Data abstraction and Spatial Data models Flashcards

Lecture 2

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1
Q

What is a model?

A

Represnetation of something
simplification of the real world or reality.

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2
Q

What is a data model?

A

an abstraction of something else.

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3
Q

What is a spatial model?

A

abstraction of spatial phenomena on the earth’s surface.

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4
Q

What is data abstraction?

A

representation of the real world in a simpler form on a digital format.

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5
Q

What are the 2 General models?

A

Vector and Raster models
Vector = point, line, polygons.
raster = grids and pixels.

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6
Q

Explain the different Vectors.

(discontinuous/discrete)

A

points = buildings, or important locations, boreholes.
lines = roads, rivers, streams, railways etc.
polygons = areas, water bodies (dams, resevoirs). agriculture orchids, forests, vegetations, sand dune, nature reserves.

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7
Q

What is a feature layer?

AKA vector layer

A

Depicts a common theme.

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8
Q

What are the important file extentions?

A

Primary Files:
.shp
.dbf
.shx

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9
Q

What is raster data?

(continuous)

A

Grid cells and pixels organised into rows and columns.

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10
Q

What is remote sensing?

A

collecting data without actually getting in touch with the physical thing.

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11
Q

What are the raster model types?

A

Integers, represents discrete data - roads, rivers and land cover.

Floating points, decimals, continuous data - elevation and rainfall.

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12
Q

what spatial resolution?

A

size in m/km/cm of each individual pixel representative of the actual distance on the gound
smaller resolution - finer
bigger - coarser.

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13
Q

High Spatial Resolution

A

▪ Small grid cells (pixels)
▪ Fine scale
▪ Lots of pixels
▪ Large file sizes

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14
Q

Low Spatial Resolution

A

▪ Large pixels
▪ Coarse scale
▪ Fewer pixels
▪ Smaller file size

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15
Q

How can raster data be represented?

A

3D and 2D

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16
Q

What are the common raster 3D models?

A

TERRAIN MODELS (TM)
* Digital Terrain Model (DTM) = Digital Elevation Model(DEM) – Terrain height
* Digital Surface Model (DSM) – Surface height including artificial structures

TRIANGULATED IRREGULAR MODEL (TINs)
* Both were designed to simulate real world entities e.g., valleys,
peaks, slopes, & stream channels
* most surfaces can be represented in either model

17
Q

Raster coding

A

Real world (or a vector map)
Divide the world \ study area into a series of grid cells (pixels)
Use majority rule to decide how each pixel will be coded – what single attribute will be assigned