ETherapy Flashcards

You may prefer our related Brainscape-certified flashcards:
1
Q

Depression Symptoms

A
  • Lowered mood or loss of interest or pleasure in daily activities
  • Weight change or change in appetite
  • Change in sleep (insomnia or hypersomnia)
  • Fatigue or loss of energy
  • Feelings of guilt or worthlessness
  • Impaired concentration skills
  • Suicidal thoughts
  • (bereavement exclusion as grief might even be protective)
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2
Q

Anxiety Symptoms

A
  • Excessive, uncontrollable, and often
    irrational worry.
  • Moderate correlation with depression.
  • Can interfere with daily functioning: fatigue,
    fidgeting, breathlessness, difficulty
    concentrating, irritability, restlessness.
  • Includes phobias, social anxiety, panic
    attacks, generalized anxiety disorder,
    separation anxiety
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3
Q

Stress Symptoms

A
  • Long-term state of reacting to complex environmental demands.
  • Physical symptoms can include: low energy, insomnia, lowered immune system (frequent colds), upset stomach and headaches
  • Long-term stress leads to burnout: state of exhaustion, characterized by feelings of disillusionment and helplessness. Loss of interest and motivation, irritability, feeling overwhelmed and resentful.
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4
Q

Acute Stress Disorder Symptoms

A
  • In response to a traumatic event.
  • Reduced emotional responsiveness,
    awareness of surrounding, recurrent
    images, thoughts, flashbacks, reliving the
    experience.
  • Avoidance of stimuli associated with
    trauma.
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5
Q

Barriers to seeking help

A
  • Access problems (e.g. living in rural area)
  • Perceived stigma to seeking help (especially for older people) Lack of available psychologists
  • Long delays and waitlist- Cost
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6
Q

How effective is self-help?

A
  • The answer is: “We don’t know”.
  • Unknown starter and situation. (who created this?) + (Before and after the self help).
  • Less than 50% of people finish a self help program
  • Unless psychologists engage with eTherapy themselves more, there could be some apps around that cause more damage than do good.
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7
Q

What is eTherapy?

A
  • Psychological therapy that clients complete
    under the supervision and guidance of a psychologist.
  • The level of support and guidance can be very minimal (via emails, SMS, or phone call).
  • Compared to face-to-face therapy (45-60 min per week),
    psychologist’s time is reduced to around 5-20 min per week.
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8
Q

Computerised CBT (CCBT)

A
  • Cognitive-Behavior Therapy (CBT)is a popular and effective therapeutic approach for treating depression and anxiety.
  • Its structured approach to therapy and exercises makes it very suitable for use as eTherapy.
  • Only mild cases should use computerised CBT (CCBT)– urgent cases (e.g. suicide danger) need to receive urgent face-to-face help.
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9
Q

“Beating the Blues” (Self-help program)

A

The program typically follows this structure:

  • 15min introductory video then eight 1-hour sessions to promote helpful thinking styles.
  • Clients complete weekly homework, and regular progress reports are given to facilitator and client.
  • Other programs include: MoodGYM, Colour Your Life, Managing Your Mood, Overcoming Depression.
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10
Q

“Sparx” - Fantasy Game

A
  • For adolescents experiencing mild to moderate depression.
  • Uses a 3-D fantasy gaming environment to deliver Cognitive-Behavioral Therapy.
  • User interacts with a character who provides psychoeducation, assesses mood, sets real-life challenges (e.g. homework tasks).
  • User chooses a character to restore balance in the world infested by GNATs (gloomy, negative, automatic thoughts)
  • Uses problem solving, relaxation, identify negative thinking, cognitive restructuring etc
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11
Q

“Sparx” - Lessions

A

Level 1 = Finding Hope (Cave Province)

>. p

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11
Q

“Sparx” - Lessions

A

Level 1 = Finding Hope (Cave Province)
>.Psychoeducation about depression (Gloomy Negative
Automatic Thoughts {GNAT}, Into Hope)
Level 2 = Being Active (Ice Province)
>. Activity scheduling and behavioural activation (Relaxation)
Level 3 = Dealing with Emotions (Volcano Province)
>. Interpersonal skills + dealing with strong emotions
Level 4 = Overcoming Problems (Mountain Province)
>. Problem solving skills

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12
Q

“Sparx” - Lessons: Part 2

A

Level 5 = Recognizing Unhelpful Thoughts (Swamp Province)
>. Cognitive restructuring (recognizing different GNAT)
Level 6 = Challenging Unhelpful Thoughts (Bridgeland Province)
>. Cognitive restructuring + Interpersonal skills
Level 7 = Bringing it all Together
>. Recap all of the skills + Mindfulness + Relapse prevention

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13
Q

“Serious Games”

A
  • “…the use of digital gaming technology to
    address a specific set of learning
    objectives or behavioral goals” (Schuller et
    al., 2013, p.48).
  • Apart from use with autism, it is not so
    much used for serious psychological
    problems, but more for psychoeducation.
  • Example is www.maseltov.eu to promote
    integration and cultural diversity:
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14
Q

Is eTherapy working? Part 1

A
  • Many reviews have confirmed that eTherapy is just as effective as “treatment as usual”, which means a lot of money can be saved by using eTherapy.
  • However, there are some methodological difficulties when testing the effectiveness of eTherapy (e.g., what is an appropriate control group?).
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15
Q

Is eTherapy working? Part 2

A

.- So, the conclusion is that eTherapy appears to be as effective as other types of therapy. - More effective for depression, anxiety, eating disorders, cannabis use, gambling, and a little less for chronic pain or fatigue.- But booster sessions may be required.

16
Q

Level of support

A
  • eTherapy is more effective if there is higher
    level of support for patients.
  • A certain minimum level of support is necessary to keep patients engaged and motivated to finish the homework tasks.
  • There is some concern that meaningful relationships between patient and therapist cannot be established online, but this may not be such a problem (at least for therapies for
    mild psychological problems).
17
Q

Do patients like eTherapy?

A

> . Only about 40% of patients use eTherapywhen offered, and then, only around 50% of people finish eTherapy.
. More people finish eTherapy if they receive guidance and support from a therapist. But once people have started, they tend to like eTherapy.
. The most common reasons for discontinuing eTherapy are: lack of time, too demanding, preferring face-to-face contact.

18
Q

eTherapy: Current challenges

A
  • Technical issues (e.g. battery life, Internet
    access)
  • Privacy concerns
  • Ethical issues (location of service and liability insurance)
  • Making eTherapy attractive for more people
  • Is it better as an add-on to therapy? In other words, to support face-to-face therapy?
19
Q

Examples of powerful add-ons

A

Assistance with life skills:
- Giving prompts to people with autism for social
situations.
- Or help with name and face recognition for people with
prosopagnosia or dementia.

20
Q

The future: Advantages of eTherapy: Part 1

A
  • Our lifestyles are changing with technology. Therapy needs to change with it
  • Being a psychologist is sometimes likened to being a coach: You teach your client skills, but they have to apply it themselves.
  • But unlike a sports coach, the psychologist is usually not there when the client needs to deal with the problems.
21
Q

The future: Advantages of eTherapy: Part 2

A
  • Using eTherapy means any data we are collecting are likely to be more accurate.
  • For example, patients often complete diaries and homework last minute and not when they are supposed to. Now the psychologist can find out!
  • Speech pattern recognition
  • Intelligent reminding
  • More multidisciplinary therapy (e.g. combined with physical exercise, nutrition intervention)
  • Robots
22
Q

Online MBIs

A

• Spijkerman et al. (2016) reviewed 15 online MBIs
(8 MBSR, 2 MBCT, 5 ACT)
• Delivered usually through a website
• Varying degrees of guidance was provided (e.g.
individual email coaching or online message
boards)
• Small but significant effect size for anxiety,
depression, and stress
• Thus, lower effect size than traditional MBIs
• High drop-off rate noted

23
Q

Beck’s Depression Inventory II

A

21 items where each item presents four
statements from which the respondent needs to
select one option
• The four statements are scored 0, 1, 2, or 3
• A higher score reflects greater degree of
depression

24
Q

Robots and Health

A

• Robots are no longer limited to science
fiction but are now increasingly starting to
find a role in the provision of healthcare
• For example, Paro or KiliRo: