Digital Games and Game Based Learning Flashcards
What categories are explored when Integrating Technology into Educational Environments?
Learning FROM technology and learning WITH technology
Which 4 of Nicole Whitton’s 8 different ways that games and learning are related do we focus on in this course?
- Learning FROM educational games (developed to teach)
- Learning FROM playing games (analysis of informal learning)
- Learning FROM game design principles (application)
- Learning WITH game creation (computational thinking)
What are Computational Concepts?
Computer Coding and Computer Science Concepts
What are Computational Practices?
Tinkering, Debugging, Perseverance, Creating, Collaborating
What are Computational Perspectives?
student’s sense of confidence tied to actual activities they are engaged in and succeed at
What is Academic Content
Constructing games on the content you are learning
What is Co-design Principle?
Have students connect course content to places they live or people they know
What is Pleasantly Frustrating Principle?
Challenge students to think about course content dealing with problems that are not too hard or too easy
What are Cognitive Consequences?
Change to spatial and perceptual skills
What is Gamification?
Use of game design elements in non-game CONTEXTS
What are the Elements of a Game?
- Goals and Rules
- Conflict, Competition, or Cooperation
- Points, Badges, and Leaderboards
- Feedback
- Levels
- Story
- Curve of Interest
- Aesthetics
- Time
- Replay/Do-over
What is the Motivation?
To be moved to do something
What is Extrinsic Motivation?
Doing something to attain a separable outcome
What is Intrinsic Motivation?
Doing something because of the inherent satisfaction (you enjoy doing it and you don’t need a separable outcome)
Can you be both Intrinsically and Extrinsically Motivated?
Yes