Eye Movements Flashcards

1
Q

Name 5 types of EYE Movements

A
Vestibulo-ocular reflex (VOR)
Optokinetic reflex (OKN)
Saccades
Smooth pursuit
Vergence
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2
Q

Name Differences in 5 types of EYE movements

A

VOR and OKN are:

  • old
  • no fovea necessary
  • stabilize eye when head moves

Saccades, Smooth pursuit and Vergence are:

  • new
  • fovea necessary
  • keep fovea on visual target
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3
Q

Name 3 complimentary pairs of eye muscles

A
  1. lateral rectus & medial rectus —-> abduction & adduction
  2. superior rectus & inferior rectus —-> elevation/intorsion & depression/extorsion
  3. superior oblique & inferior oblique —-> depression/intorsion & elevation/extorsion
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4
Q

Measuring EYE Movements:

What is an EOG?

A

An Electro-oculogram is a charge at the back of the retina that moves with the eye.

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5
Q

Measuring EYE Movements:

What is a Scleral search coil?

A
  • magnetic fields induce currents in a coil on the eye
  • either surgically implanted on the eye (animals) or embedded within a contact lens (human)
  • current is proportional to the angle of the coil
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6
Q

Measuring EYE Movements:

What is video-based eye tracker?

A

It’s infrared, iris match

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7
Q

Name all 6 EYE vs SOMA MUSCLE properties, part 1.

A
  • All 6 eye muscles participate in all 5 eye movement types
  • Smaller fibers with high innervation ratio
      • # nerve terminals : # muscle fibers = 1:10
      • 8ms twitch time (2-3 x faster than somatomotor fibers)
      • Fast, strong and very precise
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8
Q

Name all 6 EYE vs SOMA MUSCLE properties, part 2.

A
  • Eye muscles never get tired.
  • No recurrent inhibition, but a lot of connective tissue
  • Each muscle has 2 layers:
    1. Global layer – inserts on eyeball
    2. Orbital layer – inserts on connective tissue
  • More proprioceptors, especially muscle spindles (detect stretch)
    • WHY? Oculomotor muscles never deal with changes in load
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9
Q

Name 3 attributes of the Vestibulo-Ocular Reflex (VOR)

A
  1. Functions to stabilize the eye during head motion
  2. Fast , stereotyped response (7 - 15 ms latency)
  3. Active almost all the time and allows clear vision while moving
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10
Q

Talk about the Mechanism of the Vestibulo-Ocular Reflex (VOR)

A
  1. Semicircular canals of the vestibular system detect head rotation
  2. The oculomotor system rotates the eyes by the same amount, but in the opposite direction
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11
Q

What are the 2 types of Vestibular-Ocular Reflex (VOR)?

A
  1. Rotational VOR (rVOR)
    when the head rotates with a certain speed and direction, the eyes rotate with the same speed but in the opposite direction
  2. Translational VOR (tVOR)
    When the head translates, the eyes rotate in the opposite direction by an amount proportional to the distance of the object and is a function of gaze angle
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12
Q

BASIC BRAINSTEM CIRCUIT for the rVOR:

The rVOR consists of a 3-neuron arc, name them

A
  1. semicircular canal (SCC) afferent neurons
  2. vestibular nucleus (VN) interneurons
  3. oculomotor abducens neurons
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13
Q

BASIC BRAINSTEM CIRCUIT for the rVOR:

Describe with a rightward head rotation.

A
  1. right SCC afferents excited
  2. ipsilateral (right) VN cells excited
  3. VN interneurons project across the midline and excite the contralateral (left) abducens nucleus
  4. Abducens motoneurons excite left lateral rectus
  5. Abducens interneurons project back across the midline to excite right oculomotor neurons, which excite the right medial rectus
  6. Opposite inhibitory path from left canal
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14
Q

Describe 7 Properties of Nystagmus

A
  1. the VOR generates the slow phases of nystagmus
  2. when eye approaches the edge of the oculomotor range, a saccade (fast phase) is generated in the opposite direction
  3. normal nystagmus is seen during large head rotations
  4. during constant velocity rotation…..habituation of the VOR
  5. time constant of habituation = 5 seconds
  6. brainstem “velocity storage” extends this to 25 seconds
  7. Post-rotatory nystagmus occurs in opposite direciton
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15
Q

Describe Saccades

A
  1. rapid (up to 900o/s), ballistic eye movements to change direction of fixation
  2. no visual feedback
  3. ~3 saccades per second
  4. microsaccades during fixation
  5. like fast phase of nystagmus
  6. used for redirecting gaze, visual search, reaching, REM sleep
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16
Q

Saccades:

Describe Saccade Generation

A
  1. both the SC and the Frontal Eye Fields (FEF) can initiate saccades
  2. both the SC and FEF use population coding to generate saccades
      • takes into account the activity of all active neurons and weighs each according to the strength of its firing rate
17
Q

Moving to the study of Optokinetic reflex (OKN):

Describe the OKN

A
  1. Uses visual rather than vestibular input, therefore sluggish, but will maintain its response indefinitely.
  2. Complements the VOR.

Gain = signal output / signal input
Gain VOR = eye movement / head movement

18
Q

Describe the 2 pathways of the Optokinetic reflex (OKN)

A
  1. sub-cortical via brainstem accessory optic system
  2. cortical via dorsal cortical pathway

BOTH pathways converge on the vestibular nucleus

  • explains why OKN produces sensation of motion
  • e.g., waiting at traffic light, waterfall illusion, IMAX theatre
19
Q

Saccades:

Describe Saccade Main Sequence.

A

Velocity of the saccade depends on distance of the target
- one CAN voluntarily change the amplitude and direction of a saccade but one CANNOT change its velocity

Similarly, the Duration of the saccade depends on the distance of the target
- one CANNOT change its duration

20
Q

Saccades:

Describe the Superior Colliculus (SC)

A
  • the SC contains a topographical map of eye movement vectors
  • activity in a specific SC region produces an eye movement directed to a distinct spatial location (relative to the fovea)
  • SC cells fire just prior to an eye movement, eliciting a “go to” command
21
Q

Smooth pursuit:

Describe Smooth Pursuit

A
  1. smooth pursuit moves the eyes to keep moving targets on the fovea
  2. requires a moving stimulus (with some exceptions)
  3. maximum velocity = 100o/s (degrees per second)
  4. smooth pursuit is a closed loop system that uses visual motion feedback
22
Q

Vergence:

Describe Vergence

A
  1. convergence brings the eyes together for near targets
  2. divergence takes the eyes apart for far targets
  3. associated with accommodation response of the lens
  4. involves primary visual cortex (VI) for detecting visual target, area MT for measuring angle disparity, and brainstem neurons to move the eyes proportional to target distance
  5. very slow ~25o/s
  6. goal: to maintain or obtain singular binocular vision
23
Q

Final Common Pathway:

Describe the specifics

A
  1. eye velocity signals drive eye to a specific location in space
  2. to keep the eye at this location, position signal is necessary
  3. Q: How can one get position from velocity?
  4. A: Integration
  5. The brainstem final common pathway integrates velocity commands and then adds the integral to the command.
  6. velocity = pulse
    position = step
  7. pulse-step is seen in the spiking rate of oculomotor neurons
  8. separate final common pathways for horizontal and vertical/torsional components
24
Q

Which cranial nerves are used in eye movements?

A

Superior Oblique 4 (trochlear nerve)
Lateral Rectus 6 (abducens nerve)
all the rest of the muscles use 3 (oculomotor nerve)