Exam 1 Flashcards
What is commoditization?
The result of mature industries where goods and services lack any real means of differentiation and price becomes the driving force in consumer decision making causing prices to drop to the floor. It allows discount providers of goods and services to steal customers away from full-service providers.
What are the challenges and opportunities in today’s economy? (8 of them)
- Power shift to customers – it’s a buyer’s market
- Massive increase in product selection
- Audience and media fragmentation
- Changing value propositions: The speed and efficiency of commerce today has changed the way customers view value.
- The lesson for marketers is clear: In situations where customers see goods and services as commodities, customers will turn to the most convenient, least expensive alternative.
- Shifting demand patterns: In some cases, changes in technology have shifted customer demand for certain product categories. The challenges faced by the movie rental industry bear this out.
- Privacy, security, and ethical concerns: Changes in technology have made our society much more open than in the past. As a result, these changes have forced marketers to address real concerns about security and privacy, both online and offline.
- Unclear legal jurisdiction: This issue concerns the conflicting perspectives over legal jurisdiction when a company does business in more than one country. Another important issue with this involves the collection of sales tax for online transactions.
Definitions of marketing and find out critical success factors of each.
- Marketing (2005 American Marketing Association definition)
- “… organizational function and a set of processes for creating, communicating, and delivering value to customers and for managing customer relationships in ways that benefit the organization and its stakeholders”
- Marketing (2007 American Marketing Association definition)
- “… activity, set of institutions, and processes for creating, communicating, delivering, and exchanging offerings that have value for customers, clients, partners, and society at large”
In 2005, the definition of marketing stressed two critical success factors in marketing today: value and customer relationship. However, in 2006, the revised definition of marketing related to meeting human and social needs. This broad view links marketing with our standard of living, not only in terms of enhanced consumption and prosperity, but also in terms of society’s well-being.
Market
Group of individuals or institutions with similar needs that can be met by a specific product (at its most basic level, a market is collection of buyers and sellers).
Marketspace
- Electronic marketplaces unbound by time or space
- Marketspaces are electronic marketplaces
Metamarket
- Cluster of closely related goods and services that center around a specific consumption activity
- Examples of metamarket are automotive, home ownership, and parenting. Or assume for example that you are engaged to be married. How many different buying decisions will you and your fiancé have to make in the coming months? How many newspaper ads, websites, and magazines will you explore? Although the businesses and decisions are diverse, they all converge on the single theme of “wedding planning.” This is the driving principle behind a metamarket.
Metamediary
- Provides a single access point where buyers can locate and contact many different sellers in the metamarket
- Metamediary: Metamediaries fulfill a vital need by offering quick access and “one-stop shopping” to a wide variety of information, goods, and services (e.g., automotive: www.edmunds.com; home ownership: www.zillow.com; parenting: www.babycenter.com).
Exchange
Process of obtaining something of value by offering something in return
Conditions of exchange (5 of them)
- There must be at least two parties for the exchange.
- Each party should have something that the other party values.
- Each party must be capable of communication and delivery.
- Each party must be free to accept or reject exchange.
- Each party must believe it is desirable to exchange with the other party.
Product
Something acquired through an exchange to satisfy a need or want
Product examples (10 of them)
- Goods: Tangible items ranging from canned food to fighter jets, from sports memorabilia to used clothing.
- Services: Intangible products consisting of acts or deeds directed toward people or their possessions. Banks, hospitals, lawyers, package delivery companies, airlines, hotels, repair technicians, nannies, housekeepers, consultants, and taxi drivers all offer services.
- Ideas: Including issues aimed at promoting a benefit for the customer (e.g., cause-related or charitable organizations such as the Red Cross, the American Cancer Society, Mothers Against Drunk Drivers, or the American Legacy Foundation’s campaign against smoking.
- Information: Including websites, magazine and book publishers, schools and universities, research firms, churches, and charitable organizations (e.g., Wikipedia, TED Talks). In the digital age, the production and distribution of information has become a vital part of our economy.
- Digital products: Including software, music, and movies. Advancements in technology have also wreaked havoc in these industries because pirates can be easily copy and redistribute digital products in violation of copyright law. Digital products are interesting because content producers grant customers a license to use them, rather than outright ownership.
- People: Including athletes or celebrities. The exchange and trading of professional athletes takes place in a complex system of drafts, contracts, and free agency. Other professions, such as politicians, actors, professional speakers, and news reporters, also engage in people marketing.
- Places: Cities, states, and nations market themselves to tourists, businesses, and potential residents.
- Experiences and events: Marketers can bring together a combination of goods, services, ideas, information, or people to create one-of-a-kind experiences or single event.
- Real or financial property: Exchange of stocks, bonds, and real estate.
- Organization: All organizations strive to create favorable images with the public – not only to increase sales or inquiries, but also to generate customer good will.
Utility
• Ability of a product to satisfy a customer’s need or want
Form utility
Products high in form utility have attributes or features that set them apart from the competition. Often these differences result from the use of high-quality raw materials, ingredients, or components, or from the use of highly efficient product processes. In many product categories, higher priced product lines offer more form utility because they have more features or bells-and-whistles. Luxury cars are a good example.
Time utility
Products high in time utility are available when customers want them. Typically, this means that products are available now rather than later. Restaurants, grocery stores, and other retailers that are open around the clock provide exceptional time utility. Many customers are willing to pay more for products available in a shorter time frame or for products available at the most convenient times.
Place utility
Products high in place utility are available where customers want them, which is typically wherever the customer happens to be or where the product needs to be at that moment. Home delivery of any product, convenience stores, vending machines, and e-commerce are examples of good place utility.
Possession utility
Possession utility deals with the transfer of ownership or title from marketer to customer. Products higher in possession utility are more satisfying because marketers make them easier to acquire. Marketers often combine supplemental services with tangible goods to increase possession utility (e.g., furniture stores + home delivery services).
Psychological utility
: Products high in psychological utility deliver positive experiential or psychological attributes that customers find satisfying. For example, sporting events provide customers with atmosphere, energy, and excitement associated with being at the game, which create psychological benefits for customers.
Strategic planning
If an organization is to have any chance of reaching its goals and objectives, it must have a game plan or road map for getting there (i.e., strategy). A strategy outlines the organization’s game plan for success.
Tactical planning
concerns itself with specific markets or market segments and the development of marketing programs that will fulfill the needs of customers in those markets.
The marketing plan
provides the outline for how the organization will combine product, pricing, distribution, and promotion decisions to create an offering that customers will find attractive. The marketing plan also addresses the implementation, control, and refinement of these decisions.
Internal analysis
analysis involves the objective review of internal information pertaining to the firm’s current strategy and performance, as well as the current and future availability of resources. Used as part of the situational analysis.
Competitive intelligence
involves analyzing the capabilities, vulnerabilities, and intentions of competing businesses. Used as part of the situational analysis.
Environmental scanning
involves the analysis of economic, political, legal, technological, and cultural events and trends that may affect the future of the organization and its marketing efforts. Used as part of the situational analysis.
Product positioning
Establishing a mental image of the product in the minds of target buyers