exam 2 Flashcards

1
Q

Eric von Hippel’s process for developing lead users involves

A

networking to identify lead users and culminates in a Lead User Conference

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2
Q

Lead User Conference

A

share user needs and innovations and develop product solutions

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3
Q

a Lead User is NOT the same as an

A

Early Adopter

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4
Q

the three categories of trends discussed in class are

A

social, economical, technical

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5
Q

according to the article Are You Ignoring Trends that could Shake Up Your Business, a trend can either

A

support your category, be disconnected from your category, or conflict with your category

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6
Q

the associated strategies for trends are

A

support - infuse and augment
disconnected - combine and transcend
conflict - counteract and reaffirm

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7
Q

industrial designers’ primary responsibility is

A

the user experience including aesthetic appeal, functional interfaces, and emotional appeal

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8
Q

the most common structured approach to product development is called

A

the stage gate method

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9
Q

the Stage Gate Process

A

organizes a product development project into a series of gates and stages

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10
Q

Stage Gate - each gate is a

A

product review and a go/no-go decision for release into the next stage

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11
Q

State Gate - if the gate is successful,

A

the project team is provided a duration, budget and deliverables for the next state, and the decision criteria for the next gate’s go/no-go decision

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12
Q

the advantages of the State Gate process are

A
  • structured approach to new product development and selection
  • provide overview to management enabling decision making and resource allocation in a dynamic environment
  • create realistic expectations of potential project success for project team members
  • can provide feedback to diagnose problems with a company’s product development process
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13
Q

design thinking is a highly

A

non-linear, messy, process; focused chaos

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14
Q

the five steps in the design thinking process are

A
  • empathize
  • define
  • ideate
  • prototype
  • test
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15
Q

the design thinking process moves the group through three design spaces

A

inspiration, ideation and implementation

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16
Q

how does the design thinking process move the group through three design spaces

A

using convergent and divergent thinking methods independently (divergent and convergent thinking do not mix well)

17
Q

design thinking strikes a balance between constraints of

A

desirability, feasibility, and viability

18
Q

design thinking uses a ______ paradigm where traditional product development uses an ______ paradigm

A

design; analytical

19
Q

design paradigm

A

creative team work, divergent and convergent, insight driven

20
Q

analytical paradigm

A

solve for the variable, convergent, data driven

21
Q

the KANO method classifies needs into three main groups

A

must-haves, linear satisfiers, and delighters

22
Q

quality functional deployment is also referred to as

A

“house of quality” (first house)

23
Q

quality functional deployment

A

translates needs (whats) into specs (hows), and links customer needs to shop floor controls

24
Q

a product concept answers the question

A

“HOW” to meet customer needs

25
Q

elements of a concept document for a tangible product include

A
  • drawing or model
  • descriptive text (targeted emotions)
  • technology choice and form