CODE WORDS (Deck for learning the CODE only) with someone Flashcards

1
Q

LANCE SEARCHER

A

Active Medium Or Long Range Sonar /(Think Lance (Long) Searcher (Sonar Search)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

BALL

A

ASW Helicopter Transducer

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

DIPPER

A

an ASW Helicoptor Capable of conducting both sonar search and attack /(Think Helo @ the Dip)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

COWBOY(S)

A

Ship(s) of search attack unit /(think cowboy posse)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

RISER

A

A Radar contact which has suddenly appeared /(Think risen from the fog)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

SINKER

A

A radar contact that later dissappered /(Think a ship has sunk and therefore not on radar)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

FEATHER

A

Visual sighting of periscope wake /(Think a perscope would produce a feather of a wake)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

HOT

A

A Sonar contact is held /(Think HOT & COLD game)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

COLD

A

I have lost a Sonar Contact /(Think HOT & COLD game)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

DATUM

A

Last known postion of a Submarine or suspected Submarine after contact is lost /(Think last known position)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

GOBLIN

A

Submerged object detected /(Think Something beneath you)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

PONY

A

ASW weapon carrying Helicopter /(Think a Pony carries your guns)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

BLOODHOUND

A

ASW Torpedo with omni-directional search pattern /(Think a torpedo is a dog that can go in mutidirections like a bloodhound smelling)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

COBRA

A

ASW torpedo with directional search pattern /(Think a snake following a heat trail)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

DEVILS

A

Submarine depth in tens of feet /(Think like mikes for miles and devils for depths +10)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

KINGPIN

A

Reference position established by an aircraft for reporting the position of a CONTACT or DATUM /(Brute force this one)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

CADDILAC

A

Directional active Sonobuoy / (Think a Caddilac actively makes a beep)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

POINTER

A

Directional Passive Sonobuoy /(Think a person sits still and points to the beep)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

CONDITION HAIRY

A

All Units may be required to prosecute an unidentified submarine contact /(Think things might have got hairy go have a look)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

DOG BOX

A

Area within which units may interfere with ASW torpedoes /(Think a you might stop dogs running around in an area)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

HOVERTAC

A

An Attack conducted by a dipping helo on its own target, while maintaining sonar contact /(Thing Hover Tag a helo hovers and tags a Contact)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
22
Q

INFOTAC

A

A type of vectored attack, used when the directing unit broadcasts sonar contact info and the attacking aircraft must solve his own fire control solution /(Think INFO TAG , I give you info to tag someone else)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

PELICAN

A

Long range patrol maritine aircraft capable of search and attack /(Think a pelican flies a long way to long and attack prey)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
24
Q

BOGEY

A

Unidentified aircraft /(Think “you got a bogey on your six”)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
25
Q

TALLY

A

Sighting of a target,bandit,bogey,landmark, or enemy position, opposit of NO JOY /(Think Tally Ho we’ve seen a Fox)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
26
Q

JOKER

A

A Friendly track acting as a SUSPECT for excerise purposes /(Think a mate who is joking around not being a mate)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
27
Q

FAKER

A

A friendly track acting as a HOSTILE for excerise purposes /(Think a Fake friend and is against you)

28
Q

VAMPIRE

A

HOSTILE Guided Missile /(Think a vampire bat flies in and bites you)

29
Q

CONFETTI

A

Chaff lane or corridor /(Think Wedding Confetti)

30
Q

BIRD

A

Friendly Surface to Air missile /(Think friendly small bird flying)

31
Q

SUGAR

A

Surface to Air Missil (SAM) state report /(Think how much Sugar/SAM you got)

32
Q

TUCKER

A

Main gun armement /(Think tucking a gun under your arm-ement)

33
Q

WOODPECKER

A

Close in Weapon system (CIWS) /(Think a woodpecker gets in close with its beak)

34
Q

VOLCANO

A

HOSTILE anti-ship guided missile signal /(Think Smoke signal before the exposion hits you)

35
Q

FEELER

A

Shipbourne fire control radar /(Think radar feel out for a fire)

36
Q

BIRDS AFFIRM

A

Missle radar is locked on designated target /(Think Bird are locked on? Affirm

37
Q

BIRDS AWAY

A

Missle has been fired on designated target /(Think Bird has gone to where you want)

38
Q

ZIPPO

A

A missile attack is imminent or in progess /(Think fire is here or soon)

39
Q

GOALKEEPER

A

A ship stationed for close defence of a marked target /(Think you protect the goal from flying balls)

40
Q

SHOTGUN

A

Medium Range Anti-Air Warfare Ship /(Think a shotgun is good at shooting birds at medium distance)

41
Q

RACKET

A

Intercepted electronic emission which has been assigned to a number of the track plot /(Brute force it)

42
Q

CHICKS

A

Friendly Aircraft /(Think friendly birds)

43
Q

LEAKER

A

Airbourne threat has passed through a defensive layer /(Think a missile has got through)

44
Q

BULLDOG

A

Surface or Sub-Surface launched Anti-ship Missile /(Think a bull dog running along the ground at you)

45
Q

INDIANS

A

Ships of a Surface Action Group (SAG) /(Think a group of indians)

46
Q

WOOFER

A

Off board active radar decoy /(Think a distraction because of a dog sound)

47
Q

PIRATE

A

Fast moving surface radar contact assumed to be a fast patrol boat or fast attack craft /(Think somalia pirates using RHIBS)

48
Q

HANDYMAN

A

Helicopter in ASUW support role (no weapons) /(Think a man helps you out)

49
Q

MUSTANG

A

An ASU weapon carrying helicopter /(Think fast moving car with guns on it)

50
Q

SKUNK

A

A surface contact detected by radar /(Think you can smell it before you see it)

51
Q

BRUISER

A

Air Launched Anti-Ship Missile /(Think being punched from above)

52
Q

SLAMEYE

A

A visual bearing of the missile, missile vapour track, or exhaust. /(Think you see something that will slam into something)

53
Q

SNOOPER

A

An Aircraft employed in the detection and reporting of opposing forces while avoiding detection by those forces /(Think snooping around and trying not to get caught)

54
Q

CAGE

A

Enemy Nav Radar /(Think baddies are looking for you, to take you out)

55
Q

MUSIC

A

Electronic Jamming /(Think I cant think with all this music)

56
Q

CANDY

A

Ammunition state report /(Think how much good stuff you got)

57
Q

CHARLIE

A

The expected landing time on a ship /(Think what time is charlie getting here)

58
Q

GADGET

A

Radar or emitter /(Think what gadgets does a ship have)

59
Q

STRANGLE

A

Switch of equipment indictated /(Think strangle all emitters)

60
Q

BENT

A

Equipemnt indicated is inopertive /(Think you bent the antenana and now its not working)

61
Q

SWEET

A

Equipment is operating effciently /(Think Sweet my equipment is working)

62
Q

OUTHOUSE

A

My position in true bearing /miles from my reference point /(Think outhouse for a helo launch)

63
Q

PANCAKE

A

Land or i wish to land /(Think pancakes lie flat to the land)

64
Q

PUPPIES

A

EMCOM is modfied as follows /(Brute force this)

65
Q

SWAP

A

Excutive order for a change of Scene of Action Commander /(Think swap SA Commander)

66
Q

______ TIGHT

A

Do not fire unless target(s) has (have) been identified as HOSTILE /(Think fire if _____ is tight on money)