Digital communication Flashcards

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1
Q

Postmodernist: Hart

A
  • We create and recreate our identities through ongoing, online autobiography
  • Status updates are culturally significant by expressing changing feelings in social contexts. Therefore digital communication is important to understand identity
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2
Q

Postmodernist: Collins

A

We construct new identities through social networking sites

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3
Q

Marxist explanation of digital communication

A

Digital communication is a control mechanism, which allows the Bourgeoisie to exploit the proletariat

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4
Q

Postmodernist: Case

A

Social media updates leave audit trails, hard to remove or edit. This leads to tension, conflict and privacy issues

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5
Q

Berry (age)

A
  • Only 37% above pension age have internet access. Found that this is due to physiological rather than financial barriers (new designs implemented with simpler formats, finder day)
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6
Q

London School of Economics (age)

A

1/3 daily used ages 9-19 received unwanted sexual/nasty comments online

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7
Q

Palmer (age)

A

Parents use media as an electronic babysitter. Children are susceptibly to adult work (toxic childhood)

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8
Q

Carr (digital social world/age)

A

Is google making us stupid? Failing attention spans, expecting immediate gratification, youth can’t read in depth

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9
Q

Boyle (age)

A

Each generation has greater reliance on digital media - ‘digital generational divide’

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10
Q

Youthnet - happiness

A

The percentage of young people who state they’re happiest online is 45%

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11
Q

Youthnet - lifestyle

A

75% of young people say they couldn’t live without the internet

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12
Q

Youthnet - communication

A

86% of young people love online communication

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13
Q

Wiseman (globalisation)

A

Globalisation, as a word is often misused or misunderstood. It needs careful consideration in a sociological context

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14
Q

Cochraine and Pain (globalisation)

A

Defined globalisation as the emergence of global, economic and cultural systems, the world becomes one global society

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15
Q

Stoll (digital social world)

A

Abuse and anonymity online is eroding trust. Social’s media is isolating and superficial

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16
Q

Beollstorff (digital social world)

A
  • Virtual world- second life
  • He created an avatar and followed users exploring issues of gender, race etc and found that there is little regulation of online behaviour. - Belgian police had to patrol this site due to reports to ‘online rape’
17
Q

Zhao (digital social world)

A

Activities which connect create social ties (email)

18
Q

Bjorkland (digital social world)

A

People enjoy recording life events online, creating and reinforcing identity

19
Q

Holmes (digital social world)

A

Most people online know each other face to face

20
Q

Turkle (digital social world)

A

Digital communication creates false connectedness and control. ‘Alone together’ idolised version of ourselves online leads to vulnerable society and shut of from others

21
Q

Miller (digital social world)

A

Facebook helps to maintain relationships, especially long distance, but also makes promiscuous behaviour more visible and can break relationships

22
Q

Howard (conflict and change)

A

Internet plays a key role in Christian fundamentalist groups. New online religious movement, common ideology with no institution or central leader

23
Q

Radio free Europe (conflict and change)

A

Taliban once banned digital communication ‘un-islamic’, now used as terrorist propaganda

24
Q

Weismann (conflict and change)

A

Digital communication simple and cheap venue to spread terrorist ideology. 19998, dozen terrorist sites, now 7000+

25
Q

Kings College London (conflict and change)

A

Radicalisation usually requires potential terrorists to come into contact with real world social group first

26
Q

Kirkpatrick (conflict and change)

A

Facebook effect- this site mobilised 10 million people in street demonstrations which curbed violence and kidnapping by columbian forces. Tool for social movement and offers voice (link to Weber and party situation)

27
Q

Glott and Ghosh (gender)

A
  • Only 13% of woman contribute to wikipedia
  • Linkedin more male than female users
  • Females account for 70% of pinterest and instagram
28
Q

McGonigal (gender)

A

Average 21 year old man, 10,000 hours of gaming, helps with boredom, anger teamwork and problem solving

29
Q

Walters (gender)

A

Woman sexualised in the media and gaming thus unrealistic expectations for young men

30
Q

Nakamura (gender)

A

Digital communication offers woman practical and emotional support e.g. everyday sexism project

31
Q

Arlaccki (gender)

A

Exploitation on a global scale felt more by women who hold less power, for example, human trafficking, networks organised through the ‘dark web’

32
Q

Adorno (gender)

A

Media creates false need for consumer goods- feeling capitalism, leaving with class exploitation, alienation

33
Q

Conford and Robins (gender)

A
  • Media new means of surveillance- use of personal information seen as acceptable
  • Digital communication portrays as democratic open communication but owned by capitalism making profit and ideologically control masses
  • In the past owned means of production, now own technology
34
Q

Merttens and D’Haenens (class)

A
  • There is a digital divide.
  • Internet use (81% working class, 94% middle class)
  • Working class entertainment, middle knowledge and information
35
Q

Garside (gender)

A

Typical adults spend over 8 hours consuming media, acts as entertainment and distracts from capitalism