Decisions, Judgments, and Reasoning Flashcards

1
Q

Heuristic

A

Rule of thumb; shortcut

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2
Q

Algorithm

A

Rule or procedure that will provide a correct answer

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3
Q

Availability heuristic

A

Base decision on which ease information comes to mind

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4
Q

Representativeness Heuristic

A

Tendency to judge probability of an event in terms of its similarity to population it’s drawn from or similarity to process that produces it

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5
Q

Gambler’s Fallacy

A

False belief that random processes are sensitive to prior outcomes

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6
Q

Base rate neglect

A

Failure to take baseline probabilities of events into consideration

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7
Q

Insensitivity to sample size

A

Belief that small samples and large samples should be equally representative of the parent population

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8
Q

Counterfactuals

A

Imagining how outcomes might have been different, sometimes contradicting the facts of what happened

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9
Q

When are counterfactuals usually triggered?

A

Unexpected, negative events

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10
Q

Conditional reasoning

A

Determining whether the evidence supports, refutes, or is irrelevant to an if-then statement

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11
Q

Confirmation bias

A

Tendency to look for and notice information that confirms a conclusion, belief, or hypothesis

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