Exam McFuckery Flashcards

1
Q

What are the first two ways of character?

A

Physical & Personality

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2
Q

What are the middle two ways of character?

A

Background & Voice

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3
Q

What are the last two ways of character?

A

Actions & Relationships with Others

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4
Q

Who is Stanislavski?

A

Russian Actor & Co-founder of Moscow Theatre Company, observed that gifted actors create natural believable characters by showing natural actions and reactions

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5
Q

What did Stanislavski do?

A

Developed a system of techniques for creating realistic acting

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6
Q

What did Stanislavski say?

A

“the actor must first of all believe in everything that takes place on stage, and most of all, he must believe in what he himself is doing”

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7
Q

What are the first 3 Elements of an Action?

A

The Magic If, Given Circumstances, and Imagination

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8
Q

What are the last 4 Elements of an Action?

A

Concentration of Attention, Truth & Belief, Communion, Emotional Memory

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9
Q

Describe “The Magic If”

A

When the actor asks “What would I do if I were in the same situation”

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10
Q

Describe “Given Circumstances”

A

The 5 W’s of the script

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11
Q

Describe “Imagination”

A

The actor must have a rich imagination. He must observe people and their behaviour

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12
Q

Describe “Concentration of Attention”

A

The actor must focus all of his attention on the stage not on the problems of the outside world

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13
Q

Describe “Truth and Belief”

A

The actor must truly believe in the make belief vworld he is creating. An audience will not be deceived by and actor who is not truthful to his character

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14
Q

Describe “Communion”

A

The actor must put all of his effort into communicating with his stage partners and with the audience

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15
Q

Describe “Emotional Memory”

A

The actor needs to express stage experiences and NOT real ones. Therefore if an actor can use the “feelings” that he experienced in a similar situation to influence his actions on stage.

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16
Q

Define “Super Objective”

A

The “context” or “main theme” of the play - main motivation

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17
Q

Define “Objective”

A

The character’s motivation at different points in his monologue or play - there can be several different objectives

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18
Q

Define “Obstacles”

A

Actions or dialogue that stop/prevent the character from achieving his objective

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19
Q

Define “Beat”

A

Natural pauses in the monologue/dialogue when a character changes emotion and objective

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20
Q

Define “Tactic”

A

What does the actor want to do (non-physical) present tense verb e.g to flirt with the boy next door

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21
Q

Define “Action”

A

The physical response to the “tactic” e.g. twirl my hair with my finger while talking to him

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22
Q

Define “Reaction”

A

The response of your scene partner. It can create an obstacle for your character

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23
Q

What are the three parts of Origins?

A

Children’s Lit, Fairy Tales Myths and Legends, and Real Life Events

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24
Q

What are the first two parts of Storyline/Plot?

A

Recognizable characters (stereotypes), Talking Animals/Magical Creatures

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25
Q

What are the middle two parts of Storyline/Plot?

A

Teaching a lesson, No REAL Violence

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26
Q

What are the last two parts of Storyline/Plot?

A

Easy Vocabulary, Magic

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27
Q

What are the first two parts of Audience?

A

Families and Children, Involvement

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28
Q

What are the last two parts of Audience?

A

Characters can enter from audience, audience members can act on stage

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29
Q

What are the first two parts of Acting Requirements?

A

Exaggerated facial expressions and Large movements

30
Q

What are the middle two parts of Acting Requirements?

A

Repeat movements, exaggerated movements

31
Q

What are the last two parts of Acting Requirements?

A

Speak slowly, interact with audience

32
Q

What are the first two parts of Technical Requirements?

A

Brightly coloured sets, moveable sets

33
Q

What are the middle two parts of Technical Requirements?

A

Bright costumes, music

34
Q

What is the last Technical Requirement?

A

Lighting and Sound Effects

35
Q

What are the first two Universal Concepts?

A

Good>Bad, Bullying=Bad

36
Q

What are the middle two Universal Concepts?

A

Be a good friend, Sharing is Caring

37
Q

What are the last two Universal Concepts?

A

Imagination is Valued, Life Lessons

38
Q

What is Magnifico’s Status?

A

High Royalty

39
Q

What are Magnifico’s characteristics?

A

Aristocratic, decisive, fair minded

40
Q

What is Magnifico’s Hand Prop?

A

Scepter

41
Q

What is Pantalone’s Status?

A

High Master

42
Q

What are Pantalone’s Characteristics?

A

Master, Old man, miserly, rich, looking for love

43
Q

What is Pantalone’s Hand Prop?

A

Money Bag

44
Q

What is Capitano’s Status?

A

High Master

45
Q

What are Capitano’s Characteristics?

A

Young soldier, acts brave but is actually a coward

46
Q

What is Capitano’s Hand Prop?

A

Sword

47
Q

What is Il Dottore’s Status?

A

High Master

48
Q

What are Il Dottore’s characteristics?

A

Old man, acts like know it all but is usually wrong

49
Q

What is Il Dottore’s Hand Prop?

A

Large book (such as a Dictionary)

50
Q

What is Isabella’s status?

A

High

51
Q

What are Isabella’s Characteristics?

A

Young, innocent, pampered

52
Q

What is Isabella’s Hand Prop?

A

Fan or flowers

53
Q

What is Flavio’s Status?

A

High

54
Q

What are Flavio’s characteristics?

A

Young, brace, aristocratic, poet

55
Q

What is Flavio’s Hand Prop?

A

Sword or dagger

56
Q

What is Columbina’s Status?

A

High or Zanni

57
Q

What are Columbina’s Characteristics?

A

Young, flirt, seductive

58
Q

What is Columbina’s Hand Prop?

A

Tamborine

59
Q

What is Arlecchino’s status?

A

Zanni

60
Q

What are Arlecchino’s characteristics?

A

Jester, acrobatic, singer, juggler

61
Q

What is Arlecchino’s hand prop?

A

Slap stick or stick with bells

62
Q

What is Scapino’s status?

A

Zanni

63
Q

What are Scapino’s characteristics?

A

Musical, cowardly, sneaky

64
Q

What is Scapino’s hand prop?

A

Small wooden sword

65
Q

What is Brigela’s Status?

A

Zanni

66
Q

What are Brigela’s characteristics?

A

Cruel, crafty, liar, dangerous

67
Q

What is Brigela’s Hand prop?

A

Rolling pin or large wooden spoon

68
Q

Lazzo of the Mixed Messages

A

Servants deliver written messages to the wrong people causing mayhem OR a servant muddles up a verbal message causing mayhem

69
Q

Lazzo of Changing Emotions

A

Two servants or two masters meet and go from laughter to tears and back again or as a new person joins the group they take on that person emotions

70
Q

Lazzo of Searching

A

Two masters or two servants search frantically for another. As one leaves the room the other enters. This is repeated 3 or more times

71
Q

Lazzo of the Statue

A

A servant pretends to be a statue. Plays tricks on other characters when their backs are turned. He always returns to the statue position when they face him