Cultural issues 2 Flashcards

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1
Q

effect of technology on shops/retailers (3)

A

retailers can sell from an online store, so:
-there is no need to maintain a high street presence

  • they can target customers all over the world
  • customers can buy online from retailers anywhere in the world
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2
Q

entertainment and technology

A

allows for a hugely expanded range of digital tv channels, streaming video services and home entertainment systems

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3
Q

working practices

A

remote access allows collaborative online working and sharing files

good broadband allows more home working, which means:

  • less need for office space
  • less time wasted travelling to place of work
  • more flexible working hours
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4
Q

computer games

A

gaming is a huge industry, making $100bn a year

top games can earn more than blockbuster films

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5
Q

education

A

computers are used for research, teaching, assessment and management

e. g:
- interactive whiteboards
- virtual learning environments (VLEs)
- ebook versions of textbooks
- computerised administration

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6
Q

medicine (3)

A
  • modern health care makes use of full body scanners for diagnosis of cancer and heart disease
  • DNA analysis is used to screen for genetic disorders
  • online patient records make it easier for different health professionals to share information
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