exam 2 ch. 14 Flashcards
interactivity
listen and respond to customers
individuality
treat customers as individuals
interactive marketing
two-way buyer/seller electronic communication in a computer environment, where the buyer controls the kind and amount
Choice-board
interactive, internet enabled system, allows customers to design their own products and services by answering questions and choosing from a menu of product
collaborative filtering
automatically groups people with similar buying intentions, preferences, and behaviors/ predict future purchases
Personalization
consumer-initiated practice; generate content on a markers website that is customized to specific needs
Permission Marketing
consumers consent to (“opt in”) to receive emails
7 key design elements
context, content, customization, connection, communication, community, commerce
Context
appeal and functional look
Content
all digital info
Customization
ability to modify
Connection
link btwn other sites
Communication
dialogue btwn site and consumer
Community
user-to-user communication
commerce
conduct sales transactions