day eight: motor skills acquisition Flashcards

1
Q

MOHO focuses on three things:

A

volition
habiutation
performance capacity

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2
Q

volition is

A

the conscious choice of humans to select occupations that are meaningful

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3
Q

habituation

A

humans are programmed ot develop habits or daily routines that structure their lives

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4
Q

performance capacity

A

the physical and cognitive skills that enable engagement in occupational performance

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5
Q

how do you apply MOHO to peds

A

ask how do children spend their time

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6
Q

OA stands for

A

occupational adaptation

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7
Q

OA is designed to

A

describe a natural phenomena of how individuals respond to challenges

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8
Q

OA looks for

A

a press of mastery between persona and environment

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9
Q

the goal of OA is

A

occupation adaptation : person’s satisfaction based on : efficiency, effectiveness and the degree ot which others are satisfied

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10
Q

EHP stands for

A

ecology of human performance

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11
Q

what is crucial in EHP

A

context

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12
Q

EHP application to PEDs

A

what are childhood context and child environments

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13
Q

naturalistic settings would be focused under what model

A

EHP

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14
Q

PEO stands for

A

Person Environment Occupation

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15
Q

PEO application to peds:

A

emphasis on dynamic interaction between person and environment

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16
Q

Moto Skills Acquisition is

A

occupation based FOR because it emphasizes the person-task environment interaction and views the person as an active learner and participant

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17
Q

is the motor skills system occupational based?

A

yes

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18
Q

why is motor skill FOR considered occupational based

A

it emphasizes the person -task - environment interaction and views the person as an active learner

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19
Q

how does the motor skills FOR view the person

A

as an active learner

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20
Q

motor learning

A

study of what movement processes associated with or experiences lead to relatively permanent change in a person’s capability for skilled action

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21
Q

motor control

A

ability to regulate or direct the mechanisms essential to movement

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22
Q

motor development

A

study of how motor behavior changes over the lifetime

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23
Q

basic premised of motor skills acquisition

A

learning is process of acquiring the capacity for skilled action
learning results form experience or practice

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24
Q

two stages of motor learning:

A

cognitive stage

associative stage

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25
cognitive stage states that
learner practices new movements errors are common and movement patterns are inefficient
26
associative stage
increased perofmrance decreased erros increased efficiency and consistency
27
habituation
decrease in responsiveness that occurs as a result of repeated exposure
28
sensitization
increased responsiveness to following a noxious or threatening stimuli
29
classical conditioning
the pairing of two stimuli to create a rsponse
30
operant conditioning
this involves trial and error learning - behaviors that are rewarded are more likely to be repeated
31
procedureal learning
involves tasks that are habitual - they can be performed without conscious thought from repeated practice
32
declarative learning
knowledge that can be consciously recalled. requires awareness attention and reflection often involves mental practice and rehearsal
33
discovery learning
occurs from unguided learning or self directed learning where the individual encounters a new motor task or problem and must learn to solve it without extrinsic feedback
34
guided learning
this occurs when the child is given instruction via physical verbal or visual cues to guide them through a new motor activity
35
what is dynamic systems?
a specific type of FOR within motor skills acquisition FOR
36
dynamic systems focus on
movement as emerging form the interaction of many
37
discrete task
task has recognizable beginning and end of the beginning and end are arbitrarily decided by the performer
38
continuous tasks
have no recognizable beginning and end of the beginning and end are arbitrarily decided by the performe
39
serial tasks
composed of a series of discrete movements. most functional tasks aer serial
40
stability
tasks involve the person remaining in stiting or standing
41
mobility
task involve the base of support in movement during running, skipping, or walking
42
transitional movements
involve a transition between stability and mobility
43
continuum of manipulation
how much upper extremity movement is involved in the task
44
continuum of attention
how much attention is required to perofrm the task can the task be performed with divided attention
45
open environment
allows for variability flexibility and unpredictability
46
closed enviornment
minimal variation produce field habitual patterns, more predictable
47
functional tasks
help organize behavior
48
feedback is the
information received through the sense after the performance of an action the person has produced. feedback can be intrinsic or extrinsic
49
feedforward instruction
taps into the individual's previous experience to predict feed forward control
50
intrinsic feedback
the normal sensation encountered form the sensory systems after resulting movement has occurred
51
extrinsic feedback
supplements intrinsic feedback and may include verbal or physical cues from another person to give the individual more information about this motor performance
52
concurrent
feedback given as the child is performing the task
53
terminal
feedback given at the end of the task
54
knowledge of results
a type of external feedback that focuses on the outcome of the movement in realtion to the goal of the activity
55
knowledge of performance
extrinsic feedback that gives information bout the movement pattern used to achieve the goal
56
constant practice
allows for practice under the exact conditions this type of practice may lead to decreased generalization of the skills under different conditions
57
varied practice
involves changing the conditions either the rate in which the material is present or type of material used to perform the same task
58
massed practice
practice time > rest time can lead to fatigue if pt doesn't have much endurance attention or motivation
59
distributed practice
amount of rest time is = or > practice time
60
blocked practice
involves practicing tasks in the same order until one is mastered before moving onto another
61
random practice
involves performing tasks in different order
62
whole training
designed to task as a whole
63
part training
designed to do the task partly