace a clip w/ a gap by “Shift + Delete”
Nudging
- ”,” = 1 frame left
- ”.” = 1 frame right
- “Shift + ,” = 10 frames left
- “Shift + .” = 10 frames right
Ripple Edit
- Trimming method that manipulates 1 side of the edit at a time
- Uses the clips’ “handles”
- Select A (left) or B (right) side of edit point and either…
- click & grab OR nudge
Play Around Command
- “Shift = ?”
- loops an area a certain number of frames before & after playhead position
- Set in preferences, playback, “Pre-roll & post-roll duration”
Trimming Trick
Hide edits by making them as invisible as possible throughout artful trimming (matching motion on A & B sides, etc.)
Roll Edit
- Trimming method that manipulates both sides of the edit at a time
- Adds & subtracts
- Use “Trim” (KB shortcut “T”)
L Cut / Split Edit / J Cut
Roll Edit where you…
• 1st select 2 clips, then expand audio video (right click on clip)
• Perform Roll edit on either audio or video
• Can nudge, as in other edits
• When done, select expanded clips, right click, then “collapse”
Slip edit
- Changing a shot’s content, but not its position or duration
- Stays parked on timeline, but changes shown portion of original clip
- Done in Trim Mode (KB “T”)
- Then click & drag on clip
- Can nudge as in other edits
Slide edit
- Changing a shot’s position between to adjacent shots
- not its content or duration
- Done in Trim Mode (KB “T”)
- Then OPTION click & drag
Trimming Methods
Manipulating transitions between shots/clips
Precision Editor
- KB: Ctrl + E
- For clips without large handles
- You can see handles of A & B side while you edit
- Use slider in middle for roll edits
Connected Clips
- Connected to a clip on the primary storyline
- Place playhead to desired spot
- Press “Q” or edit icon between keyword & insert icons
- anchored and moves w/ primary when primary is moved
- Can move it independently by grab & drag
- Can also use for audio
Connect Clip Edit Limitations & Solution
- Because of anchor points
- Can’t move like in the primary
- Rolls & Slides impossible
- Solution: Convert to a SECONDARY STORYLINE
Secondary Storylines
- Restores full editing functionality
- 1st need to be sure they’re in the order you want
- select all of the clips and then press “Command + G” (or right click & select “Create storyline”
- Black bar appears above connected clips
Audio Editing 1
- Open audio meters
- Audio should be between -12 & -6
- solo clip(s) by clicking on headphone icon or “OPT + S”
- audio tab in inspector
- “Volume & Pan”
- Use slider while playing loop “/” for short clip or “Shift + /” for longer clips
Soloing
- solo clip(s) by clicking on headphone icon or “OPT + S”
- when editing audio, solo material you’re adjusting to exclude other audio that you’re not working on at the moment, e.g., music when editing dialogue & vice versa
Automatic Audio Repair
- “Analyze & Fix Audio Problems” on Import
- Can do this afterward in clip viewer
- In inspector issues will be flagged
- just click checkbox (will turn blue) and problem is fixed
- However, you still have to manually analyze all audio b4 exporting
Recording Scratch Audio
- Place playhead where you want audio to start
- If at the end of sequence, turn off “Loop Playback” in “View” OR (Cmd + L)
- Record Voiceover in “Window” OR “Opt + Cmd + 8”
- Click on “Advanced” for more controls
- Make sure voice peaks at normal ranges (-12 to -6)
Audio Equalization
- Reduce unwanted frequencies & enhance wanted frequencies
- Inspector > Audio > Audio Enhancements > Equalization
- “Voice Enhance” etc.
- Click on Eq. panel icon to see Graphic Equalizer
- 10 bands OR 31 bands
Audio Workflow
- Apply automatic corrections
- Individually analyze each clip
- Loop a section
- Try different enhancement options
- Fine tune best option in the equalizer
Syncing audio
- getting best audio track when there’s more than one to choose from
- Make a keyword collection called “audio sync”
- In clip viewer, select both clips, right click, and select “synchronize clips” OR “Opt + Cmd + G”
- Can see both in “Channel configuration”
- Can either silence bad audio OR take it out by separating out & detaching bad audio
Nesting Clips
- Condense # of visible elements
- Select, right-click, “New Compound Clip” OR “Opt + G”
- Will save to event (you choose from automatic menu) to be used
- double click on CC to edit within it
- You can also break apart later
Top & Tail Editing
- Slices Clip to playhead
- Top: “Opt + [” (A Side of PH)
- Tail: “Opt + ]” (B Side of PH)
- Can do this in real time while clip is playing
- Can do a gap version by doing in position mode “P” where a gap clip is left in deleted area.
Auditioning Clips
- drag & drop new clip as w/ a “replace” edit, but choose “add to audition”
- Click on spotlight icon to try both ways.
- “Duplicate” to try w/ different effects
Markers
- digital post-it note
- park playhead & press “m”
- press “m” again to add note
- Can press “Opt + M” to consolidate above steps
- double click marker to open
- to move from marker to marker: “Ctrl + ;” to move right, “Ctrl + ‘ “ to move left
Marker To-Do List
- middle box adds to a running to-do list (turns red)
- Click on Timeline Index, then tags, then to-do list icon to see
- Completed list as well
- Can click to move from “to-do” to “done” within lists
Keyboard Shortcut Modifiers
- “Final Cut Pro” > “Commands” > “Customize”
- “Duplicate”
- Modify & then save to dropbox or cloud location
Multicam Editing
• Make keyword collection “multi cam”
• audio must be recorded on each clip in order to sync the fastest and most easily
• Can use “Angle Synchronization” for other methods
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Multicam Editing by Audio
- Select clips > Right Click > New Multicam Clip”
- In dialogue box ✔️ “Automatic” and “ ✔️ use audio for configuration”
- FCPX creates a new multicam clip > move to “Multicam” collection > rename clip
- Verify that clips are, indeed, in sync: Double click on clip to open “Multicam Editor”
- “Window” > “Viewer Display > “Show Angles” (“Shift +
- If off, you can nudge clips
- can also change position
Editing Multicam Shots on Timeline
- Choose whether “video”, “audio”, or “both”
* Change your angles 1st in passing, then in detail
Transform
Can use for multiscreen effect on stacked shots