college 3 Flashcards
1
Q
Medium theory
A
it is the media technologies and the cultural environment that lead to change
“we shape our tools and then our tools shape us”
2
Q
Diffusions of innovations
A
- relative advantages of the innovation over earlier technologies
- compatibility with other technologies
- simplicity or ease with learning
- ability to observe others using the technology
- ability to test out the technology on a trial basis
3
Q
affordance
A
a quality of an object, or an environment which allows an individual to perform an action
4
Q
affordances of cmc
A
- editability: messages can be edited
- unlimited time: it can take however long they want
- physical isolation: sender and receiver can be separate
- reallocation of cognitive resources: no need for non-verbal communication
4
Q
affordances of cmc
A
- editability: messages can be edited
- unlimited time: it can take however long they want
- physical isolation: sender and receiver can be separate
- reallocation of cognitive resources: no need for non-verbal communication
5
Q
uses and gratifications
A
individuals seek out media among competitors that fulfills their needs and leads to ultimate gratifications
6
Q
gratifications
A
- social interaction.
- passing time
- information seeking
- relaxation
- communicatory utility
- convenience utility
- entertainment
- expression opinions
- information sharing
- surveillance of others