English Flashcards

1
Q

Allusion

A

An indirect reference to a work, time period, or concept, generally familiar, such as historical facts, legends, the Bible, or classic literature

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2
Q

Metaphor

A

An indirect comparison that doesn’t use ‘like’ or ‘as’

(long def’n: an implied comparison in which one object/person etc., is described in terms of another)

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3
Q

Personification

A

The attributes of human qualities to an idea, animal, or inanimate object

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4
Q

Theme

A

The main idea of a work

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5
Q

Irony

A

A contrast of some sort, when the complete opposite of what is expected occurs

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6
Q

Conflict

A

A state of disharmony among characters or forces

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7
Q

Foreshadowing

A

An indication that hints at later events in the story

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8
Q

Point of View

A

The perspective from which a story is told

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9
Q

Omniscient pov

A

The narrator knows the thoughts of all the characters

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10
Q

Limited pov

A

Narrator’s omniscience is limited to the thoughts of a few select characters

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11
Q

Character pov

A

Used with limited omniscience, the narration is focused on one character, the reader knows his/her thoughts (used in Huckleberry Finn)

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12
Q

Setting

A

The time, place, and circumstances in which the action of a story takes place

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13
Q

Motif

A

A repetition of an image or idea that reinforces a theme in a work of literature
(ex, death & superstition in Huck. Finn)

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14
Q

Symbolism

A

A character or object that has meaning in itself and also represents something else

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15
Q

Dialect

A

The characteristic speech of a particular region or social group

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16
Q

The Bells

A

Edgar Allen Poe

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17
Q

The Tell-Tale Heart

A

Poe

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18
Q

The Gold Bug

A

Poe

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19
Q

The Cask of Amontillado

A

Poe

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20
Q

The Raven

A

Poe

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21
Q

A Dream Within a Dream

A

Poe

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22
Q

Rip Van WInkle

A

Washington Irving

23
Q

The Legend of Sleepy Hollow

A

Washington Irving

24
Q

Walden

A

Henry David Thoreau

25
Civil Disobedience
Henry David Thoreau
26
The Adventures of Huckleberry Finn
Mark Twain
27
Our Town
Thornton Wilder
28
Allegory
A story within a story, a story that really means something else, symbolism for a whole story
29
Flashback
When you go back in time to find an important detail, a transition in the story
30
Alliteration
When words start with the same letter (ex: Walker walked within Walmart with a weasel on a windy, wet Wednesday in Waynesboro)
31
Onomatopoeia
Words that sound like the sound they represent (Ex: boom, pow, jingle)
32
Hyperbole
Exaggeration
33
Simile
Comparison using 'like' or 'as'
34
Bildungsroman
Novel about growing up
35
Metatheatre
Aspects of a play that draw attention to the fact that it's a play
36
Magical realism
A real life story with magical bits
37
Juxtaposition
Putting two opposite things together (ex: death and life, peace and chaos)
38
Hasty Generalization
An inference drawn from insufficient evidence
39
Ad Hominem
"Against the man," attacking someone's character instead of the quality of their ideas
40
Sentimental Appeal
Playing on readers' emotions to distract them from the facts
41
Slippery Slope
Exaggeration of the likely consequences of an action, designed to show that a mistake now could result in a disaster in the future
42
False cause
Incorrect assumption that one event caused another event
43
Scare Tactics
Using fear to sway people by exaggerating possible dangers well beyond their statistical likelihood
44
Either/Or
Unfair oversimplification of an issue by providing only two options as a possible solution
45
Red Herring
A device used to change the subject of an argument and distract the reader from the real issue
46
Romanticism (1820 - 1865)
-Formal language -Happy/satisfying endings -Exoctic/fantastic settings -Plot-driven -Author intrusion is common -Far-fetched characters (Spirits, pirates, bandits) -Idealized themes and simple characters (Good guys, bad guys) -Spectacular, supernatural, and mysterious plot elements -Everything is essential to the story
47
Realism (1865 - 1914)
-Realistic dialect/language -Realistic endings and places -Character driven -Not a lot of author intrusion -Ordinary characters with complex motivations (like real people, not clearly good or bad) -Ambiguous/unclear themes -Ordinary plot events -Non essential details -Social critique
48
Modernism (1914 -1940)
-Individualism & experimentation -Stream of consciousness -People wanted to express their own ideas in their own ways
49
Contemporary (1940 - now)
-Identity -Impact of Technology -Harsher Reality
50
Archetype
Specific type, an original that is imitated
51
Black Humor
Making light/joking about a topic that is usually serious
52
Malapropism
Mistaken use of a word in place of a similar-sounding one
53
Rhyme Scheme
The pattern in which a poem rhymes (ABAB, CDCD, etc.)