Design Principles Flashcards
List of principles
Unity/cohesion Balance Form Scale/proportion Movement/direction Rhythm Repetition Simplicity
Unity/cohesion
Making each element of the design fit comfortably with the others.
Due to different elements of the design taking different times to complete it may require foresight so designer must have it in mind from the start.
Balance
A dominant feature may be balanced by a group of smaller features. Intrinsic in formal designs.
Scale and proportion, simplicity
Spaces should be designed in proportion to their surroundings, as well as function. Small units such as bricks are more appropriate in smaller areas, larger slabs in larger areas. Undersized elements should also be avoided. A sculpture that is too small won’t draw the eye as a focal point.
Cohesive
When all the design principles come together.
Symmetry
A mirror image. Can have more than one axis of symmetry.
Asymmetry
A design that does not have one or more mirror image
Focal point
Draws the eye to a certain point and encourages further exploration
Colour
Contrasting or harmonious coulors go best
Light colours can make a garden look bigger. Colours can affect the feel
Shape and form
Shape is 2d
Form is 3d. Gives feeling of depth with shadows.
Rhythm and movement
Rhythm refers to the way your eye moves throughout a picture of view. Rhythm in design is created by repetition of elements. Similarity of elements, flowing or circular elements will give a more connected flowing rhythm to a picture while jagged or unrelated elements will created a more unsettling, dynamic picture.
Repetition
An easy way to achieve unity. Does not mean exact duplication but a similarity or near likeness. Slight variations to repetition can add interest.