EXAM ONE Flashcards

1
Q

Chapter 1

Attracting, engaging, and converting new customers

A

Acquisition

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2
Q

Chapter 1

Acquistion consists of:

A

What: Information gathering
Why: Motivators for purchase
When: Decision-maker and actual buyer
Where and How: Usage, ease of process, time

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3
Q

Chapter 1

How customers interact with a product or service (How often they use it, for how long, how they use it)

A

Usage

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4
Q

Chapter 1

Disposal of product/service

A

Disposition

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5
Q

Chapter 1

Where your product stands in the market compared to other competitors

A

Product Positioning

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6
Q

Chapter 1

What is an example of Product Positioning?

A

One product is more convenient where another product is considered more high quality

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7
Q

Chapter 1

Who are the 5 Beneficiaries from understanding consumer behavior?

A
  1. Marketing Managers
  2. Ethicists and Advocacy Groups
  3. Public Policy Makers and Regulators
  4. Academics
  5. Consumers
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8
Q

Chapter 1:

Difference between marketing segments and target markets

A

Segments: A group of customers with similar interests and characteristics
Target Market: A specific group of potential customers that the company can target

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9
Q

Chapter 1 Appendix

Primary vs. Secondary Research

A

Primary: For the problem at hand (you create the research)

Secondary: For problems of others (you find it from other people)

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10
Q

Chapter 1 Appendix

Quantitative Questions are:

A

Numerical

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11
Q

Chapter 1 Appendix

Binary Questions are:

A

Close-ended questions with only two answers

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12
Q

Chapter 1 Appendix

Qualitative Questions are:

A

Open-ended

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13
Q

Chapter 1 Appendix

What is Storytelling?

A

Consumers are asked to tell stories about acquisition, usage, or disposition experiences

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14
Q

Chapter 1 Appendix

What is Observation?

A

Observing consumers at home or in stores to understand behavior and gain insights that will lead to more effective marketing decisions

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15
Q

Chapter 1 Appendix

Why are LOADED questions bad?

A

Have an implicit assumption about the responder

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16
Q

Chapter 1 Appendix

Why are DOUBLE BARRELED questions bad?

A

Ask about multiple things within one questions

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17
Q

Chapter 1 Appendix

Why are DOUBLE NEGATIVE questions bad?

A

Confusing and difficult to understand

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18
Q

Chapter 2

Inner state of arousal that provides energy needed to achieve a goal

A

Motivation

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19
Q

Chapter 2

Extent to which consumers have the resources needed to make an outcome happen

A

Ability

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20
Q

Chapter 2

A time or set of circumstances that makes it possible to do something

A

Opportunity

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21
Q

Chapter 2

Customers perception of themselves

A

Self-Concept

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22
Q

Chapter 2

Actual vs. Ideal Self

A

Actual: How we actually are

Ideal: What we would like to think of ourselves

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23
Q

Chapter 2

Private vs. Social Self

A

Private: How I see myself

Social: How others see me

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24
Q

Chapter 2

Extended Self

A

Self + Possessions

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25
Q

Chapter 2

Mental view of who we are

A

Self Image

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26
Q

Chapter 2

Positive and negative feelings we have towards ourselves

A

Self-esteem

27
Q

Chapter 2

Understanding ourselves and motivations

A

Self-knowledge

28
Q

Chapter 2

Part of self that is developed by social groups

A

Social Identity

29
Q

Chapter 2

Both positive and negative aspects of purchase

A

Approach Avoidance

30
Q

Chapter 2

Choose between 2 desirable choices

A

Approach-Approach

31
Q

Chapter 2

Equally undesirable choices

A

Avoidance-Avoidance

32
Q

Chapter 2

Has utility for particular function

A

Functional Need

33
Q

Chapter 2

Provides a symbol and relates to self-concept

A

Symbolic Need

34
Q

Chapter 2

Directed towards or from others

A

Social Need

35
Q

Chapter 2

Need to be alone

A

Non-Social Need

36
Q

Chapter 2

Provides pleasure and stimulation

A

Hedonic Need

37
Q

Chapter 2

Thought process of the consumer

A

Psychological Risk

38
Q

Chapter 2

Can think through information provided and evaluate alternatives

A

Cognitive Ability

39
Q

Chapter 2

Able to form opinions and judgements around brand/company/product

A

Emotional Ability

40
Q

Chapter 2

Network of social relationships to get knowledge

A

Social/Cultural

41
Q

Chapter 2

Opportunity Constraints:

A
  1. Time
  2. Distraction
  3. Information
42
Q

Chapter 2:

Informaton Constraints:

A
  1. Complexity
  2. Quantity
  3. Control
  4. Repetition
43
Q

Chapter 3

A manufacturer of goods or providers of a service gain exposure for their products by paying for them to be featured in movies and TV

A

Product Placement

44
Q

Chapter 3

Focal vs. Nonfocal Attention

A

Focal: Main attention

Non-Focal: Focusing on main attention while being exposed to other stimuli

45
Q

Chapter 3

Ability to ignore stimuli

A

Habituation

46
Q

Chapter 3

Fast-forwarding (Digital or recorded medium)

A

Zipping

47
Q

Chapter 3

Avoiding (Switch channel or do something else)

A

Zapping

48
Q

Chapter 3

Using a specific sound to identify a brand

A

Sonic Identity

49
Q

Chapter 3

Absolute vs. Differential Thresholds

A

Absolute: Minimum level of stimulus intensity needed to detect a stimulus

Differential: Intensity difference required between two stimuli before consumer notices there is a difference between the two

50
Q

Chapter 4

Semantic Memory is:

A

General knowledge

51
Q

Chapter 4

Episodic memory is:

A

Autobiographical memories

52
Q

Chapter 4

Identifying prior stimuli

A

Recognition

53
Q

Chapter 4

No prompting of stimuli

A

Recall

54
Q

Chapter 4

A construal interpretation of product or action, viewed as a “psychological distance or level of abstractness

A

Construal Level Theory

55
Q

Chapter 4

Further away, abstract details

A

High Construal

56
Q

Chapter 4

Closer, concrete details

A

Low Construal

57
Q

Chapter 4

What are network structures?

A

Environments that allow for collaboration, not hierarchies

58
Q

Chapter 4

Order of similar objects in the same category

A

Taxonomic Categories

59
Q

Chapter 4

Shared or frequent associations

A

Prototypicality

60
Q

Chapter 4

Levels of Taxonomic Category Structures

A

 Superordinate: Very broad category
 Basic: Examples of that category
 Subordinate: Examples of each of those said categories
 Prototypical: Specific brands of that category

61
Q

Chapter 4

Human characteristics associated with a brand

A

Brand Personality

62
Q

Chapter 4

4 Dimensions of Brand Personality

A
  1. Celebrity endorsers
  2. Imagery
  3. Appeal of ads
  4. Medium
63
Q

Etc.

Awareness -> Consideration -> Decision

A

Buyer’s Journey

64
Q

Etc.

Buyer’s Journey Touchpoints?

A

Various moments at which a customer directly, indirectly, come into contact with your brand