Consumer Decision Making Flashcards
1
Q
Input: External Influences
A
Marketing Mix (4Ps)
- Product
- Price
- Place
- Promotion
Sociocultural Influences
- Peers and Families
Communications
- Word of Mouth
- Social Media
2
Q
Process
A
Need Recognition
- when consumer is faced with a problem
- Actual State: the product fails to perform satisfactorily - Desired State: desire for something new may trigger the decision process
Type of Decisions
- Extensive Problem Solving
- high involvement
- high perceived risk
- establish a criteria for evaluation
- a lot of information needed
- ex. buying a house
- Limited Problem Solving
- high involvement
- low perceived risk
- establish a criteria for evaluation
- fine tuning with additional info
- ex. purchasing a laptop
- Routinized Response Behavior
- low involvement
- low perceived risk
- decisions based on past experience
- ex. toothpaste, shampoo
- Pre-purchase Search
- personal experience
- external information (luxury stores)
- seek friend’s and family’s opinions
- search for product information
3
Q
Information Search
A
- Consumers cant process information at once
- develop a choice strategy based on both individual factors and contextual factors
- tax complexity
- information
- time restraints
- Increase Search
- Product Factors: high price, alternative brands
- Situational Factors: prior experience, social acceptability
- Consumer Factors: risk aversion, within budget
4
Q
Evaluation of Alertiveness
A
Divide into known and unknown brands
- evoked set (consideration set): known and acceptable
- may be purchased or not purchased
- inept set: inferior and unacceptable
- inert set: indifferent
- overlooked brands
5
Q
Decision Rules
A
Reduce task complexity so that consumers can make rational purchase decisions
- less intimidating and low perceived risk
- Compensatory decision rules
- rational consumer
- evaluates attributes based on personal preference
- price, type, convenience, weight
- evaluates attributes based on personal preference
- rational consumer
- Non-compensatory decision rules
- conjunctive: consumer establishes a separate, minimally acceptable level as a cutoff point
- over budget
- lexicographic: perceived relevance and importance
- top ranked attribute (price, quality, performance)
- affect referral: highest perceived overall rating (wom)
- conjunctive: consumer establishes a separate, minimally acceptable level as a cutoff point
6
Q
Output: Decision Making
A
- Trial
- Repeat Purchase
- Post-Purchase Evaluation
7
Q
Types of Innovations
A
- Continuous Innovations
- not disruptive
- Dynamically Continuous Innovation
- more disruptive
- introducing a new product or modification of an existing product
- Discontinuous Innovation
- requires consumers to adopt new behavior patterns
- internet
- requires consumers to adopt new behavior patterns
8
Q
Adoptive Process
A
- Awareness
- Interest
- Evaluation
- Trial
- Adoption