Design Principles Flashcards

1
Q

List of principles

A
Unity/cohesion
Balance
Form
Scale/proportion
Movement/direction
Rhythm
Repetition
Simplicity
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2
Q

Unity/cohesion

A

Making each element of the design fit comfortably with the others.

Due to different elements of the design taking different times to complete it may require foresight so designer must have it in mind from the start.

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3
Q

Balance

A

A dominant feature may be balanced by a group of smaller features. Intrinsic in formal designs.

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4
Q

Scale and proportion, simplicity

A

Spaces should be designed in proportion to their surroundings, as well as function. Small units such as bricks are more appropriate in smaller areas, larger slabs in larger areas. Undersized elements should also be avoided. A sculpture that is too small won’t draw the eye as a focal point.

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5
Q

Cohesive

A

When all the design principles come together.

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6
Q

Symmetry

A

A mirror image. Can have more than one axis of symmetry.

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7
Q

Asymmetry

A

A design that does not have one or more mirror image

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8
Q

Focal point

A

Draws the eye to a certain point and encourages further exploration

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9
Q

Colour

A

Contrasting or harmonious coulors go best

Light colours can make a garden look bigger. Colours can affect the feel

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10
Q

Shape and form

A

Shape is 2d

Form is 3d. Gives feeling of depth with shadows.

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11
Q

Rhythm and movement

A

Rhythm refers to the way your eye moves throughout a picture of view. Rhythm in design is created by repetition of elements. Similarity of elements, flowing or circular elements will give a more connected flowing rhythm to a picture while jagged or unrelated elements will created a more unsettling, dynamic picture.

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12
Q

Repetition

A

An easy way to achieve unity. Does not mean exact duplication but a similarity or near likeness. Slight variations to repetition can add interest.

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