Ethernet Swichting Flashcards

1
Q

LAN Technologies

A
  • Ethernet (wired)
  • Wireless LAN
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2
Q

Ethernet Frame Size

A

Between 64 bytes up to 1518 bytes (preamble excluded)

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3
Q

Name for Frames under 64 bytes and what happens with these?

A
  • collision fragment or runt frames
  • automatically discarded
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4
Q

What happens if a small packet (less than 64 bytes) is encapsulated?

A

additional bits called a pad are added to increase the size

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5
Q

Frames over 1500 bytes are called

A
  • Jumbo frames
  • Baby giant frames
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6
Q

MAC-Address has ___ bits

A

48 bit

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7
Q

Which two parts of a MAC address exist?

A
  • OUI (Organisationally Unique Identifier) (24 bits)
  • Vendor assigned (24 bits)
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8
Q

Source MAC Address is always

A

Unicast

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9
Q

Multicast MAC addresses start with

A

01-00-5E

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10
Q

Which protocol makes sure there are no loops?

A

STP (Spanning Tree Protocol)

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11
Q

What is an Uplink-Port and what is special about it?

A
  • Port which is directed to core of network or Internet
  • often higher bandwidth than other ports (or fiber)
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12
Q

An Access Point is like a…

A

Switch

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13
Q

FCS uses ____ for Error Check

A

CRC (Cyclic Redundancy Check)

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14
Q

Possible DoS Attack with sending Frames

A

sending too large Frames

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15
Q

Possible DoS Attack on a Switch

A

flooding the switch with MAC-Table changes

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16
Q

MAC-Filtering is active, what could you try?

A

manually edit the MAC address

17
Q

Where does the Switch store the MAC addresses and their port?

18
Q

Other name for MAC-Table

A

CAM (Content addressable memory)

19
Q

How does the Switch learn new MAC addresses?

A

looking at the SRC MAC and see if there were changes or it is unknown

20
Q

How long does a switch usually store entries in the MAC-Table?

21
Q

Frame-Forwarding Methods

A
  • Store-and-forward
  • Cut-through
22
Q

Types of Cut-through switching

A
  • Fast-Forwarding (directly forwarded)
  • Fragment-free switching (only first 64 bytes are checked with the FCS)
23
Q

How does store-and-forward switching works?

A

receives the whole frame and checks for error with FCS

24
Q

When is a buffer needed?

A

when the destination port is busy due to congestion it stores the frame.

25
What does a switch do with a frame when there is congestion?
Stores the frame until it can be transmitted.
26
Memory Buffering Methods
* Port-Based Memory (memory is linked to port and limited) * Shared memory (memory is dynamically allocated)
27