Exam #3 Flashcards

1
Q

Father of medicine

A

Hippocrates

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2
Q

Father of sports medicine

A

Galen

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3
Q

PRICE

A

protection, rest, ice, compression, elevation

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4
Q

Immediate response to injury?

A

Blood flows to that area; swelling/inflammation

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5
Q

Isometric:

A

same length (generating force)

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6
Q

Isotonic

A

typical contraction

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7
Q

Concentric

A

shortening of muscle

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8
Q

Eccentric

A

lengthening of muscle

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9
Q

Isokinetic contractions

A

Contraction with same angular velocity

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10
Q

what is FERPA?

A

Family education rights and privacy act

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11
Q

What is HIPPA?

A

General rights for medical records and identification

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12
Q

Q-angle

A

Angle between the hip and the knee

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13
Q

Do females have a higher rate of ACL injury?

A

Yes because they have a steeper q-angle

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14
Q

What is a concussion?

A

Movement of the brain that usually occurs with impact

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15
Q

Concussion rates amongst sports

A

Contact sports have high concussion rates, those that are forceful have even higher rates

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16
Q

What happens to the brain after repeated concussions?

A

CTE- chronic traumatic encephalopathy

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17
Q

what is Self-efficacy?

A

your belief and self confidence in carrying out a task

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18
Q

Breakdown task and barrier self-efficacy

A

barrier: do you believe you can overcome any limitations task: can you complete the task

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19
Q

Past behavior and self-efficacy

A

huge factor; ups self confidence

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20
Q

Self-confidence?

A

your overall belief of yourself

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21
Q

Selective attention?

A

Your ability to select and focus on a certain thing within an environment and not get distracted

22
Q

What is motivation? List three types

A

an aspect of arousal that gets you to be able to carry out tasks. intrinsic, extrinsic, motivated

23
Q

Intrinsic motivation

A

motivated by yourself

24
Q

Extrinsic motivation

A

motivated by outside factors

25
Q

Amotivated

A

Having no motivation

26
Q

What is cognition?

A

Awareness; general sense of knowing

27
Q

What is the distraction hypothesis?

A

A hypothesis that there is a positive benefit in exercise that distracts from everyday life

28
Q

Difference between drive hypothesis and inverted u hypothesis

A

Drive: linear increase of arousal/performance (lifting)
Inverted U: Finding the perfect medium of arousal for performance

29
Q

What is the difference between closed vs. open-loop motor behavior

A

Closed: Allowed for adjustment; slow response
Open: Basically no modification; fast reaction

30
Q

Define adherence to an exercise routing:

A
31
Q

Social determinants of behavior:

A

Environment: education, health care, socioeconomic status

32
Q

Motor Development

A

The overall development of the natural body and neuromuscular functioning as we age

33
Q

Motor learning

A

How we learn how to pattern new motor movements (experience)

34
Q

Motor control

A

Dealing with neuromuscular component; how we have the ability to control

35
Q

Galvanic frog experiment:

A

Nerves transmit electrical signals to muscles which stimulates contraction of muscles
Galvani did this experiment

36
Q

Prominent markers of normal growth in an infant

A

Head stability, sitting up, reaching/grasping

37
Q

Prominent markers of normal growth in a child

A

Walking, jumping, reaction time

38
Q

Normal growth in adolescence

A

gross pattern skills: jumping

39
Q

Normal growth in adulthood

A

mastering skills

40
Q

Normal growth in older adulthood

A

declining

41
Q

When do we see the greatest decline in psychomotor function?

A

45/50s

42
Q

3 Stages of information processing

A

Stimulus recognition, response selection, programming

43
Q

How do we move information from short-term to long-term memory?

A

Encoding is going from short-long
Decoding is from long-short

44
Q

What is contextual interference?

A

Number and difficulty of tasks that you are implementing

45
Q

High CI? Low CI?

A

High: high complexity
Low: Very little deviation

46
Q

How would you use CI if someone is learning a skill?

A

Start with low CI (for higher performance) but change over time

47
Q

How might you use CI to master a skill?

A

Use higher CI so they can learn more

48
Q

Task complexity in the sense of fading knowledge vs summary knowledge

A

As complexity rises, then you critique after every rep (summary) Eventually, you spread apart your critiques to rarely (faded)

49
Q

How does current skill relate to “relative task difficulty”

A

Experience/skill level creates a lower relative task difficulty

50
Q
A