economics unit 1 aos 3 Flashcards

1
Q

Traditional Economic viewpoints about consumers

A
  • behave rationally
  • are self interested and selfish
  • want to maximise gains and pleasure or utility
  • dislike pain
  • have ordered priorities
  • have perfect knowledge or information relating to the decision
  • do not act on impluse
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2
Q

Behavioural Economics

A

is a study that examines the factors that influence the way consumers and producers respond or interact. people’s behaviour is affected by peoples psychological, emotional, cognitive, social and cultural factors. They take shortcuts such as adopting her behaviour or applying the status quo. This occurs because we have. for example, limited time to complete research and inadequate brainpower to weigh up all the possibilities.

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3
Q

Bounded rationality

A

consumers take short-cuts in making economic decisions by following the status quo or adopting herd behaviour, for example, because they lack time, don’t have access to all information or have analytical skills to weigh up the evidence.

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4
Q

Bounded willpower

A

consumers do not have the necessary willpower or determination to avoid temptation. which may not be in their best long-term interest and may later regret their decisions.

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5
Q

Bounded self-interest

A

consumers can be selfish, this is not always the case. There decisions can be affected by other beliefs like fairness and a desire to help others.

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6
Q

Efficient allocation of resources

A

occurs when productive inputs are used in a way that maximse the overall satisfaction of society’s needs and wants.

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7
Q

Material living standards

A

Material living standards refer to our access to physical goods and services.

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8
Q

Non-material living standards

A

factors that affect a person’s quality of life irrespective of income.

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9
Q

Examples of policies

A
  • excise taxes on alcohol and tabacco
    -random breathing tests for drivers
    (financial disencintives)
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10
Q

Multi-branding

A

is a common selling strategy where one company owns others, with different names, even though they may produce similar products out of the one factory

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11
Q

Nudge

A

marketing idea that involves providing a gentle reminder that seeks to alter people behaviour in a predictable and wanted way, without forcibly limiting their choice.

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12
Q

Marketing

A

includes a range of strategies that businesses use to attract consumers, capture their attention from consumers to optimise profits.

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13
Q

Product

A

the right product is likely one to bring some benefit, solves a problem, makes life easier, or is superior to an alternative in terms of performance, reliability e.xt

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14
Q

Price

A

when settling a business price most take into consideration their positions in tis target makret. for example, selling in the top end of the market for mobile phones=charger higher prices to attract higher income consumers.

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15
Q

Place

A

a traditional, consumers went to a storefront as the point of sale. Consumers want to inspect or try a good before they buy.

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16
Q

Promotion

A

it involves the strategiegs businesses use to let consumer know about their product or service. this can take many forms, each finely tuned to suit their target audience.

17
Q

People

A

businesses need to employ knowledgable staff who enjoy working in hteir job as part of the team.

18
Q

status quo

A

that consumers follow the same decisions made previously

19
Q

Herd behaviour

A

Consumers copy what most others are doing and follow the pack like cattle. - short cut as they don’t come to their own decision.

20
Q

Framming bias

A

is the idea that consumers decisions are dependent on the information that is presented.

21
Q

anchoring effect

A

is a mental starting point or standard against which consumers compare other information or results, therefore consumers often remember the first piece of information and not the rest - clouds judgment.

22
Q

overconfidence bias

A

Some consumers subjectevly believe that they are better than they really are in spotting bargains, winning a lottery or avoiding risk.

23
Q

Vividness bias

A

Information presented in a striking way causes people to focus to much on one thing, rather than considering all options.

24
Q

short- term or present bias

A

consumers make choices that will serve their immediate pleasure rather than thinking about the consequences in the future

25
Q

risk or loss aversion bias

A

consumers tend to place more importance on avoiding losses than on having an equal size gain.

26
Q

Narrative fallacy

A

When decion markers put too much importance on the narrative of the story rather than the cold hard relevant facts.