DM1 Flashcards
Review for the Utah State Test
Balance
Balance achieved by placing dissimilar objects (that have the same visual weight) opposite each other.
Contrast
A difference between objects (in size, shape, color, or value).
Dimension
Adding depth to a project
Emphasis
say “Center of Interest.” It is about dominance and influence. Most artists put it a bit off center and balance it with some minor themes to maintain our interest. Some artists avoid emphasis on purpose. They want all parts of the work to be equally interesting.
Framing
Placing the center of interest inside objects in the foreground (e.g., using the branches of a tree to create a natural frame for the person in the image). This can give a picture the illusion of depth.
Leading Lines
In photographic composition, natural or manmade lines that lead the viewer’s eye to the subject.
Mergers
In photographic composition, a merger is a combination of two or more objects. For example, combining an image of a person and a tree so that it looks like a branch is coming out of his head.
Pattern
A repetition of an element (lines, shapes, colors, etc.).
Proportion
The ratio between width and height of an object. Scaling an object proportionally preserves this ratio (e.g., enlarging an image from 1”x4” to 2”x8”).
Rule Of Thirds
A composition technique where a picture or screen design is divided with two evenly spaced vertical lines that cut the pictures in thirds and two evenly spaced horizontal lines cutting the picture into thirds horizontally. Place the image(s) at the intersection of the vertical and horizontal lines to create points of interest.
Scale
A comparative size relationship between two items.
Shape
An enclosed space defined by lines, colors, values, and textures. Shapes are 2-dimensional (whereas form is 3-dimensional).
Simplicity
In photographic composition, keeping the background and surrounding items simple so that the point of interest is the emphasis.
Space
The distance between two objects. Positive space is filled with objects; negative space is empty.
Symmetry
A type of balance used by repeating elements or objects in the same positions on either side of a screen design.
Texture
The surface quality or “feel” of an image. Texturing an image can add an appearance of smoothness, roughness, softness, etc.
Unity/Harmony
An agreement or union between elements or objects on the screen.
Asymmetrical
Having parts or aspects that are unequal in size, color, etc.
Anti-Aliasing
A process that smooths the edges of shapes, such as letters, on a computer screen (by filling in the jags with a similar color).
Focal Point
Creating a strong visual element on the screen so that the reader’s eye is drawn to that particular area or object first.
Depth
DEPTH EXAMPLES Sometimes the illusion of depth has to do with orientation. If you want a chair or person to appear further away, you can place them higher on the picture plane.
Analogous
A color scheme that uses three colors that are side by side on the color wheel.
Complimentary
Colors that are opposite on the color wheel are complimentary to each other (e.g., red and green).
Hue
The pure form of a color (red is the pure form of pink).
Intensity
The brightness of a color (aka saturation). Mixing grey or the color’s complement will lower its intensity.
Monochromatic
A color scheme that uses only one hue (that hue can vary in tint, shade, and tone to give contrast between high and low values).
Saturation
The intensity or brightness of a color. Lowering the saturation can be achieved by adding gray or the color’s complement.
Shade
A mixture of a hue with black, which reduces lightness.
Tint
A mixture of a hue with white, which increases lightness.
Tone
A mixture of a hue with either grey or the color’s complement (changing its value and intensity).
Triadic
A color scheme that uses three equidistant colors on the color wheel.
Value
The lightness or darkness of a hue.
Font
A collection of all characters of a single size and style that belong to the same typeface (i.e., 12pt bold Arial).
Kerning
In typography, adjusting the space between two certain characters (e.g., between K and V).
Leading
In typography, the vertical space between lines of text (pronounced led-ing).
Tracking
In typography, the amount of space uniformly between all characters.