Cooper And Mackie Study Flashcards

1
Q

Aim of the study was…

A

To understand if playing or watching violent video games led to aggression

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Sample was…

A

84 children aged 9-11 from schools in New Jersey, USA

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Method was…

A

Lab experiment → independent measures design

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Step 1:

A

Children randomly assigned into pairs to either play or watch a game for 8 minutes

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

These games were either…

A

Missile command (violent) - pacman ( non - violent) or a paper maze (control)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Step 2: after the 8 minutes…

A

Chiller went to the playroom and the type of toy they chose was observed

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Children could choose between 4 toy types. These were…

A

Aggressive, active, quiet, or skill

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Step 3: children were then…

A

Asked questions about how long they would reward/punish someone using a buzzer

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

What did the results show?

A

Participants who played or watched aggressive game spent longer with aggressive toys
→ only because of girls. No difference for boys
Boys played with aggressive toys more, regardless of game
Type of game had no impact on interpersonal aggression (buzzer activity)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Conclusion was…

A

Playing or watching violent games impacted violent behaviour in girls, not boys

How well did you know this?
1
Not at all
2
3
4
5
Perfectly