Cinematics Flashcards

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1
Q

Introduction

  • Importance of kinematics (2)
  • Two physics laws
A
  • Kinematics in trauma is like anamnesia in diseases-it allows us to estimate the extent of damage.
  • Always rely on kinematic. Sometimes the least severe looking victims are the worst.

1) No energy is wasted.
2) m(kg)/2*v2(meter per second)=energy (joules)

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2
Q

Car Accident-Types of accidents and stereotypical trauma (4)

A
  1. Flip (all types possible)
  2. Head-on
    - Upper path (head, neck, chest)
    - Lower path (legs, hip)
  3. Side
    - Energy is higher (minimal shock absorption-all upper body at risk)
  4. Back
    - Whiplash (neck and spine)
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3
Q

Additional damage factors

3

A

1) Seatbelt
- Chest and stomach (check for bruising)

2)Loose objects
Unanchored objects in car (e.g. briefcase, mugs etc) can cause a lot of damage when thrown around.

3) Airbag
- If not seat belted, head and chest can be damaged.
- If airbag is too high, trauma victim can be suffocated.

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4
Q

Additional victims

  • Motorcycle (2)
  • Pedestrian (2)
A

Motorcycle

  • Minimal protection
  • Upper/Lower path, slide on side (leg damage)

Pedestrian

  • Most dangerous (no protection)
  • Adult vs Child
    1. Reaction
    2. Place of impact
    3. Path of projection
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5
Q

Types of injuries and causes

3

A

There are three types of injuries:

  1. Broken bones
  2. Torn muscle or internal organ
  3. Damaged blood vessels
There are three possible causes for trauma injuries:
1.Dull
-Hard to diagnose and treat. 
2.Penetrating
-Easier to treat but not always 
diagnosable (e.g. bullets) 
3.Blast wave
-Unique kinematics
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6
Q

Blast wave kinematics

  • Damage stages (4)
  • Injuries
A

Damage stages:

1) Blast
2) Objects impact (rubble, shrapnel)
3) Impact into objects (floor, wall)
4) Inhalation if smoke or chemical gases

Injuries:

1) Ruptured organs and blood vessels, severed limbs, broken bones.
2) Penetrating injuries.
3) Dull injuries from impact on floor or wall.
4) Burns/asphyxiation.

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7
Q

Falling traumas

A

Factors:

  • Hight (3 meters/ 3x hight of victim)
  • Surface of impact
  • Initial impact location (Adult-chest, Child-head)
  • Obstructions in path of descent
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8
Q

Crush Injuries

  • Pressure injuries and treatment (2)
  • Important factors (3)
A

Injuries:
1)Compartment syndrome
(Pressure causes build up of blood within muscle membrane, loss of perfusion, muscle death)
5 P’s:
-Pain, Paralysis, Paresthesia, Pulselessness, Pallor

Treatment:

  • Fixate hand level with heart (improve perfusion)
  • Oxygen

2)Crush syndrome
(Pressure causes release of toxins (metabolic acidosis) and other molecules (myoglobin) that can kill a person very quickly if released into blood stream (acidosis, potassium) and also cause kidney failure (myoglobin))

Treatment:

  • Before 15 minutes release pressure and treat
  • After 15 minutes leave pressure and call ICU

Factors:
-Place,Time of pressure, Force of pressure

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9
Q

Shard Injuries

Important factors (3)
Treatment (4)
A

Factors:
-Speed, Place, Amount

Treatment:

  • Pay close attention to chest! (asherman if necessary)
  • Expose entire body
  • Fixate large projectiles (as in knife wounds)
  • Do not remove shards!
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