DevPsy Shaffer: I-L Flashcards
a research design in which one group of subjects is studied repeatedly over a period of months or years.
longitudinal design
a form of discipline in which an adult
withholds attention, affection, or approval to modify or
control a child’s behavior.
love withdrawal
the third information-processing
store, in which information that has been examined
and interpreted is permanently stored for future use
long-term store (LTS)
an aspect of language development
that all children share.
linguistic universal
the notion that young children make inferences about word meanings by contrasting new words with words they already know.
lexical contrast constraint
Jensen’s term for higher-level cognitive
skills that are involved in abstract reasoning and problem solving.
Level II abilities
Jensen’s term for lower-level intellectual
abilities (such as attention and short-term memory)
that are important for simple association learning.
Level I abilities
improvements in performance on
novel problems as a result of acquiring a new rule
or strategy from the earlier solution of similar
problems.
learning to learn
a relatively permanent change in behavior (or
behavioral potential) that results from one’s experiences or practice.
learning
a tendency to give
up or to stop trying after failing because these failures
have been attributed to a lack of ability that one can do
little about.
learned-helplessness orientation
fine hair covering the fetus’s body that helps vernix stick to the skin.
lanugo
a hypothesized set
of specialized linguistic processing skills that enable
children to analyze speech and to detect phonological,
semantic, and syntactical relationships.
language-making capacity (LMC)
Chomsky’s term for
the innate knowledge of grammar that humans are
said to possess—knowledge that might enable young
children to infer the rules governing others’ speech and
to use these rules to produce language.
language acquisition device (LAD)
a small number of individually meaningless
symbols (sounds, letters, gestures) that can be combined according to agreed-on rules to produce an infinite number of messages.
language
a growth-retarding disease affecting children
who receive enough calories but little if any protein.
kwashiorkor
one’s existing information about a topic or content area.
knowledge base
the extent to which two individuals have genes
in common.
kinship
the notion that infan-tlike facial features are perceived as cute and lovable and elicit favorable responses from others.
kewpie doll effect
a listlessness caused by too little iron in the diet that makes children inattentive and
iron deficiency anemia
a recent theory specifying that the ability to invest in innovative projects
and to generate creative solutions depends on a con
vergence of creative resources, namely background knowledge, intellectual abilities, personality characteristics, motivation, and environmental support/
encouragement.
investment theory of creativity
a series of develop
ments that occur in one particular order because each
development in the sequence is a prerequisite for those
appearing later
invariant developmental sequence
the opposite poles of a per
sonality dimension: introverts are shy, anxious around
others, and tend to withdraw from social situations; extroverts are highly sociable and enjoy being with others
introversion/extroversion
a desire to achieve in
order to satisfy one’s personal needs for competence or
mastery (as opposed to achieving for external incentives
such as grades).
intrinsic achievement orientation
the ability to share meaning, intentions,
and goals with a social partner.
intersubjectivity